Player Matchup

Thanatos
Thanatos
LordCypher
Thanatos
Level 88
God Stats
66W - 45L
1,605 SR
Queue Stats
154W - 135L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
NightFury1401
Nu Wa
Level 144
God Stats
1W - 1L
1,228 SR
Queue Stats
132W - 114L
1,531 Elo+
Party 1
Erlang Shen
Erlang Shen
Norizab
Erlang Shen
Level 60
God Stats
10W - 12L
1,430 SR
Queue Stats
99W - 90L
1,410 Elo+
Solo
Danzaburou
Danzaburou
XSilfu
Danzaburou
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 142L
1,503 Elo+
Party 1
Aphrodite
Aphrodite
moondust221
Aphrodite
Level 28
God Stats
15W - 9L
1,682 SR
Queue Stats
76W - 86L
1,435 Elo+
Party 1
Team Averages
Level 85
1,489 SR
1,480 Elo+

VS

Team Averages
Level 85
1,605 SR
1,458 Elo+
Hercules
Hercules
Artich96
Hercules
Level 128
God Stats
10W - 13L
1,326 SR
Queue Stats
97W - 99L
1,419 Elo+
Solo
Scylla
Scylla
Elix6683
Scylla
Level 86
God Stats
2W - 1L
1,861 SR
Queue Stats
124W - 125L
1,486 Elo+
Party 2
Sol
Sol
Janster16
Sol
Level 102
God Stats
5W - 6L
1,636 SR
Queue Stats
127W - 127L
1,489 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MichaelV25
Kumbhakarna
Level 86
God Stats
1W - 1L
1,703 SR
Queue Stats
129W - 130L
1,483 Elo+
Party 2
Serqet
Serqet
clone1432
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LordCypher
Thanatos
15
7 / 2 / 3
8,620
616
9,351
16,419
7,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 0 / 2
8,480
606
9,554
6,697
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Norizab
Erlang Shen
13
1 / 2 / 5
7,550
539
7,485
14,600
13,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
XSilfu
Danzaburou
13
1 / 1 / 1
7,839
560
6,792
10,976
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
moondust221
Aphrodite
13
2 / 0 / 4
7,862
562
4,779
7,372
5,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Artich96
Hercules
13
2 / 4 / 1
7,446
532
10,377
15,591
19,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Scylla
Elix6683
Scylla
13
0 / 2 / 2
7,041
503
6,050
6,037
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 1
6,786
485
8,403
8,267
2,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
MichaelV25
Kumbhakarna
12
2 / 2 / 0
7,064
505
2,877
13,834
9,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
clone1432
Serqet
11
0 / 4 / 2
6,639
474
3,075
12,543
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
5
5
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
Artich96
Hercules
2
4
1
0.63
L
Scylla
Elix6683
Scylla
0
2
2
0.5
L
1
3
1
0.5
W
Thanatos
LordCypher
Thanatos
7
2
3
4.25
L
Kumbhakarna
MichaelV25
Kumbhakarna
2
2
0
1
W
4
0
2
5
W
Erlang Shen
Norizab
Erlang Shen
1
2
5
1.75
W
Danzaburou
XSilfu
Danzaburou
1
1
1
1.5
L
Serqet
clone1432
Serqet
0
4
2
0.25
W
Aphrodite
moondust221
Aphrodite
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,961
Damage
30,782
56,064
Taken
56,272
33,886
Mitigated
37,229
31,829
Healing
18,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Artich96
Hercules
10,377
3,613
0
4,327
15,591
19,546
0
433
15,158
0
50,272
L
Scylla
Elix6683
Scylla
6,050
692
0
1,246
6,037
1,764
0
3,225
2,812
60,560
0
L
8,403
1,416
271
2,043
8,267
2,636
0
1,434
6,833
50,628
6,182
W
Thanatos
LordCypher
Thanatos
9,351
3,169
0
11,758
16,419
7,540
0
3,940
11,999
0
70,191
L
Kumbhakarna
MichaelV25
Kumbhakarna
2,877
251
395
4,894
13,834
9,019
0
6,025
7,529
13,523
0
W
9,554
2,218
0
2,044
6,697
2,459
0
1,876
4,733
94,232
0
W
Erlang Shen
Norizab
Erlang Shen
7,485
4,259
0
5,288
14,600
13,463
0
403
14,091
0
43,556
W
Danzaburou
XSilfu
Danzaburou
6,792
3,299
0
4,732
10,976
4,919
908
6,169
4,612
0
64,600
L
Serqet
clone1432
Serqet
3,075
617
0
5,117
12,543
4,264
0
3,230
9,265
0
42,455
W
Aphrodite
moondust221
Aphrodite
4,779
1,229
3,662
4,345
7,372
5,505
36
4,377
2,774
20,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,351
Gold Earned
34,976
451
Minions Killed
373
0
Camps Cleared
0
1,356,403
Distance Traveled
1,429,223
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,446
532
74
5
0
250,851
0
L
Scylla
7,041
503
131
9
0
269,251
3
L
Sol
6,786
485
85
6
0
273,344
0
W
Thanatos
8,620
616
92
7
0
298,532
0
L
Kumbhakarna
7,064
505
9
1
0
310,859
4
W
Nu Wa
8,480
606
137
10
0
286,467
2
W
Erlang Shen
7,550
539
61
4
0
267,818
0
W
Danzaburou
7,839
560
117
8
0
241,463
3
L
Serqet
6,639
474
74
5
0
324,918
6
W
Aphrodite
7,862
562
44
3
0
262,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role