Player Matchup

Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CamoGirmirPC
Agni
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 52L
1,580 Elo+
Party 1
King Arthur
King Arthur
PR0BABLYAWESOME
King Arthur
Level 159
God Stats
0W - 3L
1,267 SR
Queue Stats
454W - 447L
1,558 Elo+
Party 1
Bastet
Bastet
Wafflecookies
Bastet
Level 123
God Stats
3W - 3L
1,755 SR
Queue Stats
247W - 253L
1,562 Elo+
Party 1
Artio
Artio
XLady DemonikaX
Artio
Level 219
God Stats
2W - 3L
1,598 SR
Queue Stats
713W - 719L
1,608 Elo+
Party 1
Team Averages
Level 135
1,524 SR
1,561 Elo+

VS

Team Averages
Level 137
1,578 SR
1,529 Elo+
Athena
Athena
 
Athena
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Gible16
Cabrakan
Level 112
God Stats
13W - 2L
1,680 SR
Queue Stats
711W - 718L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
Makrillexture
Baron Samedi
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 136L
1,541 Elo+
Solo
Ares
Ares
sonofneptune645
Ares
Level 145
God Stats
3W - 2L
1,576 SR
Queue Stats
184W - 192L
1,486 Elo+
Solo
Thanatos
Thanatos
that1blindkid
Thanatos
Level 139
God Stats
4W - 5L
1,633 SR
Queue Stats
467W - 476L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
5 / 0 / 11
10,295
792
10,785
4,314
1,999
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
7 / 1 / 11
10,579
814
15,832
7,153
3,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
PR0BABLYAWESOME
King Arthur
15
3 / 2 / 12
9,003
693
7,149
11,306
10,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 11
8,569
659
4,152
4,899
2,095
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 2 / 14
8,716
670
4,384
9,361
12,373
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
0 / 5 / 4
8,100
623
6,202
13,585
15,052
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
Gible16
Cabrakan
15
1 / 3 / 4
9,350
719
2,807
12,069
17,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Makrillexture
Baron Samedi
17
4 / 4 / 1
9,787
753
8,175
7,627
4,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 3 / 6
8,989
691
5,793
10,120
11,953
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
that1blindkid
Thanatos
16
1 / 3 / 4
9,018
694
5,053
7,261
4,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
18
Kills
6
6
Deaths
18
59
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
0
11
10.5
W
Athena
 
Athena
0
5
4
0.4
L
7
1
11
12.5
W
Cabrakan
Gible16
Cabrakan
1
3
4
1
W
Baron Samedi
Makrillexture
Baron Samedi
4
4
1
1.13
L
King Arthur
PR0BABLYAWESOME
King Arthur
3
2
12
4.5
L
2
1
11
7.5
L
1
2
14
4
W
0
3
6
1
W
Thanatos
that1blindkid
Thanatos
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,302
Damage
28,030
37,033
Taken
50,662
30,788
Mitigated
52,841
17,795
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,785
1,079
1,182
1,378
4,314
1,999
369
2,560
1,590
38,089
0
W
Athena
 
Athena
6,202
510
641
1,893
13,585
15,052
0
7,285
5,818
15,880
0
L
15,832
1,848
475
1,046
7,153
3,963
464
4,872
2,077
39,897
0
W
Cabrakan
Gible16
Cabrakan
2,807
715
1,411
3,176
12,069
17,689
281
7,862
3,972
5,060
0
W
Baron Samedi
Makrillexture
Baron Samedi
8,175
440
2,522
1,148
7,627
4,071
360
4,764
2,554
36,539
0
L
King Arthur
PR0BABLYAWESOME
King Arthur
7,149
497
1,993
2,833
11,306
10,358
168
5,328
5,773
0
12,271
L
4,152
1,078
2,237
797
4,899
2,095
426
3,274
1,580
0
7,077
L
4,384
522
3,101
2,753
9,361
12,373
289
6,377
2,802
7,230
0
W
5,793
22
335
1,262
10,120
11,953
0
4,462
5,477
9,554
0
W
Thanatos
that1blindkid
Thanatos
5,053
433
706
2,708
7,261
4,076
940
5,332
1,840
0
15,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,162
Gold Earned
45,244
154
Minions Killed
132
0
Camps Cleared
0
1,137,602
Distance Traveled
1,140,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,295
792
69
5
0
257,842
0
W
Athena
8,100
623
18
1
0
242,965
0
L
Agni
10,579
814
52
4
0
257,026
0
W
Cabrakan
9,350
719
4
0
0
218,620
0
W
Baron Samedi
9,787
753
62
5
0
188,526
0
L
King Arthur
9,003
693
15
1
0
210,806
0
L
Bastet
8,569
659
8
1
0
247,770
0
L
Artio
8,716
670
10
1
0
164,158
0
W
Ares
8,989
691
4
0
0
247,062
0
W
Thanatos
9,018
694
44
3
0
243,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role