Player Matchup

Ra
Ra
H0micid4lBunny
Ra
Level 95
God Stats
11W - 24L
1,474 SR
Queue Stats
193W - 196L
1,509 Elo+
Party 2
Horus
Horus
JAUTE
Horus
Level 53
God Stats
2W - 2L
1,642 SR
Queue Stats
24W - 25L
1,487 Elo+
Solo
Hercules
Hercules
KILLA-_-Egg
Hercules
Level 102
God Stats
0W - 3L
1,469 SR
Queue Stats
122W - 191L
1,374 Elo+
Solo
Medusa
Medusa
WalksWithG0D
Medusa
Level 37
God Stats
1W - 3L
1,320 SR
Queue Stats
92W - 91L
1,524 Elo+
Party 2
Nemesis
Nemesis
kjtnaiai
Nemesis
Level 143
God Stats
54W - 55L
1,525 SR
Queue Stats
249W - 244L
1,494 Elo+
Solo
Team Averages
Level 86
1,486 SR
1,477 Elo+

VS

Team Averages
Level 106
1,486 SR
1,503 Elo+
Horus
Horus
 
Horus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
 
Ganesha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
EchoVertigo
Bastet
Level 108
God Stats
6W - 2L
1,731 SR
Queue Stats
157W - 141L
1,501 Elo+
Party 3
Janus
Janus
XL bigmo
Janus
Level 89
God Stats
6W - 6L
1,243 SR
Queue Stats
123W - 117L
1,497 Elo+
Solo
Bellona
Bellona
god_of_catnip
Bellona
Level 107
God Stats
3W - 1L
1,453 SR
Queue Stats
97W - 91L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 4
9,245
578
12,197
13,104
6,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
JAUTE
Horus
11
0 / 5 / 7
7,427
464
3,735
20,028
17,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
KILLA-_-Egg
Hercules
14
1 / 3 / 1
8,347
522
5,231
13,749
11,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
12
1 / 7 / 3
7,227
452
7,567
15,261
5,908
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nemesis
kjtnaiai
Nemesis
16
6 / 6 / 2
9,991
624
9,738
17,122
7,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 1 / 6
8,674
542
11,233
11,423
8,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
 
Ganesha
13
1 / 3 / 11
7,426
464
8,074
11,282
8,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
16
7 / 2 / 6
9,787
612
12,679
14,839
5,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
XL bigmo
Janus
14
4 / 6 / 7
8,919
557
9,717
9,951
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
15
12 / 2 / 1
10,053
628
14,052
14,858
10,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
14
Kills
25
26
Deaths
14
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
6
4
W
Ganesha
 
Ganesha
1
3
11
2.17
W
Bastet
7
2
6
5
L
6
5
4
1.6
L
Horus
JAUTE
Horus
0
5
7
0.7
L
Hercules
KILLA-_-Egg
Hercules
1
3
1
0.5
L
Medusa
1
7
3
0.36
W
Janus
XL bigmo
Janus
4
6
7
1.25
W
Bellona
12
2
1
6.25
L
Nemesis
kjtnaiai
Nemesis
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,468
Damage
55,755
79,264
Taken
62,353
48,628
Mitigated
36,437
21,226
Healing
17,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,233
3,955
548
6,205
11,423
8,710
195
1,314
9,421
379
54,990
W
Ganesha
 
Ganesha
8,074
560
0
835
11,282
8,115
0
2,786
8,121
28,867
496
W
Bastet
12,679
4,710
0
2,812
14,839
5,838
0
2,931
11,845
0
76,369
L
12,197
1,395
604
2,093
13,104
6,019
153
4,764
8,179
69,555
0
L
Horus
JAUTE
Horus
3,735
2,193
3,459
5,442
20,028
17,851
0
6,195
13,385
0
14,819
L
Hercules
KILLA-_-Egg
Hercules
5,231
922
0
5,487
13,749
11,678
0
600
12,352
0
50,369
L
Medusa
7,567
3,691
0
2,920
15,261
5,908
585
2,602
12,254
0
35,688
W
Janus
XL bigmo
Janus
9,717
445
0
1,205
9,951
3,633
224
5,484
4,354
60,938
0
W
Bellona
14,052
6,888
0
5,679
14,858
10,141
1,226
855
14,003
0
57,982
L
Nemesis
kjtnaiai
Nemesis
9,738
4,177
0
1,221
17,122
7,172
0
2,647
14,282
0
91,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,237
Gold Earned
44,859
413
Minions Killed
392
0
Camps Cleared
0
1,562,667
Distance Traveled
1,626,918
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,674
542
99
6
0
326,368
2
W
Ganesha
7,426
464
4
0
0
291,807
2
W
Bastet
9,787
612
93
6
0
374,180
0
L
Ra
9,245
578
110
7
0
347,357
0
L
Horus
7,427
464
18
1
0
299,236
0
L
Hercules
8,347
522
104
7
0
261,765
7
L
Medusa
7,227
452
59
4
0
298,877
0
W
Janus
8,919
557
106
7
0
296,146
4
W
Bellona
10,053
628
90
6
0
338,417
0
L
Nemesis
9,991
624
122
8
0
355,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role