Player Matchup

Charybdis
Charybdis
Jimminyy
Charybdis
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,351 Elo+
Party 1
Athena
Athena
M3Rich
Athena
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,351 Elo+
Party 1
Zhong Kui
Zhong Kui
MauricesMoss
Zhong Kui
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,351 Elo+
Party 1
Sylvanus
Sylvanus
Purley
Sylvanus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,351 Elo+
Party 1
Thanatos
Thanatos
duckzee
Thanatos
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,351 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,351 Elo+

VS

Team Averages
Level 100
1,572 SR
1,547 Elo+
Hachiman
Hachiman
 
Hachiman
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
JonO5AnHour
Ravana
Level 69
God Stats
2W - 2L
1,794 SR
Queue Stats
129W - 111L
1,613 Elo+
Party 2
Jormungandr
Jormungandr
MurdaThraXXX
Jormungandr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,420 Elo+
Party 3
Ganesha
Ganesha
iAndrohmeda
Ganesha
Level 156
God Stats
2W - 1L
1,423 SR
Queue Stats
418W - 338L
1,588 Elo+
Solo
Ra
Ra
xxValeriox
Ra
Level 109
God Stats
3W - 2L
1,644 SR
Queue Stats
167W - 149L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jimminyy
Charybdis
12
1 / 2 / 5
7,195
553
7,445
9,589
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Athena
M3Rich
Athena
12
4 / 1 / 2
7,266
559
3,558
11,732
10,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
MauricesMoss
Zhong Kui
13
1 / 1 / 4
7,380
568
4,516
6,911
6,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Purley
Sylvanus
9
1 / 2 / 3
6,546
504
4,377
13,133
9,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
duckzee
Thanatos
13
4 / 3 / 3
7,648
588
8,049
13,247
4,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 3 / 0
6,018
463
4,576
8,238
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
13
3 / 2 / 4
7,895
607
10,608
8,894
3,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jormungandr
MurdaThraXXX
Jormungandr
10
2 / 1 / 1
6,590
507
5,317
10,947
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ganesha
iAndrohmeda
Ganesha
12
0 / 2 / 4
6,850
527
5,689
10,545
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 4 / 0
7,879
606
4,868
6,639
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
11
Kills
9
9
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
0
0.33
W
Charybdis
Jimminyy
Charybdis
1
2
5
1.75
L
Ravana
3
2
4
2.5
W
Athena
M3Rich
Athena
4
1
2
5
W
Zhong Kui
MauricesMoss
Zhong Kui
1
1
4
3
L
Jormungandr
MurdaThraXXX
Jormungandr
2
1
1
2.5
W
Sylvanus
Purley
Sylvanus
1
2
3
1.25
W
Thanatos
duckzee
Thanatos
4
3
3
1.83
L
Ganesha
iAndrohmeda
Ganesha
0
2
4
1
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,945
Damage
31,058
54,612
Taken
45,263
34,166
Mitigated
22,350
23,287
Healing
15,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,576
2,785
0
3,039
8,238
2,813
0
1,496
6,700
0
38,721
W
Charybdis
Jimminyy
Charybdis
7,445
4,802
0
4,242
9,589
3,615
672
2,614
6,969
0
53,452
L
Ravana
10,608
3,317
0
3,519
8,894
3,876
382
2,775
5,951
0
55,444
W
Athena
M3Rich
Athena
3,558
1,162
0
1,490
11,732
10,433
23
2,266
9,450
27,341
0
W
Zhong Kui
MauricesMoss
Zhong Kui
4,516
1,261
0
2,497
6,911
6,255
0
3,198
3,605
57,950
0
L
Jormungandr
MurdaThraXXX
Jormungandr
5,317
1,440
0
2,948
10,947
8,369
0
4,291
6,611
29,553
0
W
Sylvanus
Purley
Sylvanus
4,377
1,262
2,972
3,904
13,133
9,218
0
5,700
7,244
23,451
0
W
Thanatos
duckzee
Thanatos
8,049
2,362
0
8,182
13,247
4,645
0
2,652
10,469
0
56,929
L
Ganesha
iAndrohmeda
Ganesha
5,689
336
0
4,736
10,545
5,080
0
2,136
8,367
49,375
0
L
4,868
912
192
1,069
6,639
2,212
130
1,494
5,098
57,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,035
Gold Earned
35,232
340
Minions Killed
395
0
Camps Cleared
0
1,296,378
Distance Traveled
1,307,015
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,018
463
70
5
0
244,399
0
W
Charybdis
7,195
553
93
7
0
220,778
0
L
Ravana
7,895
607
101
8
0
250,970
4
W
Athena
7,266
559
36
3
0
310,636
0
W
Zhong Kui
7,380
568
109
8
0
236,836
2
L
Jormungandr
6,590
507
38
3
0
275,197
1
W
Sylvanus
6,546
504
25
2
0
236,110
2
W
Thanatos
7,648
588
77
6
0
292,018
0
L
Ganesha
6,850
527
71
5
0
280,940
2
L
Ra
7,879
606
115
9
0
255,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role