Player Matchup

Mercury
Mercury
IDionisioI
Mercury
Level 124
God Stats
5W - 2L
1,508 SR
Queue Stats
27W - 20L
1,491 Elo+
Solo
Bacchus
Bacchus
IronPatriot13
Bacchus
Level 55
God Stats
3W - 1L
1,805 SR
Queue Stats
42W - 44L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
KMB_TM-N-E_EVlL
Baron Samedi
Level 93
God Stats
45W - 30L
1,583 SR
Queue Stats
447W - 453L
1,470 Elo+
Party 1
Heimdallr
Heimdallr
MDH_Jay
Heimdallr
Level 80
God Stats
4W - 4L
1,516 SR
Queue Stats
46W - 58L
1,445 Elo+
Party 1
Chaac
Chaac
SAJonashi
Chaac
Level 97
God Stats
23W - 11L
1,671 SR
Queue Stats
523W - 517L
1,490 Elo+
Solo
Team Averages
Level 90
1,616 SR
1,456 Elo+

VS

Team Averages
Level 56
1,372 SR
1,356 Elo+
Jing Wei
Jing Wei
Ehpiphany
Jing Wei
Level 44
God Stats
0W - 2L
1,285 SR
Queue Stats
134W - 135L
1,401 Elo+
Party 2
Izanami
Izanami
Godo1130
Izanami
Level 44
God Stats
1W - 13L
1,115 SR
Queue Stats
6W - 15L
1,099 Elo+
Solo
Geb
Geb
THEB0DYSNATCH3R
Geb
Level 69
God Stats
1W - 1L
1,669 SR
Queue Stats
14W - 8L
1,576 Elo+
Solo
Neith
Neith
Tr1xda
Neith
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 133L
1,403 Elo+
Party 2
Poseidon
Poseidon
XlxxAlexxlX
Poseidon
Level 65
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 4L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IDionisioI
Mercury
15
2 / 2 / 3
9,506
1,056
6,434
8,832
4,617
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
14
0 / 0 / 3
8,495
944
3,293
7,721
9,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
KMB_TM-N-E_EVlL
Baron Samedi
14
0 / 1 / 3
8,778
975
6,654
5,832
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
MDH_Jay
Heimdallr
15
2 / 1 / 4
9,207
1,023
7,333
7,893
3,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
SAJonashi
Chaac
14
3 / 0 / 3
9,498
1,055
8,515
9,945
8,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

338

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ehpiphany
Jing Wei
14
1 / 1 / 1
8,867
985
6,839
6,960
2,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
Godo1130
Izanami
13
0 / 0 / 0
7,638
849
0
0
0
15
0 / 2 / 4
9,753
1,084
10,075
17,955
15,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Tr1xda
Neith
14
3 / 1 / 1
9,382
1,042
8,257
4,850
1,932
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
XlxxAlexxlX
Poseidon
13
0 / 3 / 1
8,417
935
7,462
6,730
2,220
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
7
Kills
4
4
Deaths
7
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Ehpiphany
Jing Wei
1
1
1
1.5
L
Izanami
Godo1130
Izanami
0
0
0
0
W
Mercury
IDionisioI
Mercury
2
2
3
1.75
W
Bacchus
0
0
3
1.5
W
Baron Samedi
KMB_TM-N-E_EVlL
Baron Samedi
0
1
3
1.5
W
Heimdallr
MDH_Jay
Heimdallr
2
1
4
4
W
Chaac
SAJonashi
Chaac
3
0
3
4.5
L
0
2
4
1
L
Neith
Tr1xda
Neith
3
1
1
3.5
L
Poseidon
XlxxAlexxlX
Poseidon
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,229
Damage
32,633
40,223
Taken
36,495
29,227
Mitigated
21,783
7,955
Healing
4,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Ehpiphany
Jing Wei
6,839
5,306
0
453
6,960
2,628
0
1,486
5,213
0
19,152
L
Izanami
Godo1130
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
IDionisioI
Mercury
6,434
4,257
0
1,428
8,832
4,617
0
1,626
7,206
0
19,529
W
Bacchus
3,293
801
0
255
7,721
9,103
0
3,036
4,685
8,962
0
W
Baron Samedi
KMB_TM-N-E_EVlL
Baron Samedi
6,654
328
2,268
1,393
5,832
3,305
0
3,178
2,654
24,325
0
W
Heimdallr
MDH_Jay
Heimdallr
7,333
4,412
0
720
7,893
3,876
0
5,388
2,505
0
18,443
W
Chaac
SAJonashi
Chaac
8,515
1,231
0
1,891
9,945
8,326
0
4,309
5,636
0
32,309
L
10,075
1,039
0
2,839
17,955
15,003
0
6,533
10,541
20,461
0
L
Neith
Tr1xda
Neith
8,257
2,336
0
709
4,850
1,932
0
548
4,173
0
20,072
L
Poseidon
XlxxAlexxlX
Poseidon
7,462
953
0
0
6,730
2,220
0
803
5,762
26,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,484
Gold Earned
44,057
165
Minions Killed
123
10
Camps Cleared
2
877,233
Distance Traveled
718,743
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,867
985
34
4
2
210,773
0
L
Izanami
7,638
849
0
0
0
0
0
W
Mercury
9,506
1,056
12
1
7
186,412
0
W
Bacchus
8,495
944
15
2
0
167,708
0
W
Baron Samedi
8,778
975
51
6
0
173,375
0
W
Heimdallr
9,207
1,023
27
3
2
166,092
0
W
Chaac
9,498
1,055
60
7
1
183,646
0
L
Geb
9,753
1,084
15
2
0
177,138
0
L
Neith
9,382
1,042
28
3
0
204,800
0
L
Poseidon
8,417
935
46
5
0
126,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role