Player Matchup

Anubis
Anubis
DerichIpReformed
Anubis
Level 15
God Stats
1W - 2L
1,816 SR
Queue Stats
24W - 29L
1,532 Elo+
Party 2
Medusa
Medusa
KungFury69
Medusa
Level 155
God Stats
9W - 17L
1,566 SR
Queue Stats
1,121W - 1,028L
1,497 Elo+
Party 2
Nu Wa
Nu Wa
Space Sentinel
Nu Wa
Level 135
God Stats
26W - 24L
1,558 SR
Queue Stats
973W - 917L
1,515 Elo+
Solo
Thanatos
Thanatos
TwoZulu93
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,553 Elo+
Solo
Atlas
Atlas
diego3728
Atlas
Level 159
God Stats
1W - 3L
1,371 SR
Queue Stats
107W - 111L
1,494 Elo+
Solo
Team Averages
Level 99
1,562 SR
1,518 Elo+

VS

Team Averages
Level 150
1,622 SR
1,540 Elo+
Agni
Agni
Cyphrix
Agni
Level 164
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 94L
1,554 Elo+
Solo
Chiron
Chiron
SilverDragonFire
Chiron
Level 144
God Stats
6W - 0L
1,805 SR
Queue Stats
61W - 75L
1,441 Elo+
Solo
Sylvanus
Sylvanus
SourNug
Sylvanus
Level 178
God Stats
1W - 0L
1,715 SR
Queue Stats
259W - 250L
1,562 Elo+
Solo
Kuzenbo
Kuzenbo
killerGAPMAN
Kuzenbo
Level 125
God Stats
7W - 6L
1,500 SR
Queue Stats
105W - 76L
1,562 Elo+
Party 1
Mulan
Mulan
oH_VeeYo
Mulan
Level 137
God Stats
5W - 1L
1,591 SR
Queue Stats
109W - 77L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 0
7,388
739
6,039
3,315
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
KungFury69
Medusa
13
0 / 2 / 1
6,804
680
6,668
6,536
2,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 1
6,833
683
9,531
6,694
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
TwoZulu93
Thanatos
13
1 / 3 / 0
6,867
687
3,574
8,373
4,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
diego3728
Atlas
11
0 / 1 / 2
6,282
628
3,091
4,143
3,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Cyphrix
Agni
14
2 / 1 / 2
7,578
758
7,303
6,316
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 4
7,815
782
2,710
4,500
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
SourNug
Sylvanus
13
1 / 0 / 6
7,681
768
2,385
10,135
6,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
killerGAPMAN
Kuzenbo
13
3 / 1 / 5
7,263
726
5,875
11,110
14,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
oH_VeeYo
Mulan
13
1 / 0 / 5
7,100
710
4,927
6,754
5,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
8
8
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Agni
Cyphrix
Agni
2
1
2
3
L
1
0
0
1
L
Medusa
KungFury69
Medusa
0
2
1
0.25
W
1
0
4
3
W
Sylvanus
SourNug
Sylvanus
1
0
6
4
L
0
2
1
0.25
L
Thanatos
TwoZulu93
Thanatos
1
3
0
0.33
L
Atlas
diego3728
Atlas
0
1
2
1
W
Kuzenbo
killerGAPMAN
Kuzenbo
3
1
5
5.5
W
Mulan
oH_VeeYo
Mulan
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,903
Damage
23,200
29,061
Taken
38,815
14,505
Mitigated
31,996
5,978
Healing
13,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Cyphrix
Agni
7,303
313
0
245
6,316
2,351
371
3,681
2,424
38,273
0
L
6,039
94
0
879
3,315
1,739
0
1,463
1,674
31,932
0
L
Medusa
KungFury69
Medusa
6,668
2,997
0
748
6,536
2,675
0
4,473
1,856
0
23,797
W
2,710
752
464
2,537
4,500
1,850
456
1,913
2,431
0
38,139
W
Sylvanus
SourNug
Sylvanus
2,385
499
4,800
4,073
10,135
6,949
179
5,326
4,538
4,897
0
L
9,531
1,270
0
0
6,694
2,537
158
4,461
2,042
31,664
0
L
Thanatos
TwoZulu93
Thanatos
3,574
166
0
3,095
8,373
4,342
0
3,567
4,457
0
11,405
L
Atlas
diego3728
Atlas
3,091
888
0
1,256
4,143
3,212
0
1,389
2,618
7,764
0
W
Kuzenbo
killerGAPMAN
Kuzenbo
5,875
1,189
0
562
11,110
14,939
165
3,934
6,736
13,202
0
W
Mulan
oH_VeeYo
Mulan
4,927
179
0
1,039
6,754
5,907
565
2,672
3,462
1,698
17,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,174
Gold Earned
37,437
209
Minions Killed
218
0
Camps Cleared
0
915,816
Distance Traveled
1,033,143
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,578
758
80
8
0
212,682
0
L
Anubis
7,388
739
65
7
0
196,056
0
L
Medusa
6,804
680
43
4
0
222,987
0
W
Chiron
7,815
782
77
8
0
196,900
0
W
Sylvanus
7,681
768
8
1
0
207,815
0
L
Nu Wa
6,833
683
71
7
0
205,094
1
L
Thanatos
6,867
687
20
2
0
213,178
0
L
Atlas
6,282
628
10
1
0
78,501
1
W
Kuzenbo
7,263
726
17
2
0
199,932
0
W
Mulan
7,100
710
36
4
0
215,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role