Player Matchup

Jing Wei
Jing Wei
Abraahams
Jing Wei
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 91L
1,348 Elo+
Solo
Ao Kuang
Ao Kuang
BlackSky6996
Ao Kuang
Level 47
God Stats
3W - 1L
1,630 SR
Queue Stats
53W - 59L
1,453 Elo+
Party 1
Janus
Janus
END3AVOR_D_ACE
Janus
Level 17
God Stats
0W - 1L
1,161 SR
Queue Stats
4W - 12L
1,255 Elo+
Party 1
Surtr
Surtr
Letmepopyacherry
Surtr
Level 63
God Stats
3W - 2L
1,619 SR
Queue Stats
45W - 46L
1,460 Elo+
Party 1
Bacchus
Bacchus
Re-SubaruxEmilia
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,345 Elo+
Party 1
Team Averages
Level 35
1,482 SR
1,372 Elo+

VS

Team Averages
Level 70
1,426 SR
1,480 Elo+
Hades
Hades
Alpha_sxwitch
Hades
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,462 Elo+
Party 2
Thanatos
Thanatos
BigD1raffy
Thanatos
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Bacchus
Bacchus
IAmQuestions637
Bacchus
Level 40
God Stats
1W - 3L
1,233 SR
Queue Stats
74W - 85L
1,441 Elo+
Solo
Heimdallr
Heimdallr
Jarl_JLord
Heimdallr
Level 146
God Stats
15W - 4L
1,487 SR
Queue Stats
281W - 291L
1,509 Elo+
Party 2
Erlang Shen
Erlang Shen
THESHAG01
Erlang Shen
Level 154
God Stats
7W - 8L
1,408 SR
Queue Stats
475W - 424L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Abraahams
Jing Wei
10
0 / 5 / 0
6,148
410
2,901
10,637
3,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
BlackSky6996
Ao Kuang
11
1 / 2 / 1
6,640
443
6,725
12,389
4,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 2 / 0
7,087
472
3,660
5,193
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
6,510
434
5,110
13,773
12,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 4 / 0
6,169
411
3,362
9,946
8,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
8,782
585
4,593
8,195
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
BigD1raffy
Thanatos
12
2 / 1 / 1
7,659
511
1,174
11,033
4,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 0 / 6
8,038
536
5,468
8,187
7,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Jarl_JLord
Heimdallr
13
5 / 0 / 5
8,180
545
10,941
11,927
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
THESHAG01
Erlang Shen
15
3 / 0 / 1
8,779
585
9,528
10,371
9,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
16
16
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Abraahams
Jing Wei
0
5
0
0
W
3
1
1
3.5
W
Thanatos
BigD1raffy
Thanatos
2
1
1
2.5
L
Ao Kuang
BlackSky6996
Ao Kuang
1
2
1
0.75
L
1
2
0
0.5
W
3
0
6
6
W
Heimdallr
Jarl_JLord
Heimdallr
5
0
5
7.5
L
0
3
0
0
L
0
4
0
0
W
Erlang Shen
THESHAG01
Erlang Shen
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,758
Damage
31,704
51,938
Taken
49,713
31,208
Mitigated
30,764
9,092
Healing
25,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Abraahams
Jing Wei
2,901
2,272
0
2,036
10,637
3,526
0
2,848
7,789
0
35,230
W
4,593
0
345
5,350
8,195
3,779
470
3,458
4,737
69,322
0
W
Thanatos
BigD1raffy
Thanatos
1,174
286
0
8,049
11,033
4,282
0
1,436
9,597
0
59,027
L
Ao Kuang
BlackSky6996
Ao Kuang
6,725
2,663
0
2,622
12,389
4,640
0
566
11,635
43,127
0
L
3,660
446
0
1,026
5,193
1,798
172
3,186
2,007
54,716
0
W
5,468
1,416
0
2,304
8,187
7,921
280
2,241
5,870
21,951
0
W
Heimdallr
Jarl_JLord
Heimdallr
10,941
6,982
0
6,834
11,927
5,664
481
5,424
6,443
0
72,701
L
5,110
1,769
0
1,827
13,773
12,785
0
994
11,838
754
37,350
L
3,362
692
0
1,581
9,946
8,459
0
2,546
7,400
18,014
0
W
Erlang Shen
THESHAG01
Erlang Shen
9,528
4,177
0
2,869
10,371
9,118
0
1,634
8,737
0
64,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,554
Gold Earned
41,438
311
Minions Killed
480
0
Camps Cleared
0
1,483,413
Distance Traveled
1,426,263
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,148
410
59
4
0
291,167
3
W
Hades
8,782
585
132
9
0
268,229
0
W
Thanatos
7,659
511
87
6
0
320,214
0
L
Ao Kuang
6,640
443
73
5
0
322,659
0
L
Janus
7,087
472
97
6
0
270,674
0
W
Bacchus
8,038
536
31
2
0
306,151
2
W
Heimdallr
8,180
545
108
7
0
279,340
2
L
Surtr
6,510
434
62
4
0
283,935
0
L
Bacchus
6,169
411
20
1
0
314,978
0
W
Erlang Shen
8,779
585
122
8
0
252,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role