Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
HeadHunchoEli
Sylvanus
Level 54
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Shafara
Morgan Le Fay
Level 105
God Stats
14W - 8L
1,701 SR
Queue Stats
149W - 134L
1,493 Elo+
Solo
Mulan
Mulan
UnderZealous0
Mulan
Level 102
God Stats
6W - 3L
1,500 SR
Queue Stats
36W - 44L
1,446 Elo+
Party 4
Izanami
Izanami
lIZerolI
Izanami
Level 27
God Stats
9W - 10L
1,899 SR
Queue Stats
75W - 73L
1,386 Elo+
Party 3
Team Averages
Level 65
1,620 SR
1,465 Elo+

VS

Team Averages
Level 97
1,510 SR
1,445 Elo+
Anubis
Anubis
AntGLipps
Anubis
Level 129
God Stats
10W - 6L
1,727 SR
Queue Stats
156W - 161L
1,475 Elo+
Party 1
Bakasura
Bakasura
JahaOathman
Bakasura
Level 67
God Stats
12W - 3L
1,907 SR
Queue Stats
166W - 159L
1,446 Elo+
Party 1
Neith
Neith
b4040
Neith
Level 75
God Stats
1W - 2L
1,300 SR
Queue Stats
4W - 6L
1,174 Elo+
Solo
Kuzenbo
Kuzenbo
jdgrjdrggd
Kuzenbo
Level 109
God Stats
1W - 2L
1,363 SR
Queue Stats
185W - 165L
1,554 Elo+
Party 2
King Arthur
King Arthur
woofless20
King Arthur
Level 106
God Stats
8W - 9L
1,255 SR
Queue Stats
215W - 196L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
4 / 1 / 4
6,211
565
3,658
7,229
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
HeadHunchoEli
Sylvanus
8
1 / 0 / 6
5,733
521
4,257
6,322
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morgan Le Fay
Shafara
Morgan Le Fay
12
1 / 0 / 3
7,123
648
6,675
5,116
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 1 / 1
6,531
594
4,208
6,002
3,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
lIZerolI
Izanami
9
3 / 3 / 3
5,906
537
6,962
7,950
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AntGLipps
Anubis
9
1 / 0 / 0
5,198
473
3,245
5,103
1,958
Bakasura
JahaOathman
Bakasura
10
2 / 0 / 1
5,981
544
3,716
9,435
3,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
b4040
Neith
9
0 / 3 / 1
5,381
489
3,631
5,675
2,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
jdgrjdrggd
Kuzenbo
8
0 / 4 / 1
5,062
460
2,739
8,970
7,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
woofless20
King Arthur
10
1 / 3 / 0
5,837
531
5,329
9,424
5,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
4
5
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
1
4
6
L
Anubis
AntGLipps
Anubis
1
0
0
1
W
Sylvanus
HeadHunchoEli
Sylvanus
1
0
6
4
L
Bakasura
JahaOathman
Bakasura
2
0
1
2.5
W
Morgan Le Fay
Shafara
Morgan Le Fay
1
0
3
2.5
W
1
1
1
1.5
L
Neith
b4040
Neith
0
3
1
0.17
L
Kuzenbo
jdgrjdrggd
Kuzenbo
0
4
1
0.13
W
Izanami
lIZerolI
Izanami
3
3
3
1.5
L
King Arthur
woofless20
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,760
Damage
18,660
32,619
Taken
38,607
16,819
Mitigated
21,264
12,389
Healing
8,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,658
2,745
0
889
7,229
3,154
342
211
6,642
0
46,820
L
Anubis
AntGLipps
Anubis
3,245
145
0
1,557
5,103
1,958
0
38
4,784
26,005
0
W
Sylvanus
HeadHunchoEli
Sylvanus
4,257
1,361
544
2,724
6,322
5,819
177
989
5,308
10,355
0
L
Bakasura
JahaOathman
Bakasura
3,716
2,892
0
2,475
9,435
3,658
0
2,238
7,087
0
33,938
W
Morgan Le Fay
Shafara
Morgan Le Fay
6,675
714
0
1,732
5,116
2,167
0
106
5,010
62,451
0
W
4,208
793
0
3,383
6,002
3,222
0
3,320
2,682
0
47,146
L
Neith
b4040
Neith
3,631
1,810
175
1,310
5,675
2,463
0
795
4,880
0
34,379
L
Kuzenbo
jdgrjdrggd
Kuzenbo
2,739
1,080
0
2,467
8,970
7,556
0
2,139
6,754
16,183
0
W
Izanami
lIZerolI
Izanami
6,962
4,600
0
3,117
7,950
2,457
482
1,470
6,165
0
42,389
L
King Arthur
woofless20
King Arthur
5,329
599
0
1,015
9,424
5,629
0
5,401
3,747
0
37,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,504
Gold Earned
27,459
342
Minions Killed
276
0
Camps Cleared
0
1,048,358
Distance Traveled
1,082,815
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,211
565
65
6
0
265,480
0
L
Anubis
5,198
473
47
4
0
189,771
2
W
Sylvanus
5,733
521
14
1
0
179,128
4
L
Bakasura
5,981
544
81
7
0
258,175
0
W
Morgan Le Fay
7,123
648
121
11
0
228,682
4
W
Mulan
6,531
594
64
6
0
190,293
0
L
Neith
5,381
489
62
6
0
189,821
0
L
Kuzenbo
5,062
460
30
3
0
219,525
0
W
Izanami
5,906
537
78
7
0
184,775
0
L
King Arthur
5,837
531
56
5
0
225,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role