Player Matchup

He Bo
He Bo
Arab Zeus
He Bo
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 66L
1,554 Elo+
Party 3
Discordia
Discordia
DEATHKING2011
Discordia
Level 174
God Stats
1W - 0L
1,486 SR
Queue Stats
184W - 191L
1,491 Elo+
Solo
Danzaburou
Danzaburou
Rxzer_02
Danzaburou
Level 84
God Stats
1W - 0L
1,309 SR
Queue Stats
49W - 43L
1,471 Elo+
Party 1
Atlas
Atlas
WeeblordAutismo
Atlas
Level 65
God Stats
2W - 0L
1,781 SR
Queue Stats
8W - 3L
1,548 Elo+
Party 3
Ix Chel
Ix Chel
seppukuArk
Ix Chel
Level 126
God Stats
12W - 7L
1,481 SR
Queue Stats
268W - 241L
1,446 Elo+
Party 1
Team Averages
Level 115
1,511 SR
1,502 Elo+

VS

Team Averages
Level 113
1,505 SR
1,439 Elo+
Amaterasu
Amaterasu
Chavoo25
Amaterasu
Level 144
God Stats
2W - 8L
1,227 SR
Queue Stats
177W - 177L
1,471 Elo+
Solo
Thor
Thor
JonsMeatMarket
Thor
Level 111
God Stats
3W - 2L
1,715 SR
Queue Stats
77W - 87L
1,456 Elo+
Party 2
Hachiman
Hachiman
JuiceBoy64
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,280 Elo+
Party 2
Ix Chel
Ix Chel
Luckyone7777777
Ix Chel
Level 140
God Stats
0W - 1L
1,687 SR
Queue Stats
96W - 120L
1,448 Elo+
Solo
Chiron
Chiron
Nicky Boots
Chiron
Level 140
God Stats
0W - 2L
1,393 SR
Queue Stats
55W - 46L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Arab Zeus
He Bo
18
6 / 4 / 12
11,164
797
13,740
14,903
6,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
DEATHKING2011
Discordia
20
7 / 2 / 23
11,849
846
30,268
10,448
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Rxzer_02
Danzaburou
19
9 / 4 / 10
12,174
870
13,367
14,800
8,434
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

19
2 / 2 / 21
11,034
788
10,979
19,007
24,006
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ix Chel
seppukuArk
Ix Chel
19
9 / 4 / 15
11,763
840
14,601
22,306
27,383
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chavoo25
Amaterasu
16
0 / 6 / 9
9,128
652
6,803
26,349
20,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 7 / 10
9,764
697
9,108
17,502
7,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
JuiceBoy64
Hachiman
18
5 / 7 / 6
10,951
782
10,493
15,282
6,837
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 9 / 3
9,954
711
13,187
18,767
8,873
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
18
5 / 4 / 4
10,150
725
19,812
14,733
7,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
47
33
Kills
15
16
Deaths
33
81
Assists
32
Player
Kills
Deaths
Assists
KDA
W
He Bo
Arab Zeus
He Bo
6
4
12
3
L
Amaterasu
Chavoo25
Amaterasu
0
6
9
0.75
W
Discordia
DEATHKING2011
Discordia
7
2
23
9.25
L
1
7
10
0.86
L
Hachiman
JuiceBoy64
Hachiman
5
7
6
1.14
L
4
9
3
0.61
L
Chiron
5
4
4
1.75
W
Danzaburou
Rxzer_02
Danzaburou
9
4
10
3.5
W
2
2
21
6.25
W
Ix Chel
seppukuArk
Ix Chel
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,955
Damage
59,403
81,464
Taken
92,633
71,887
Mitigated
51,690
31,385
Healing
25,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Arab Zeus
He Bo
13,740
494
1,125
2,180
14,903
6,717
1,177
1,373
13,410
28,412
0
L
Amaterasu
Chavoo25
Amaterasu
6,803
775
1,100
7,477
26,349
20,903
0
16,823
8,874
0
15,076
W
Discordia
DEATHKING2011
Discordia
30,268
1,063
2,053
1,254
10,448
5,347
2,327
1,417
9,031
46,295
0
L
9,108
289
1,389
3,163
17,502
7,774
275
12,777
4,626
0
23,171
L
Hachiman
JuiceBoy64
Hachiman
10,493
6,565
290
1,300
15,282
6,837
526
11,112
3,545
0
17,228
L
13,187
1,557
1,650
1,735
18,767
8,873
0
13,972
4,464
21,536
0
L
Chiron
19,812
3,965
2,093
4,961
14,733
7,303
943
8,987
5,281
0
43,440
W
Danzaburou
Rxzer_02
Danzaburou
13,367
5,581
1,803
2,907
14,800
8,434
4,028
1,542
13,230
0
37,962
W
10,979
2,631
899
1,243
19,007
24,006
1,328
4,589
13,952
23,789
1,538
W
Ix Chel
seppukuArk
Ix Chel
14,601
2,146
9,789
8,132
22,306
27,383
305
4,568
17,453
21,245
2,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,984
Gold Earned
49,947
172
Minions Killed
136
0
Camps Cleared
0
1,334,475
Distance Traveled
1,170,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,164
797
38
3
0
275,365
0
L
Amaterasu
9,128
652
18
1
0
237,460
0
W
Discordia
11,849
846
25
2
0
272,667
0
L
Thor
9,764
697
39
3
0
243,680
0
L
Hachiman
10,951
782
19
1
0
233,161
0
L
Ix Chel
9,954
711
11
1
0
183,771
0
L
Chiron
10,150
725
49
4
0
272,026
0
W
Danzaburou
12,174
870
63
5
0
263,650
0
W
Atlas
11,034
788
25
2
0
261,171
0
W
Ix Chel
11,763
840
21
2
0
261,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role