Player Matchup

Scylla
Scylla
AF-Threads_Com
Scylla
Level 106
God Stats
2W - 2L
1,416 SR
Queue Stats
126W - 130L
1,408 Elo+
Solo
Izanami
Izanami
K0BAH
Izanami
Level 68
God Stats
1W - 0L
1,415 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
zRaw-07
Cu Chulainn
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,485 Elo+
Solo
Team Averages
Level 80
1,444 SR
1,465 Elo+

VS

Team Averages
Level 133
1,550 SR
1,547 Elo+
Cabrakan
Cabrakan
BlueEyeBlind
Cabrakan
Level 145
God Stats
15W - 3L
1,762 SR
Queue Stats
248W - 206L
1,679 Elo+
Solo
Arachne
Arachne
GOLF__GANG
Arachne
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 131L
1,519 Elo+
Party 1
Scylla
Scylla
ayyyShxdy
Scylla
Level 97
God Stats
0W - 3L
1,387 SR
Queue Stats
102W - 84L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 4
11,455
764
12,569
7,499
2,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
K0BAH
Izanami
14
3 / 3 / 4
11,943
796
13,189
12,191
4,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
zRaw-07
Cu Chulainn
13
2 / 2 / 6
11,159
744
11,785
12,071
11,204
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BlueEyeBlind
Cabrakan
12
1 / 3 / 5
10,257
684
8,130
19,648
20,400
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
GOLF__GANG
Arachne
14
4 / 3 / 2
10,914
728
7,345
15,065
10,852
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
ayyyShxdy
Scylla
15
3 / 3 / 3
10,956
730
8,389
12,263
4,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
9
Kills
8
8
Deaths
9
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
L
Cabrakan
BlueEyeBlind
Cabrakan
1
3
5
1.17
L
Arachne
GOLF__GANG
Arachne
4
3
2
1.67
W
Izanami
K0BAH
Izanami
3
3
4
1.67
L
Scylla
ayyyShxdy
Scylla
3
3
3
1.5
W
Cu Chulainn
zRaw-07
Cu Chulainn
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,543
Damage
23,864
31,761
Taken
46,976
18,370
Mitigated
35,370
1,562
Healing
3,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,569
729
0
257
7,499
2,546
910
4,031
3,468
37,193
0
L
Cabrakan
BlueEyeBlind
Cabrakan
8,130
1,154
0
1,131
19,648
20,400
84
4,914
14,606
29,399
715
L
Arachne
GOLF__GANG
Arachne
7,345
5,700
0
1,403
15,065
10,852
950
4,982
10,083
0
31,840
W
Izanami
K0BAH
Izanami
13,189
7,423
0
915
12,191
4,620
1,731
7,545
4,646
0
64,358
L
Scylla
ayyyShxdy
Scylla
8,389
259
0
698
12,263
4,118
152
6,422
5,841
50,850
0
W
Cu Chulainn
zRaw-07
Cu Chulainn
11,785
2,756
0
390
12,071
11,204
0
5,018
7,053
8,628
31,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,557
Gold Earned
32,127
199
Minions Killed
148
0
Camps Cleared
0
814,704
Distance Traveled
799,106
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,455
764
56
4
0
255,622
2
L
Cabrakan
10,257
684
49
3
0
252,472
2
L
Arachne
10,914
728
43
3
0
270,284
0
W
Izanami
11,943
796
93
6
0
267,129
0
L
Scylla
10,956
730
56
4
0
276,350
0
W
Cu Chulainn
11,159
744
50
3
0
291,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role