Player Matchup

Ravana
Ravana
AJ104259
Ravana
Level 88
God Stats
4W - 11L
1,202 SR
Queue Stats
125W - 136L
1,365 Elo+
Party 2
Mulan
Mulan
MasonSteel97
Mulan
Level 41
God Stats
4W - 6L
1,500 SR
Queue Stats
98W - 107L
1,455 Elo+
Party 2
Merlin
Merlin
Noland2009
Merlin
Level 15
God Stats
3W - 2L
1,428 SR
Queue Stats
7W - 13L
1,259 Elo+
Party 2
Charybdis
Charybdis
acyn1222
Charybdis
Level 17
God Stats
24W - 19L
1,528 SR
Queue Stats
55W - 61L
1,365 Elo+
Party 2
Athena
Athena
teaformylov1
Athena
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,397 Elo+
Solo
Team Averages
Level 49
1,432 SR
1,368 Elo+

VS

Team Averages
Level 47
1,473 SR
1,368 Elo+
Anubis
Anubis
ELCHIKO_APPLE
Anubis
Level 39
God Stats
26W - 27L
1,482 SR
Queue Stats
92W - 86L
1,432 Elo+
Solo
The Morrigan
The Morrigan
HumbledElegance
The Morrigan
Level 17
God Stats
1W - 2L
1,473 SR
Queue Stats
15W - 24L
1,404 Elo+
Party 1
Apollo
Apollo
Lonewolf3617
Apollo
Level 67
God Stats
8W - 9L
1,409 SR
Queue Stats
95W - 121L
1,415 Elo+
Solo
Athena
Athena
SelfAwakening
Athena
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 41L
1,184 Elo+
Solo
Bellona
Bellona
c_shantel2789
Bellona
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AJ104259
Ravana
15
3 / 1 / 4
9,147
572
5,829
7,501
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

16
9 / 2 / 1
10,591
662
13,914
12,731
9,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Noland2009
Merlin
15
2 / 1 / 4
9,273
580
4,852
5,325
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
acyn1222
Charybdis
16
6 / 0 / 0
9,767
610
14,553
8,442
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
12
0 / 1 / 5
8,357
522
3,254
14,946
10,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,816
489
7,551
11,422
5,753
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
HumbledElegance
The Morrigan
10
0 / 6 / 2
6,674
417
4,145
12,361
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
11
1 / 2 / 0
6,695
418
3,845
11,319
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 0
6,433
402
3,579
16,367
14,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
11
3 / 5 / 0
6,916
432
5,381
17,939
19,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
20
Kills
5
5
Deaths
22
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
AJ104259
Ravana
3
1
4
5
L
1
4
0
0.25
L
The Morrigan
HumbledElegance
The Morrigan
0
6
2
0.17
L
Apollo
1
2
0
0.5
W
9
2
1
4.75
W
Merlin
Noland2009
Merlin
2
1
4
4
L
0
5
0
0
W
Charybdis
acyn1222
Charybdis
6
0
0
6
L
Bellona
3
5
0
0.6
W
Athena
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,402
Damage
24,501
48,945
Taken
69,408
28,235
Mitigated
48,025
12,396
Healing
12,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AJ104259
Ravana
5,829
1,901
0
785
7,501
3,089
1,883
1,564
5,880
0
69,425
L
7,551
238
0
4,960
11,422
5,753
0
4,530
6,892
60,107
0
L
The Morrigan
HumbledElegance
The Morrigan
4,145
1,577
0
740
12,361
4,367
0
2,715
9,619
41,685
523
L
Apollo
3,845
1,949
0
4,208
11,319
4,142
244
279
11,040
0
48,764
W
13,914
2,481
0
4,577
12,731
9,145
0
2,331
9,434
60
76,622
W
Merlin
Noland2009
Merlin
4,852
860
0
0
5,325
1,743
1,272
3,324
1,901
63,496
0
L
3,579
1,713
0
396
16,367
14,577
0
1,855
14,512
33,586
0
W
Charybdis
acyn1222
Charybdis
14,553
11,347
0
4,746
8,442
3,477
2,900
2,228
6,214
0
77,691
L
Bellona
5,381
1,284
0
2,377
17,939
19,186
0
3,417
14,522
1,037
29,977
W
Athena
3,254
1,284
150
2,138
14,946
10,781
134
5,855
8,827
24,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,135
Gold Earned
34,534
469
Minions Killed
313
0
Camps Cleared
0
1,569,795
Distance Traveled
1,320,128
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,147
572
95
6
0
334,894
0
L
Anubis
7,816
489
98
6
0
223,090
0
L
The Morrigan
6,674
417
58
4
0
296,392
0
L
Apollo
6,695
418
78
5
0
242,895
1
W
Mulan
10,591
662
104
7
0
330,864
0
W
Merlin
9,273
580
114
7
0
302,017
0
L
Athena
6,433
402
39
2
0
299,562
0
W
Charybdis
9,767
610
130
8
0
293,917
0
L
Bellona
6,916
432
40
3
0
258,189
0
W
Athena
8,357
522
26
2
0
308,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role