Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ASAP_K1RBY
Bellona
Level 117
God Stats
2W - 4L
1,405 SR
Queue Stats
131W - 139L
1,382 Elo+
Party 2
Nu Wa
Nu Wa
KirbyCloud
Nu Wa
Level 48
God Stats
3W - 4L
1,493 SR
Queue Stats
80W - 91L
1,357 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PhantomX2869
Morgan Le Fay
Level 57
God Stats
3W - 2L
1,608 SR
Queue Stats
63W - 82L
1,459 Elo+
Solo
Ishtar
Ishtar
TheTripleOG
Ishtar
Level 128
God Stats
0W - 3L
1,187 SR
Queue Stats
79W - 84L
1,414 Elo+
Solo
Team Averages
Level 102
1,439 SR
1,422 Elo+

VS

Team Averages
Level 107
1,522 SR
1,475 Elo+
Zhong Kui
Zhong Kui
DamHesGood
Zhong Kui
Level 119
God Stats
1W - 0L
1,279 SR
Queue Stats
9W - 10L
1,361 Elo+
Solo
Janus
Janus
IAzarotI
Janus
Level 144
God Stats
90W - 76L
1,561 SR
Queue Stats
638W - 647L
1,487 Elo+
Solo
Scylla
Scylla
MagikXM
Scylla
Level 69
God Stats
8W - 7L
1,650 SR
Queue Stats
85W - 84L
1,463 Elo+
Party 1
Chaac
Chaac
RX-1534
Chaac
Level 102
God Stats
7W - 6L
1,625 SR
Queue Stats
443W - 452L
1,543 Elo+
Solo
Hel
Hel
xAstrophelx
Hel
Level 101
God Stats
22W - 19L
1,496 SR
Queue Stats
153W - 156L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
3 / 5 / 0
9,841
1,093
8,969
14,122
7,073
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
ASAP_K1RBY
Bellona
14
0 / 4 / 0
8,079
898
3,360
15,905
14,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
14
0 / 5 / 1
8,561
951
9,622
10,314
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
PhantomX2869
Morgan Le Fay
14
0 / 4 / 2
8,797
977
10,066
13,485
4,874
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
14
0 / 2 / 1
8,307
923
5,341
6,758
2,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

212

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DamHesGood
Zhong Kui
15
5 / 0 / 13
10,392
1,155
15,744
13,742
12,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
IAzarotI
Janus
16
9 / 0 / 9
11,181
1,242
25,609
5,444
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
MagikXM
Scylla
15
2 / 0 / 14
9,523
1,058
4,381
4,244
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
RX-1534
Chaac
15
1 / 2 / 12
8,964
996
4,402
8,852
3,660
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 1 / 17
9,772
1,086
7,341
7,805
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
85
3
Kills
20
20
Deaths
3
4
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
5
0
0.6
L
Bellona
ASAP_K1RBY
Bellona
0
4
0
0
W
Zhong Kui
DamHesGood
Zhong Kui
5
0
13
11.5
W
Janus
IAzarotI
Janus
9
0
9
13.5
L
Nu Wa
0
5
1
0.1
W
Scylla
MagikXM
Scylla
2
0
14
9
L
Morgan Le Fay
PhantomX2869
Morgan Le Fay
0
4
2
0.25
W
Chaac
RX-1534
Chaac
1
2
12
3.5
L
Ishtar
0
2
1
0.25
W
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,358
Damage
57,477
60,584
Taken
40,087
32,526
Mitigated
22,225
3,510
Healing
13,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,969
4,994
0
2,362
14,122
7,073
0
11,063
2,991
0
23,150
L
Bellona
ASAP_K1RBY
Bellona
3,360
451
0
338
15,905
14,457
0
14,344
1,561
0
8,709
W
Zhong Kui
DamHesGood
Zhong Kui
15,744
5,264
0
1,158
13,742
12,145
0
5,968
6,415
26,856
2,888
W
Janus
IAzarotI
Janus
25,609
2,737
0
0
5,444
2,015
0
2,953
2,184
54,683
0
L
Nu Wa
9,622
2,086
0
414
10,314
3,650
0
9,272
1,042
28,412
0
W
Scylla
MagikXM
Scylla
4,381
168
0
19
4,244
1,493
0
1,928
2,223
14,948
0
L
Morgan Le Fay
PhantomX2869
Morgan Le Fay
10,066
2,038
0
396
13,485
4,874
0
11,678
1,807
24,400
0
W
Chaac
RX-1534
Chaac
4,402
1,061
0
1,246
8,852
3,660
0
3,647
3,945
0
15,710
L
Ishtar
5,341
2,699
0
0
6,758
2,472
0
5,593
1,165
0
17,341
W
7,341
153
6,725
4,440
7,805
2,912
0
5,049
2,451
21,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,585
Gold Earned
49,832
154
Minions Killed
195
9
Camps Cleared
3
768,350
Distance Traveled
887,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,841
1,093
46
5
9
185,911
0
L
Bellona
8,079
898
16
2
0
157,556
0
W
Zhong Kui
10,392
1,155
30
3
1
176,103
0
W
Janus
11,181
1,242
79
9
1
195,786
0
L
Nu Wa
8,561
951
25
3
0
142,913
0
W
Scylla
9,523
1,058
26
3
1
177,883
0
L
Morgan Le Fay
8,797
977
34
4
0
169,291
0
W
Chaac
8,964
996
22
2
0
169,712
0
L
Ishtar
8,307
923
33
4
0
112,679
0
W
Hel
9,772
1,086
38
4
0
167,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role