Player Matchup

Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
BurgMan1911
Atlas
Level 112
God Stats
37W - 25L
1,662 SR
Queue Stats
1,092W - 1,073L
1,538 Elo+
Solo
Bacchus
Bacchus
Cyborgin8rzz
Bacchus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,529 Elo+
Solo
Thor
Thor
ExplosiveLou
Thor
Level 156
God Stats
1W - 0L
1,587 SR
Queue Stats
480W - 156L
1,691 Elo+
Solo
Agni
Agni
GraveVessel
Agni
Level 97
God Stats
5W - 6L
1,390 SR
Queue Stats
244W - 210L
1,554 Elo+
Party 1
Team Averages
Level 110
1,528 SR
1,562 Elo+

VS

Team Averages
Level 103
1,421 SR
1,518 Elo+
Nike
Nike
Arturo1517
Nike
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 88L
1,705 Elo+
Solo
Yu Huang
Yu Huang
Chezza0909
Yu Huang
Level 123
God Stats
0W - 2L
1,298 SR
Queue Stats
157W - 160L
1,505 Elo+
Solo
Charybdis
Charybdis
DJQUADS
Charybdis
Level 119
God Stats
4W - 5L
1,430 SR
Queue Stats
444W - 430L
1,521 Elo+
Solo
Zeus
Zeus
EXPECTOPATRONUMM
Zeus
Level 55
God Stats
0W - 1L
1,633 SR
Queue Stats
3W - 8L
1,347 Elo+
Solo
Medusa
Medusa
cuartainterior
Medusa
Level 111
God Stats
0W - 2L
1,246 SR
Queue Stats
37W - 34L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 1 / 4
5,910
1,182
2,345
3,925
1,405
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
2 / 2 / 5
6,079
1,216
4,434
6,783
4,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
Cyborgin8rzz
Bacchus
8
1 / 3 / 4
5,130
1,026
2,055
5,821
5,459
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 1 / 8
5,464
1,093
3,728
5,796
5,307
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 1 / 6
6,287
1,257
6,027
3,721
1,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 6
5,487
1,097
3,905
6,607
4,566
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
Chezza0909
Yu Huang
12
2 / 3 / 3
6,178
1,236
5,873
4,922
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
DJQUADS
Charybdis
12
2 / 2 / 4
5,802
1,160
3,788
4,405
1,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

5
0 / 0 / 0
4,324
865
0
0
0
12
3 / 2 / 2
5,818
1,164
5,078
5,395
2,352
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
9
Kills
8
8
Deaths
9
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
4
4
L
1
2
6
2
W
2
2
5
2.25
L
Yu Huang
Chezza0909
Yu Huang
2
3
3
1.17
W
Bacchus
Cyborgin8rzz
Bacchus
1
3
4
1
L
Charybdis
DJQUADS
Charybdis
2
2
4
2
L
0
0
0
0
W
1
1
8
5
W
3
1
6
6
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,589
Damage
18,644
26,046
Taken
21,329
18,217
Mitigated
10,522
7,458
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,345
78
348
1,398
3,925
1,405
33
1,101
2,713
11,299
0
L
3,905
148
694
1,718
6,607
4,566
0
4,280
2,231
0
6,699
W
4,434
1,328
136
875
6,783
4,653
0
2,280
4,227
9,989
0
L
Yu Huang
Chezza0909
Yu Huang
5,873
414
29
530
4,922
1,931
0
3,580
1,137
14,717
0
W
Bacchus
Cyborgin8rzz
Bacchus
2,055
177
219
541
5,821
5,459
0
605
5,096
2,966
0
L
Charybdis
DJQUADS
Charybdis
3,788
1,489
364
546
4,405
1,673
0
3,185
1,196
0
8,884
L
0
0
0
0
0
0
0
0
0
0
0
W
3,728
296
275
173
5,796
5,307
0
966
4,594
0
7,100
W
6,027
503
2,028
1,465
3,721
1,393
0
845
2,876
11,312
0
L
5,078
2,331
369
1,452
5,395
2,352
0
3,658
1,702
0
9,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,870
Gold Earned
27,609
58
Minions Killed
52
0
Camps Cleared
0
565,038
Distance Traveled
430,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,910
1,182
33
7
0
111,940
0
L
Nike
5,487
1,097
3
1
0
120,819
0
W
Atlas
6,079
1,216
9
2
0
113,595
0
L
Yu Huang
6,178
1,236
26
5
0
101,455
0
W
Bacchus
5,130
1,026
2
0
0
110,008
0
L
Charybdis
5,802
1,160
16
3
0
110,624
0
L
Zeus
4,324
865
0
0
0
0
0
W
Thor
5,464
1,093
4
1
0
104,109
0
W
Agni
6,287
1,257
10
2
0
125,386
0
L
Medusa
5,818
1,164
7
1
0
97,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role