Player Matchup

Set
Set
 
Set
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DanKauppias
Hera
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,501 Elo+
Party 3
Ares
Ares
Kaelisra
Ares
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 105L
1,264 Elo+
Party 1
Thor
Thor
Peachy2912
Thor
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,518 Elo+
Party 3
Raijin
Raijin
minibreaks
Raijin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,264 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,410 Elo+

VS

Team Averages
Level 105
1,594 SR
1,444 Elo+
Chaac
Chaac
KarmaStrikesBack
Chaac
Level 125
God Stats
1W - 0L
1,775 SR
Queue Stats
36W - 46L
1,412 Elo+
Solo
Scylla
Scylla
Rametep
Scylla
Level 118
God Stats
3W - 1L
1,248 SR
Queue Stats
93W - 101L
1,464 Elo+
Party 2
Merlin
Merlin
Rimidalv21
Merlin
Level 126
God Stats
8W - 1L
1,888 SR
Queue Stats
217W - 220L
1,391 Elo+
Solo
Discordia
Discordia
Zhoboz
Discordia
Level 83
God Stats
11W - 9L
1,561 SR
Queue Stats
409W - 411L
1,450 Elo+
Party 2
Ne Zha
Ne Zha
abodchi1277
Ne Zha
Level 75
God Stats
3W - 3L
1,500 SR
Queue Stats
295W - 270L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
2 / 8 / 2
6,910
628
3,898
12,412
6,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 7 / 4
7,531
685
8,258
9,720
4,173
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
15
4 / 7 / 4
8,628
784
10,670
15,838
15,187
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 8 / 4
7,512
683
7,187
13,530
6,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
minibreaks
Raijin
14
2 / 7 / 3
8,470
770
6,976
11,895
5,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 22
10,467
952
9,222
14,834
12,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Rametep
Scylla
19
19 / 2 / 11
11,610
1,055
16,440
6,819
2,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Rimidalv21
Merlin
15
2 / 3 / 17
8,571
779
9,014
8,728
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
Zhoboz
Discordia
17
4 / 2 / 16
9,254
841
11,158
6,235
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
16
4 / 3 / 24
9,504
864
11,845
10,199
4,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
127
11
Kills
37
37
Deaths
12
17
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
8
2
0.38
L
0
7
4
0.29
L
Ares
4
7
4
0.86
W
8
2
22
9.5
L
3
8
4
0.63
W
Scylla
Rametep
Scylla
19
2
11
12.25
W
Merlin
Rimidalv21
Merlin
2
3
17
3.5
W
Discordia
Zhoboz
Discordia
4
2
16
6
W
Ne Zha
4
3
24
5.33
L
Raijin
minibreaks
Raijin
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,989
Damage
57,679
63,395
Taken
46,815
37,043
Mitigated
25,224
4,340
Healing
19,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,898
520
87
488
12,412
6,438
0
8,840
3,392
0
8,852
L
8,258
1,154
380
342
9,720
4,173
49
5,423
4,265
20,761
0
L
Ares
10,670
486
0
716
15,838
15,187
0
6,749
8,646
15,104
0
W
9,222
887
1,425
4,229
14,834
12,668
778
8,504
5,945
0
20,608
L
7,187
724
414
534
13,530
6,014
0
6,276
7,196
0
9,671
W
Scylla
Rametep
Scylla
16,440
1,097
1,432
664
6,819
2,742
2,487
3,908
2,753
33,528
0
W
Merlin
Rimidalv21
Merlin
9,014
397
2,223
2,206
8,728
3,513
1,297
5,649
2,833
16,303
0
W
Discordia
Zhoboz
Discordia
11,158
308
1,561
1,083
6,235
2,202
1,152
1,593
4,217
18,760
0
W
Ne Zha
11,845
1,351
1,436
2,932
10,199
4,099
820
5,362
4,699
0
26,285
L
Raijin
minibreaks
Raijin
6,976
203
76
1,303
11,895
5,231
245
8,791
2,814
14,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,051
Gold Earned
49,406
74
Minions Killed
134
0
Camps Cleared
0
857,876
Distance Traveled
1,122,817
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,910
628
10
1
0
156,838
0
L
Hera
7,531
685
30
3
0
191,255
1
L
Ares
8,628
784
5
0
0
177,929
0
W
Chaac
10,467
952
29
3
0
249,589
0
L
Thor
7,512
683
7
1
0
181,529
0
W
Scylla
11,610
1,055
56
5
0
208,488
0
W
Merlin
8,571
779
13
1
0
212,602
0
W
Discordia
9,254
841
23
2
0
234,051
0
W
Ne Zha
9,504
864
13
1
0
218,087
0
L
Raijin
8,470
770
22
2
0
150,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role