Player Matchup

Maui
Maui
BussyBlaster420
Maui
Level 102
God Stats
3W - 3L
1,447 SR
Queue Stats
106W - 94L
1,619 Elo+
Party 4
Thor
Thor
FoundBalls
Thor
Level 198
God Stats
12W - 11L
1,596 SR
Queue Stats
184W - 157L
1,587 Elo+
Solo
Charybdis
Charybdis
GrandPapaBou
Charybdis
Level 104
God Stats
26W - 24L
1,500 SR
Queue Stats
613W - 578L
1,618 Elo+
Party 1
Janus
Janus
ThePLT
Janus
Level 123
God Stats
6W - 6L
1,441 SR
Queue Stats
354W - 318L
1,636 Elo+
Party 1
Nu Wa
Nu Wa
Zankensoki
Nu Wa
Level 186
God Stats
1W - 1L
1,297 SR
Queue Stats
34W - 21L
1,535 Elo+
Party 4
Team Averages
Level 143
1,456 SR
1,599 Elo+

VS

Team Averages
Level 108
1,398 SR
1,533 Elo+
Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DalongQuang
Nu Wa
Level 66
God Stats
4W - 5L
1,435 SR
Queue Stats
125W - 112L
1,547 Elo+
Party 2
Ares
Ares
HamsterHavoc
Ares
Level 95
God Stats
12W - 10L
1,647 SR
Queue Stats
112W - 100L
1,548 Elo+
Party 2
Nemesis
Nemesis
SirDarkrai
Nemesis
Level 126
God Stats
0W - 4L
1,131 SR
Queue Stats
328W - 292L
1,532 Elo+
Party 3
Osiris
Osiris
wolfdemon556
Osiris
Level 147
God Stats
0W - 2L
1,276 SR
Queue Stats
530W - 487L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 8
7,246
604
2,868
9,678
6,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
7 / 0 / 7
7,871
656
10,474
11,409
4,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
GrandPapaBou
Charybdis
12
1 / 2 / 8
6,795
566
4,816
8,673
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
ThePLT
Janus
12
3 / 2 / 4
7,059
588
3,356
7,076
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
13
2 / 2 / 1
7,792
649
7,742
7,517
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 0 / 1
7,244
604
7,167
5,160
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 4 / 0
6,138
512
9,700
7,414
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 3
6,093
508
2,409
9,884
7,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
SirDarkrai
Nemesis
11
1 / 5 / 1
6,417
535
5,855
12,595
4,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Osiris
10
1 / 4 / 1
6,072
506
4,230
11,632
9,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
6
6
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
1
1.5
W
3
0
8
7
L
3
4
0
0.75
W
7
0
7
10.5
W
Charybdis
GrandPapaBou
Charybdis
1
2
8
2.5
L
0
4
3
0.38
L
Nemesis
SirDarkrai
Nemesis
1
5
1
0.3
W
Janus
ThePLT
Janus
3
2
4
2.5
W
Nu Wa
2
2
1
1.25
L
Osiris
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,256
Damage
29,361
44,353
Taken
46,685
19,682
Mitigated
25,811
11,063
Healing
5,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,167
430
0
1,470
5,160
1,868
462
2,319
2,655
63,802
0
W
2,868
644
1,724
2,739
9,678
6,898
0
4,840
4,634
18,808
0
L
9,700
2,746
0
482
7,414
2,853
552
1,604
5,714
48,568
0
W
10,474
2,848
0
750
11,409
4,586
0
3,729
7,540
0
57,053
W
Charybdis
GrandPapaBou
Charybdis
4,816
2,315
0
3,823
8,673
3,422
0
5,572
3,055
0
50,325
L
2,409
0
339
1,095
9,884
7,424
312
1,994
7,760
20,531
0
L
Nemesis
SirDarkrai
Nemesis
5,855
1,565
0
1,354
12,595
4,354
0
2,975
9,460
0
47,548
W
Janus
ThePLT
Janus
3,356
426
0
290
7,076
2,393
0
4,198
2,732
54,855
0
W
Nu Wa
7,742
1,737
0
1,737
7,517
2,383
381
536
6,981
55,900
0
L
Osiris
4,230
1,044
0
1,250
11,632
9,312
0
4,328
7,010
0
40,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,763
Gold Earned
31,964
375
Minions Killed
352
0
Camps Cleared
0
1,245,249
Distance Traveled
1,247,043
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,244
604
126
11
0
272,568
3
W
Maui
7,246
604
14
1
0
270,524
3
L
Nu Wa
6,138
512
69
6
0
216,390
0
W
Thor
7,871
656
77
6
0
271,528
0
W
Charybdis
6,795
566
101
8
0
236,569
0
L
Ares
6,093
508
25
2
0
234,734
0
L
Nemesis
6,417
535
79
7
0
270,840
4
W
Janus
7,059
588
101
8
0
267,768
0
W
Nu Wa
7,792
649
82
7
0
198,860
0
L
Osiris
6,072
506
53
4
0
252,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role