Player Matchup

Horus
Horus
Behemoth8801
Horus
Level 128
God Stats
1W - 2L
1,222 SR
Queue Stats
66W - 66L
1,572 Elo+
Party 4
Xbalanque
Xbalanque
BiskitFrisker
Xbalanque
Level 122
God Stats
12W - 11L
1,567 SR
Queue Stats
187W - 192L
1,506 Elo+
Solo
Xing Tian
Xing Tian
Kochmo
Xing Tian
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 107L
1,302 Elo+
Party 2
Janus
Janus
MongrelRobin675
Janus
Level 148
God Stats
2W - 2L
1,759 SR
Queue Stats
47W - 55L
1,534 Elo+
Party 4
Aphrodite
Aphrodite
Zieber6
Aphrodite
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 104L
1,302 Elo+
Party 2
Team Averages
Level 122
1,510 SR
1,443 Elo+

VS

Team Averages
Level 113
1,452 SR
1,490 Elo+
Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Berseck159
Nike
Level 152
God Stats
0W - 1L
1,540 SR
Queue Stats
59W - 73L
1,501 Elo+
Party 3
Ratatoskr
Ratatoskr
GR33NHOPE
Ratatoskr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,350 Elo+
Party 3
Hun Batz
Hun Batz
NastyVirginia
Hun Batz
Level 141
God Stats
0W - 1L
1,218 SR
Queue Stats
88W - 73L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
8,125
813
4,833
12,977
12,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
BiskitFrisker
Xbalanque
15
3 / 0 / 6
8,064
806
7,696
10,105
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Kochmo
Xing Tian
13
3 / 1 / 11
7,792
779
6,320
13,763
11,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 0 / 4
8,596
860
9,447
3,479
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Zieber6
Aphrodite
13
2 / 2 / 10
7,652
765
6,797
11,955
6,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
1 / 2 / 1
7,144
714
3,622
8,859
6,763
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
 
Chiron
14
0 / 1 / 2
6,995
700
11,651
5,525
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 2 / 0
7,396
740
10,258
11,032
5,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ratatoskr
GR33NHOPE
Ratatoskr
11
0 / 6 / 1
6,238
624
3,547
9,853
3,320
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hun Batz
NastyVirginia
Hun Batz
13
1 / 5 / 0
7,140
714
10,348
11,198
4,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
16
Kills
3
3
Deaths
16
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
2
1
0.75
L
Chiron
 
Chiron
0
1
2
1
W
3
0
6
6
L
1
2
0
0.5
W
Xbalanque
BiskitFrisker
Xbalanque
3
0
6
6
L
Ratatoskr
GR33NHOPE
Ratatoskr
0
6
1
0.08
W
Xing Tian
Kochmo
Xing Tian
3
1
11
8.5
W
5
0
4
7
L
Hun Batz
NastyVirginia
Hun Batz
1
5
0
0.2
W
Aphrodite
Zieber6
Aphrodite
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,093
Damage
39,426
52,279
Taken
46,467
35,857
Mitigated
22,446
20,429
Healing
3,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,622
291
0
284
8,859
6,763
0
4,271
4,556
0
21,656
L
Chiron
 
Chiron
11,651
3,641
782
638
5,525
2,078
0
3,564
1,845
0
31,895
W
4,833
1,515
2,354
3,210
12,977
12,180
23
10
12,622
0
7,832
L
10,258
282
0
739
11,032
5,706
0
5,618
5,393
0
33,564
W
Xbalanque
BiskitFrisker
Xbalanque
7,696
3,292
0
2,536
10,105
4,315
1,077
0
10,105
0
32,285
L
Ratatoskr
GR33NHOPE
Ratatoskr
3,547
452
0
197
9,853
3,320
0
4,559
5,294
0
6,371
W
Xing Tian
Kochmo
Xing Tian
6,320
710
0
468
13,763
11,259
360
18
13,621
10,855
0
W
9,447
441
0
250
3,479
1,575
390
14
3,465
45,265
0
L
Hun Batz
NastyVirginia
Hun Batz
10,348
2,381
0
410
11,198
4,579
0
4,465
6,717
0
29,944
W
Aphrodite
Zieber6
Aphrodite
6,797
1,139
5,679
5,932
11,955
6,528
164
40
11,867
19,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,229
Gold Earned
34,913
202
Minions Killed
208
0
Camps Cleared
0
1,149,254
Distance Traveled
1,075,134
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,144
714
40
4
0
239,009
0
L
Chiron
6,995
700
55
6
0
195,718
2
W
Horus
8,125
813
5
1
0
237,187
0
L
Nike
7,396
740
47
5
0
225,507
0
W
Xbalanque
8,064
806
75
8
0
229,965
0
L
Ratatoskr
6,238
624
8
1
0
218,100
0
W
Xing Tian
7,792
779
9
1
0
237,261
2
W
Janus
8,596
860
77
8
0
224,799
0
L
Hun Batz
7,140
714
58
6
0
196,800
0
W
Aphrodite
7,652
765
36
4
0
220,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role