Player Matchup

Kuzenbo
Kuzenbo
AutisticMeme
Kuzenbo
Level 107
God Stats
10W - 7L
1,572 SR
Queue Stats
188W - 168L
1,483 Elo+
Solo
Lancelot
Lancelot
HughezYourDaddy
Lancelot
Level 123
God Stats
6W - 2L
1,505 SR
Queue Stats
178W - 141L
1,546 Elo+
Party 3
Baba Yaga
Baba Yaga
Kasmeta
Baba Yaga
Level 106
God Stats
2W - 1L
1,720 SR
Queue Stats
16W - 13L
1,543 Elo+
Solo
Awilix
Awilix
TheC3r3alKill3r
Awilix
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,475 Elo+
Solo
Izanami
Izanami
peteyru
Izanami
Level 27
God Stats
9W - 15L
1,220 SR
Queue Stats
385W - 331L
1,492 Elo+
Party 3
Team Averages
Level 86
1,503 SR
1,508 Elo+

VS

Team Averages
Level 82
1,608 SR
1,485 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Arilyonis
Martichoras
Level 79
God Stats
4W - 2L
1,835 SR
Queue Stats
275W - 259L
1,470 Elo+
Party 1
The Morrigan
The Morrigan
MidnightFPS
The Morrigan
Level 100
God Stats
1W - 2L
1,653 SR
Queue Stats
127W - 124L
1,483 Elo+
Party 2
Amaterasu
Amaterasu
NIGHTFURY301
Amaterasu
Level 122
God Stats
3W - 4L
1,536 SR
Queue Stats
140W - 131L
1,493 Elo+
Party 1
Pele
Pele
XRunItMidX
Pele
Level 41
God Stats
2W - 6L
1,516 SR
Queue Stats
80W - 90L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AutisticMeme
Kuzenbo
11
1 / 2 / 7
7,559
540
5,441
12,497
12,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
14
5 / 1 / 2
9,211
658
9,429
10,906
6,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Kasmeta
Baba Yaga
12
4 / 4 / 8
7,766
555
6,778
9,444
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
8 / 0 / 6
8,955
640
10,162
10,263
4,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
peteyru
Izanami
13
4 / 1 / 5
8,189
585
9,072
6,969
2,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
2 / 5 / 0
6,568
469
4,713
11,468
7,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
Arilyonis
Martichoras
11
1 / 4 / 1
6,727
481
4,685
9,910
4,077
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
MidnightFPS
The Morrigan
11
3 / 6 / 1
6,524
466
5,598
11,073
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
NIGHTFURY301
Amaterasu
11
2 / 4 / 3
7,364
526
6,546
12,761
9,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 4 / 3
6,182
442
5,826
13,316
4,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
22
Kills
8
8
Deaths
23
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
5
0
0.4
L
Martichoras
Arilyonis
Martichoras
1
4
1
0.38
W
Kuzenbo
AutisticMeme
Kuzenbo
1
2
7
2.25
W
Lancelot
5
1
2
6
W
Baba Yaga
Kasmeta
Baba Yaga
4
4
8
2
L
The Morrigan
MidnightFPS
The Morrigan
3
6
1
0.58
L
Amaterasu
NIGHTFURY301
Amaterasu
2
4
3
0.88
W
8
0
6
11
L
0
4
3
0.38
W
Izanami
peteyru
Izanami
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,882
Damage
27,368
50,079
Taken
58,528
30,386
Mitigated
28,936
13,183
Healing
8,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,713
1,834
116
1,684
11,468
7,970
0
2,551
8,872
24,054
0
L
Martichoras
Arilyonis
Martichoras
4,685
1,997
0
1,354
9,910
4,077
0
1,527
8,323
0
52,108
W
Kuzenbo
AutisticMeme
Kuzenbo
5,441
2,349
1,730
2,024
12,497
12,733
110
3,649
8,303
23,711
0
W
Lancelot
9,429
3,139
0
4,653
10,906
6,763
0
1,306
9,600
263
71,334
W
Baba Yaga
Kasmeta
Baba Yaga
6,778
290
0
1,824
9,444
3,525
344
2,108
7,148
52,584
0
L
The Morrigan
MidnightFPS
The Morrigan
5,598
788
0
1,101
11,073
3,426
11
3,591
7,196
35,586
2,392
L
Amaterasu
NIGHTFURY301
Amaterasu
6,546
3,323
0
2,965
12,761
9,252
0
1,298
11,463
0
43,875
W
10,162
3,776
0
1,576
10,263
4,526
456
1,418
8,825
0
74,065
L
5,826
1,715
0
1,426
13,316
4,211
0
3,331
9,925
0
44,966
W
Izanami
peteyru
Izanami
9,072
6,075
0
1,376
6,969
2,839
684
902
6,029
0
61,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,680
Gold Earned
33,365
407
Minions Killed
352
0
Camps Cleared
0
1,429,416
Distance Traveled
1,318,776
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,568
469
34
2
0
279,185
0
L
Martichoras
6,727
481
91
7
0
250,130
0
W
Kuzenbo
7,559
540
25
2
0
261,000
5
W
Lancelot
9,211
658
118
8
0
323,105
0
W
Baba Yaga
7,766
555
75
5
0
261,463
0
L
The Morrigan
6,524
466
78
6
0
229,506
1
L
Amaterasu
7,364
526
83
6
0
279,298
0
W
Awilix
8,955
640
95
7
0
330,916
0
L
Pele
6,182
442
66
5
0
280,657
1
W
Izanami
8,189
585
94
7
0
252,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role