Player Matchup

Xing Tian
Xing Tian
HexedPhoenix
Xing Tian
Level 128
God Stats
2W - 2L
1,630 SR
Queue Stats
290W - 275L
1,468 Elo+
Solo
Fenrir
Fenrir
HoneyYio
Fenrir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 85L
1,349 Elo+
Solo
Thoth
Thoth
Jonjonyjon
Thoth
Level 117
God Stats
4W - 4L
1,568 SR
Queue Stats
421W - 428L
1,441 Elo+
Solo
Bastet
Bastet
JustDetergent
Bastet
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,767 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rawraps
Ah Muzen Cab
Level 29
God Stats
5W - 7L
1,254 SR
Queue Stats
698W - 692L
1,399 Elo+
Solo
Team Averages
Level 75
1,490 SR
1,485 Elo+

VS

Team Averages
Level 106
1,435 SR
1,426 Elo+
Cthulhu
Cthulhu
BabouThaOcelot
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,335 Elo+
Solo
Ishtar
Ishtar
Scubazetsu
Ishtar
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,453 Elo+
Solo
Nike
Nike
Veinyhotdog
Nike
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 89L
1,437 Elo+
Party 1
Janus
Janus
WxWxJarrettxD
Janus
Level 126
God Stats
2W - 0L
1,316 SR
Queue Stats
49W - 66L
1,398 Elo+
Party 1
Hou Yi
Hou Yi
callmegingey
Hou Yi
Level 128
God Stats
6W - 13L
1,359 SR
Queue Stats
835W - 807L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HexedPhoenix
Xing Tian
2
0 / 0 / 0
2,968
270
0
0
0
Fenrir
HoneyYio
Fenrir
15
3 / 7 / 1
8,129
739
4,612
14,184
8,085
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
15
2 / 8 / 3
8,309
755
9,493
11,711
4,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 10 / 3
7,327
666
6,867
15,346
5,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Rawraps
Ah Muzen Cab
17
2 / 3 / 4
8,337
758
9,750
9,270
3,874
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 19
10,661
969
9,979
14,348
15,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Scubazetsu
Ishtar
15
3 / 2 / 8
8,998
818
5,131
7,022
3,048
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 2 / 13
10,043
913
13,483
11,229
8,973
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
12 / 3 / 7
10,813
983
12,171
8,138
3,568
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
16
4 / 2 / 11
9,238
840
5,793
7,198
3,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
86
7
Kills
28
28
Deaths
11
11
Assists
58
Player
Kills
Deaths
Assists
KDA
W
2
2
19
5.75
L
Xing Tian
HexedPhoenix
Xing Tian
0
0
0
0
L
Fenrir
HoneyYio
Fenrir
3
7
1
0.5
L
Thoth
2
8
3
0.44
L
0
10
3
0.15
L
Ah Muzen Cab
Rawraps
Ah Muzen Cab
2
3
4
1.33
W
Ishtar
Scubazetsu
Ishtar
3
2
8
3.5
W
7
2
13
6.75
W
12
3
7
5.17
W
Hou Yi
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,722
Damage
46,557
50,511
Taken
47,935
22,065
Mitigated
35,198
4,560
Healing
14,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,979
628
1,938
3,599
14,348
15,906
431
4,322
10,026
17,888
0
L
Xing Tian
HexedPhoenix
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
HoneyYio
Fenrir
4,612
614
0
1,479
14,184
8,085
0
6,837
6,927
0
9,050
L
Thoth
9,493
939
403
460
11,711
4,352
0
5,278
6,345
25,197
0
L
6,867
1,982
0
980
15,346
5,754
0
4,099
11,151
0
15,476
L
Ah Muzen Cab
Rawraps
Ah Muzen Cab
9,750
2,606
330
908
9,270
3,874
0
6,033
3,237
0
22,576
W
Ishtar
Scubazetsu
Ishtar
5,131
3,039
164
394
7,022
3,048
2,015
1,174
5,848
0
13,684
W
13,483
1,091
1,433
1,996
11,229
8,973
108
2,034
9,147
0
24,602
W
12,171
689
561
1,880
8,138
3,568
715
1,391
6,619
28,787
0
W
Hou Yi
5,793
2,229
912
1,459
7,198
3,703
3,179
547
6,651
0
14,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,070
Gold Earned
49,753
90
Minions Killed
164
0
Camps Cleared
0
736,922
Distance Traveled
1,121,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,661
969
19
2
0
255,586
0
L
Xing Tian
2,968
270
0
0
0
0
0
L
Fenrir
8,129
739
4
0
0
155,359
0
L
Thoth
8,309
755
41
4
0
191,006
0
L
Bastet
7,327
666
19
2
0
187,530
0
L
Ah Muzen Cab
8,337
758
26
2
0
203,027
0
W
Ishtar
8,998
818
35
3
0
197,173
0
W
Nike
10,043
913
30
3
0
219,999
0
W
Janus
10,813
983
42
4
0
236,386
0
W
Hou Yi
9,238
840
38
3
0
212,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role