Player Matchup

Zhong Kui
Zhong Kui
LordJace
Zhong Kui
Level 105
God Stats
5W - 3L
1,515 SR
Queue Stats
303W - 260L
1,572 Elo+
Solo
Scylla
Scylla
SHLIZZARD
Scylla
Level 69
God Stats
20W - 9L
1,653 SR
Queue Stats
112W - 102L
1,470 Elo+
Party 2
Rama
Rama
ShovelLeaner
Rama
Level 46
God Stats
2W - 3L
1,795 SR
Queue Stats
126W - 125L
1,452 Elo+
Solo
Thanatos
Thanatos
SirGrampa
Thanatos
Level 59
God Stats
3W - 9L
1,250 SR
Queue Stats
129W - 138L
1,461 Elo+
Party 2
Athena
Athena
TheMPL
Athena
Level 15
God Stats
1W - 2L
1,526 SR
Queue Stats
10W - 14L
1,413 Elo+
Party 2
Team Averages
Level 59
1,548 SR
1,474 Elo+

VS

Team Averages
Level 43
1,571 SR
1,462 Elo+
Izanami
Izanami
Shady6ix
Izanami
Level 68
God Stats
7W - 9L
1,369 SR
Queue Stats
20W - 22L
1,364 Elo+
Party 1
Cerberus
Cerberus
TenGaugePancake
Cerberus
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 65L
1,549 Elo+
Solo
Bacchus
Bacchus
burnfirerock
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,315 Elo+
Party 1
Anubis
Anubis
deadlytbh
Anubis
Level 42
God Stats
17W - 4L
1,663 SR
Queue Stats
40W - 40L
1,467 Elo+
Solo
Pele
Pele
imortalking
Pele
Level 44
God Stats
5W - 0L
1,822 SR
Queue Stats
58W - 32L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LordJace
Zhong Kui
12
1 / 1 / 0
6,506
723
3,862
6,957
5,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
SHLIZZARD
Scylla
8
1 / 6 / 0
4,814
535
3,245
8,239
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 4 / 0
4,559
507
2,496
6,782
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
SirGrampa
Thanatos
7
1 / 4 / 0
4,874
542
2,800
8,857
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Athena
TheMPL
Athena
3
0 / 1 / 0
3,930
437
297
2,765
1,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Shady6ix
Izanami
9
2 / 1 / 3
5,424
603
3,582
5,028
1,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
10
0 / 0 / 0
5,285
587
1,603
5,742
4,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
burnfirerock
Bacchus
9
1 / 0 / 4
5,695
633
1,715
6,695
5,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
deadlytbh
Anubis
11
6 / 1 / 3
7,076
786
5,643
7,034
3,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
7 / 1 / 1
7,099
789
8,240
9,024
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
3
Kills
16
16
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
LordJace
Zhong Kui
1
1
0
1
L
Scylla
SHLIZZARD
Scylla
1
6
0
0.17
W
Izanami
Shady6ix
Izanami
2
1
3
3.5
L
0
4
0
0
L
Thanatos
SirGrampa
Thanatos
1
4
0
0.25
W
Cerberus
0
0
0
0
L
Athena
TheMPL
Athena
0
1
0
0
W
Bacchus
burnfirerock
Bacchus
1
0
4
3
W
Anubis
deadlytbh
Anubis
6
1
3
7.5
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,700
Damage
20,783
33,600
Taken
33,523
13,734
Mitigated
17,496
10,781
Healing
10,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
LordJace
Zhong Kui
3,862
1,009
0
3,741
6,957
5,910
0
1,633
5,324
42,744
0
L
Scylla
SHLIZZARD
Scylla
3,245
764
0
500
8,239
1,733
0
3,294
4,924
25,946
0
W
Izanami
Shady6ix
Izanami
3,582
2,699
0
608
5,028
1,510
908
133
4,895
0
47,016
L
2,496
1,836
0
1,987
6,782
1,792
0
1,977
4,805
0
28,985
L
Thanatos
SirGrampa
Thanatos
2,800
984
0
4,110
8,857
2,629
0
1,601
7,256
0
31,995
W
Cerberus
1,603
100
0
1,628
5,742
4,261
0
1,887
3,657
32,739
0
L
Athena
TheMPL
Athena
297
93
0
443
2,765
1,670
0
514
2,251
1,969
0
W
Bacchus
burnfirerock
Bacchus
1,715
200
0
1,589
6,695
5,410
413
164
6,531
7,531
0
W
Anubis
deadlytbh
Anubis
5,643
571
0
4,449
7,034
3,196
697
2,308
4,656
46,727
0
W
8,240
2,782
0
1,793
9,024
3,119
0
2,571
6,361
0
52,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,683
Gold Earned
30,579
247
Minions Killed
304
0
Camps Cleared
0
749,693
Distance Traveled
938,301
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,506
723
92
10
0
139,812
0
L
Scylla
4,814
535
45
5
0
170,324
0
W
Izanami
5,424
603
80
9
0
169,314
0
L
Rama
4,559
507
55
6
0
187,625
0
L
Thanatos
4,874
542
52
6
0
164,224
0
W
Cerberus
5,285
587
55
6
0
200,174
3
L
Athena
3,930
437
3
0
0
87,708
0
W
Bacchus
5,695
633
9
1
0
192,951
0
W
Anubis
7,076
786
85
9
0
157,398
0
W
Pele
7,099
789
75
8
0
218,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role