Player Matchup

Mercury
Mercury
Ekasoly
Mercury
Level 158
God Stats
1W - 2L
1,593 SR
Queue Stats
69W - 44L
1,456 Elo+
Party 3
Ganesha
Ganesha
FatJow
Ganesha
Level 88
God Stats
8W - 4L
1,791 SR
Queue Stats
43W - 43L
1,532 Elo+
Party 2
Janus
Janus
MAKUMBEIROKAIAIA
Janus
Level 143
God Stats
1W - 2L
1,589 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 3
Hachiman
Hachiman
SamaBear
Hachiman
Level 177
God Stats
16W - 18L
1,562 SR
Queue Stats
391W - 381L
1,565 Elo+
Party 2
Ullr
Ullr
guiveio
Ullr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
357W - 329L
1,543 Elo+
Solo
Team Averages
Level 144
1,607 SR
1,519 Elo+

VS

Team Averages
Level 147
1,546 SR
1,536 Elo+
Tiamat
Tiamat
MrAntiRomântico
Tiamat
Level 153
God Stats
11W - 7L
1,417 SR
Queue Stats
487W - 424L
1,592 Elo+
Party 1
Thanatos
Thanatos
TokyoTulip
Thanatos
Level 192
God Stats
7W - 3L
1,786 SR
Queue Stats
263W - 218L
1,592 Elo+
Party 1
Cerberus
Cerberus
demerces
Cerberus
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 292L
1,482 Elo+
Solo
Ra
Ra
vansstylee
Ra
Level 127
God Stats
3W - 0L
1,741 SR
Queue Stats
46W - 45L
1,495 Elo+
Solo
Izanami
Izanami
zKinGzDownGT
Izanami
Level 87
God Stats
1W - 3L
1,283 SR
Queue Stats
208W - 199L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ekasoly
Mercury
14
4 / 4 / 3
8,568
476
7,086
13,404
4,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
FatJow
Ganesha
11
1 / 3 / 3
7,820
434
2,920
16,399
15,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 4 / 2
8,757
487
9,441
9,153
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
SamaBear
Hachiman
17
4 / 3 / 1
10,242
569
8,233
13,448
5,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
guiveio
Ullr
14
1 / 6 / 0
7,640
424
6,406
18,135
12,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 8
10,726
596
10,747
10,835
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
TokyoTulip
Thanatos
18
10 / 3 / 6
11,768
654
19,052
18,767
8,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
demerces
Cerberus
14
2 / 1 / 6
9,734
541
3,820
12,027
9,031
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

17
4 / 4 / 2
11,086
616
10,179
14,461
7,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
zKinGzDownGT
Izanami
18
1 / 3 / 1
11,344
630
6,399
10,977
4,146
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
12
Kills
19
20
Deaths
12
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
Ekasoly
Mercury
4
4
3
1.38
L
Ganesha
FatJow
Ganesha
1
3
3
0.83
L
2
4
2
0.75
W
2
1
8
6
L
Hachiman
SamaBear
Hachiman
4
3
1
1.5
W
Thanatos
TokyoTulip
Thanatos
10
3
6
4.33
W
Cerberus
demerces
Cerberus
2
1
6
5
L
Ullr
guiveio
Ullr
1
6
0
0.17
W
4
4
2
1.25
W
Izanami
zKinGzDownGT
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,086
Damage
50,197
70,539
Taken
67,067
40,401
Mitigated
33,545
10,529
Healing
34,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Ekasoly
Mercury
7,086
3,320
0
1,799
13,404
4,729
0
3,453
9,948
0
63,053
L
Ganesha
FatJow
Ganesha
2,920
212
0
2,369
16,399
15,092
0
6,927
9,059
17,983
0
L
9,441
382
0
499
9,153
2,846
180
1,854
7,285
84,238
0
W
10,747
732
0
3,522
10,835
5,068
1,951
3,159
7,676
90,426
0
L
Hachiman
SamaBear
Hachiman
8,233
5,396
0
4,838
13,448
5,502
685
1,971
11,379
0
89,051
W
Thanatos
TokyoTulip
Thanatos
19,052
5,900
0
14,719
18,767
8,172
2,387
3,851
14,916
0
92,014
W
Cerberus
demerces
Cerberus
3,820
359
2,010
3,404
12,027
9,031
370
4,187
7,840
21,238
0
L
Ullr
guiveio
Ullr
6,406
1,601
0
1,024
18,135
12,232
0
9,928
7,968
67
51,362
W
10,179
1,603
252
6,988
14,461
7,128
1,842
1,311
13,150
86,745
0
W
Izanami
zKinGzDownGT
Izanami
6,399
3,592
0
3,440
10,977
4,146
6,673
69
10,908
0
107,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,027
Gold Earned
54,658
478
Minions Killed
654
0
Camps Cleared
0
1,637,596
Distance Traveled
1,651,324
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,568
476
99
6
0
323,730
0
L
Ganesha
7,820
434
1
0
0
346,033
2
L
Janus
8,757
487
142
8
0
324,586
3
W
Tiamat
10,726
596
165
9
0
352,749
0
L
Hachiman
10,242
569
162
9
0
310,457
3
W
Thanatos
11,768
654
122
7
0
397,240
6
W
Cerberus
9,734
541
41
2
0
253,555
0
L
Ullr
7,640
424
74
4
0
332,790
0
W
Ra
11,086
616
132
7
0
291,158
0
W
Izanami
11,344
630
194
11
0
356,622
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role