Player Matchup

Surtr
Surtr
Gold I
ddouggie
Surtr
Gold I
Level 122
God Stats
2W - 2L
1,652 SR
Queue Stats
43W - 39L
1,514 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,652 SR
1,514 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 150
1,500 SR
1,500 MMR
Shiva
Shiva
Silver IV
 
Shiva
Silver IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ddouggie
Surtr
15
0 / 4 / 0
10,054
914
8,638
15,211
11,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BakasuraChronosAh Muzen CabAo KuangUllr

VS

Bans
SetSkadiAnhurHe BoAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
4 / 0 / 0
11,018
1,002
12,391
13,103
11,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
0
0
4
L
Surtr
ddouggie
Surtr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,638
Damage
12,391
15,211
Taken
13,103
11,560
Mitigated
11,356
3,871
Healing
4,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,391
3,655
0
4,156
13,103
11,356
0
680
12,423
612
68,838
L
Surtr
ddouggie
Surtr
8,638
3,682
0
3,871
15,211
11,560
128
883
14,328
1,403
52,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,054
Gold Earned
11,018
109
Minions Killed
139
5
Camps Cleared
5
219,025
Distance Traveled
227,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,018
1,002
139
13
5
227,886
0
L
Surtr
10,054
914
109
10
5
219,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role