Player Matchup

Heimdallr
Heimdallr
HankyPankey
Heimdallr
Level 83
God Stats
0W - 2L
1,167 SR
Queue Stats
143W - 119L
1,599 Elo+
Party 1
Baron Samedi
Baron Samedi
Swoldier03
Baron Samedi
Level 130
God Stats
7W - 5L
1,981 SR
Queue Stats
54W - 56L
1,505 Elo+
Party 1
Surtr
Surtr
TheVanMan09
Surtr
Level 142
God Stats
7W - 4L
1,634 SR
Queue Stats
155W - 141L
1,764 Elo+
Party 1
Team Averages
Level 118
1,594 SR
1,623 Elo+

VS

Team Averages
Level 125
1,627 SR
1,697 Elo+
Martichoras
Martichoras
Donco2
Martichoras
Level 145
God Stats
1W - 0L
1,585 SR
Queue Stats
12W - 13L
1,563 Elo+
Party 2
Scylla
Scylla
PurpSkirts
Scylla
Level 80
God Stats
1W - 0L
1,796 SR
Queue Stats
2W - 0L
1,764 Elo+
Party 2
Ymir
Ymir
Ramakaze
Ymir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HankyPankey
Heimdallr
14
4 / 2 / 2
11,058
737
12,258
10,957
5,047
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Swoldier03
Baron Samedi
13
1 / 8 / 5
10,010
667
12,616
12,836
7,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 4 / 5
9,668
645
7,138
15,280
17,200
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Donco2
Martichoras
15
6 / 3 / 7
11,982
799
18,313
14,436
7,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
PurpSkirts
Scylla
15
7 / 1 / 7
11,800
787
8,507
7,339
3,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
14
1 / 3 / 13
10,660
711
6,277
16,821
18,734
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
6
Kills
14
14
Deaths
7
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Donco2
Martichoras
6
3
7
3.17
L
Heimdallr
HankyPankey
Heimdallr
4
2
2
2.5
W
Scylla
PurpSkirts
Scylla
7
1
7
10.5
W
Ymir
1
3
13
2.5
L
Baron Samedi
Swoldier03
Baron Samedi
1
8
5
0.44
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,012
Damage
33,097
39,073
Taken
38,596
29,443
Mitigated
28,927
6,602
Healing
6,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Donco2
Martichoras
18,313
6,986
0
6,059
14,436
7,161
1,138
5,763
8,673
0
63,916
L
Heimdallr
HankyPankey
Heimdallr
12,258
5,231
0
1,457
10,957
5,047
26
3,762
7,153
0
58,458
W
Scylla
PurpSkirts
Scylla
8,507
590
0
661
7,339
3,032
225
2,438
4,869
42,529
0
W
Ymir
6,277
703
0
0
16,821
18,734
0
5,264
11,551
21,032
0
L
Baron Samedi
Swoldier03
Baron Samedi
12,616
689
1,124
1,980
12,836
7,196
0
4,965
7,871
35,908
0
L
7,138
1,463
0
2,041
15,280
17,200
4
6,534
8,746
237
18,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,736
Gold Earned
34,442
150
Minions Killed
169
0
Camps Cleared
0
750,341
Distance Traveled
924,859
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
11,982
799
65
4
0
306,444
2
L
Heimdallr
11,058
737
96
6
0
254,874
0
W
Scylla
11,800
787
80
5
0
307,333
0
W
Ymir
10,660
711
24
2
0
311,082
0
L
Baron Samedi
10,010
667
36
2
0
240,734
0
L
Surtr
9,668
645
18
1
0
254,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role