Player Matchup

Ravana
Ravana
AzaapOndeFlux
Ravana
Level 152
God Stats
3W - 13L
1,466 SR
Queue Stats
23W - 34L
1,473 Elo+
Party 3
Neith
Neith
Guillaume-64600
Neith
Level 72
God Stats
7W - 11L
1,474 SR
Queue Stats
182W - 220L
1,464 Elo+
Party 3
Kuzenbo
Kuzenbo
Kazan Kumo
Kuzenbo
Level 157
God Stats
13W - 19L
1,445 SR
Queue Stats
500W - 444L
1,565 Elo+
Solo
Thanatos
Thanatos
MadMaze
Thanatos
Level 148
God Stats
0W - 2L
1,283 SR
Queue Stats
242W - 312L
1,458 Elo+
Party 3
The Morrigan
The Morrigan
totof8484
The Morrigan
Level 186
God Stats
1W - 3L
1,619 SR
Queue Stats
209W - 261L
1,428 Elo+
Party 3
Team Averages
Level 143
1,457 SR
1,478 Elo+

VS

Team Averages
Level 170
1,530 SR
1,526 Elo+
Odin
Odin
Dragovala
Odin
Level 154
God Stats
13W - 16L
1,511 SR
Queue Stats
659W - 604L
1,499 Elo+
Party 2
Surtr
Surtr
Jamie The Blend
Surtr
Level 129
God Stats
23W - 15L
1,603 SR
Queue Stats
219W - 200L
1,460 Elo+
Party 2
Sun Wukong
Sun Wukong
King Babatola
Sun Wukong
Level 174
God Stats
10W - 8L
1,778 SR
Queue Stats
59W - 62L
1,511 Elo+
Party 1
Ix Chel
Ix Chel
Sorcyy
Ix Chel
Level 158
God Stats
2W - 3L
1,357 SR
Queue Stats
96W - 75L
1,588 Elo+
Party 1
Freya
Freya
oohacherry
Freya
Level 236
God Stats
1W - 0L
1,400 SR
Queue Stats
118W - 107L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,761
576
5,307
3,736
2,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 1 / 0
5,041
504
3,767
5,191
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Kazan Kumo
Kuzenbo
8
0 / 1 / 1
4,966
497
4,685
9,931
7,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
MadMaze
Thanatos
8
1 / 1 / 0
5,044
504
2,189
9,017
2,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
totof8484
The Morrigan
9
0 / 3 / 1
5,073
507
1,532
5,090
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 1 / 2
4,859
486
2,186
6,183
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 0
5,816
582
2,512
8,659
4,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
King Babatola
Sun Wukong
11
2 / 0 / 2
6,390
639
2,994
5,399
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
Sorcyy
Ix Chel
11
2 / 0 / 1
6,582
658
6,316
4,963
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
10
2 / 1 / 1
6,053
605
6,040
7,257
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
6
6
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Odin
0
1
2
1
L
1
1
0
1
W
0
0
0
0
L
Kuzenbo
Kazan Kumo
Kuzenbo
0
1
1
0.5
W
Sun Wukong
King Babatola
Sun Wukong
2
0
2
3
L
Thanatos
MadMaze
Thanatos
1
1
0
1
W
Ix Chel
Sorcyy
Ix Chel
2
0
1
2.5
W
Freya
2
1
1
2.5
L
The Morrigan
totof8484
The Morrigan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,480
Damage
20,048
32,965
Taken
32,461
17,194
Mitigated
14,580
11,433
Healing
12,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,307
1,687
0
1,964
3,736
2,823
0
39
3,697
0
46,023
W
Odin
2,186
373
98
1,246
6,183
2,962
0
2,969
3,214
0
21,415
L
3,767
1,787
0
1,175
5,191
2,463
0
2,541
2,650
0
30,517
W
2,512
1,119
0
2,779
8,659
4,715
0
0
8,659
117
34,426
L
Kuzenbo
Kazan Kumo
Kuzenbo
4,685
2,081
0
3,486
9,931
7,255
0
4,744
5,187
17,193
0
W
Sun Wukong
King Babatola
Sun Wukong
2,994
971
0
3,600
5,399
2,407
0
1,152
4,155
0
46,641
L
Thanatos
MadMaze
Thanatos
2,189
347
0
4,558
9,017
2,990
0
1,480
7,537
0
32,789
W
Ix Chel
Sorcyy
Ix Chel
6,316
116
506
1,555
4,963
1,844
0
1,174
3,789
60,988
0
W
Freya
6,040
2,151
0
3,143
7,257
2,652
651
793
6,464
41,298
0
L
The Morrigan
totof8484
The Morrigan
1,532
394
0
250
5,090
1,663
0
3,678
1,342
33,218
110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,885
Gold Earned
29,700
268
Minions Killed
370
0
Camps Cleared
0
1,033,804
Distance Traveled
1,078,203
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,761
576
82
8
0
211,798
0
W
Odin
4,859
486
26
3
0
236,485
3
L
Neith
5,041
504
45
5
0
180,844
1
W
Surtr
5,816
582
66
7
0
196,098
2
L
Kuzenbo
4,966
497
22
2
0
212,877
2
W
Sun Wukong
6,390
639
82
8
0
246,798
0
L
Thanatos
5,044
504
53
5
0
229,520
0
W
Ix Chel
6,582
658
118
12
0
210,664
4
W
Freya
6,053
605
78
8
0
188,158
2
L
The Morrigan
5,073
507
66
7
0
198,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role