Player Matchup

Arachne
Arachne
Silver IV
 
Arachne
Silver IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver II
MachoMack617
Kukulkan
Silver II
Level 109
God Stats
70W - 51L
1,517 SR
Queue Stats
244W - 255L
1,050 MMR
Solo
Aphrodite
Aphrodite
Silver I
MadameGotham
Aphrodite
Silver I
Level 165
God Stats
8W - 4L
1,639 SR
Queue Stats
110W - 117L
1,005 MMR
Solo
Neith
Neith
Silver III
Murzzy
Neith
Silver III
Level 83
God Stats
5W - 5L
1,622 SR
Queue Stats
133W - 149L
974 MMR
Solo
Bacchus
Bacchus
Silver III
hazyipagod
Bacchus
Silver III
Level 100
God Stats
10W - 9L
1,387 SR
Queue Stats
505W - 517L
928 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,533 SR
1,092 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,509 SR
994 MMR
Cerberus
Cerberus
Silver II
CurseDragon5049
Cerberus
Silver II
Level 58
God Stats
24W - 34L
1,290 SR
Queue Stats
368W - 403L
1,033 MMR
Solo
Bakasura
Bakasura
Silver II
Frenzify8230
Bakasura
Silver II
Level 66
God Stats
12W - 8L
1,784 SR
Queue Stats
135W - 149L
992 MMR
Party 1
Bastet
Bastet
Silver IV
HadesSama35
Bastet
Silver IV
Level 143
God Stats
7W - 15L
1,429 SR
Queue Stats
217W - 252L
779 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
ITzAlucard0922
Ah Muzen Cab
Silver III
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 44L
1,044 MMR
Solo
Scylla
Scylla
Gold V
TMANLOUKY699
Scylla
Gold V
Level 158
God Stats
254W - 206L
1,541 SR
Queue Stats
1,061W - 1,081L
1,121 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 2 / 1
5,625
402
95
4,595
1,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
MachoMack617
Kukulkan
14
2 / 6 / 1
7,699
550
8,490
9,479
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
MadameGotham
Aphrodite
14
4 / 1 / 2
8,636
617
8,485
13,937
9,757
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Murzzy
Neith
13
2 / 2 / 3
8,064
576
6,457
9,725
3,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
hazyipagod
Bacchus
11
2 / 2 / 1
7,327
523
3,036
10,905
7,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AchillesChironMulanKaliSusano

VS

Bans
ThorCernunnosThanatosAnubisAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
3 / 0 / 2
7,245
518
4,492
12,264
9,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Frenzify8230
Bakasura
13
1 / 4 / 4
7,670
548
6,739
14,579
6,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
12
3 / 6 / 3
7,484
535
7,424
15,348
5,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
ITzAlucard0922
Ah Muzen Cab
1
0 / 0 / 0
4,274
305
0
0
0
Scylla
15
6 / 0 / 3
8,650
618
8,730
5,136
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
10
Kills
13
13
Deaths
10
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
2
1
0.25
L
Cerberus
3
0
2
4
L
Bakasura
Frenzify8230
Bakasura
1
4
4
0.75
L
Bastet
3
6
3
0.75
L
Ah Muzen Cab
ITzAlucard0922
Ah Muzen Cab
0
0
0
0
W
Kukulkan
MachoMack617
Kukulkan
2
6
1
0.42
W
Aphrodite
MadameGotham
Aphrodite
4
1
2
5
W
Neith
Murzzy
Neith
2
2
3
1.75
L
Scylla
6
0
3
7.5
W
Bacchus
hazyipagod
Bacchus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,563
Damage
27,385
48,641
Taken
47,327
24,995
Mitigated
23,395
13,124
Healing
9,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
95
95
0
655
4,595
1,261
0
967
3,588
0
15,577
L
Cerberus
4,492
346
0
3,918
12,264
9,632
114
1,908
10,192
37,873
0
L
Bakasura
Frenzify8230
Bakasura
6,739
4,231
0
2,597
14,579
6,056
256
5,688
8,839
0
60,406
L
Bastet
7,424
1,524
0
2,932
15,348
5,797
301
9,201
6,065
0
39,127
L
Ah Muzen Cab
ITzAlucard0922
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
MachoMack617
Kukulkan
8,490
681
0
250
9,479
2,968
142
5,106
3,892
71,663
0
W
Aphrodite
MadameGotham
Aphrodite
8,485
1,113
91
9,606
13,937
9,757
497
400
13,407
63,997
0
W
Neith
Murzzy
Neith
6,457
2,532
0
1,301
9,725
3,203
1,230
3,297
6,052
0
64,761
L
Scylla
8,730
1,287
0
500
5,136
1,910
596
3,134
2,002
66,705
0
W
Bacchus
hazyipagod
Bacchus
3,036
596
0
1,221
10,905
7,806
375
3,291
7,265
22,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,351
Gold Earned
35,323
374
Minions Killed
360
0
Camps Cleared
0
1,115,885
Distance Traveled
1,178,720
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,625
402
28
2
0
93,646
0
L
Cerberus
7,245
518
78
6
0
258,113
0
L
Bakasura
7,670
548
109
8
0
348,102
1
L
Bastet
7,484
535
50
4
0
281,770
0
L
Ah Muzen Cab
4,274
305
0
0
0
0
0
W
Kukulkan
7,699
550
115
8
0
257,047
2
W
Aphrodite
8,636
617
106
8
0
237,920
0
W
Neith
8,064
576
93
7
0
270,114
0
L
Scylla
8,650
618
123
9
0
290,735
3
W
Bacchus
7,327
523
32
2
0
257,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role