Player Matchup

Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BIG-P-DUBBY-DUB
Xbalanque
Level 73
God Stats
2W - 6L
1,300 SR
Queue Stats
166W - 177L
1,394 Elo+
Party 1
The Morrigan
The Morrigan
BoofDaTruth
The Morrigan
Level 99
God Stats
3W - 2L
1,829 SR
Queue Stats
253W - 268L
1,378 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
K1NGofCANNAB1S
Morgan Le Fay
Level 122
God Stats
4W - 2L
1,529 SR
Queue Stats
343W - 360L
1,455 Elo+
Solo
Awilix
Awilix
WalNutSpider32
Awilix
Level 111
God Stats
6W - 13L
1,404 SR
Queue Stats
180W - 202L
1,392 Elo+
Party 1
Team Averages
Level 105
1,512 SR
1,424 Elo+

VS

Team Averages
Level 62
1,380 SR
1,374 Elo+
Serqet
Serqet
AceDinosaur8346
Serqet
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
409W - 377L
1,411 Elo+
Solo
Atlas
Atlas
OogwayNation
Atlas
Level 86
God Stats
3W - 7L
1,149 SR
Queue Stats
163W - 170L
1,380 Elo+
Solo
Jing Wei
Jing Wei
Scubazetsu
Jing Wei
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,248 Elo+
Solo
Hun Batz
Hun Batz
TympanalPilot1
Hun Batz
Level 56
God Stats
4W - 0L
1,500 SR
Queue Stats
72W - 76L
1,374 Elo+
Solo
Artemis
Artemis
sovereignX O
Artemis
Level 48
God Stats
4W - 7L
1,250 SR
Queue Stats
440W - 423L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
0 / 3 / 5
8,885
683
10,231
26,819
24,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xbalanque
BIG-P-DUBBY-DUB
Xbalanque
15
4 / 8 / 6
10,137
780
9,879
13,747
6,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Morrigan
BoofDaTruth
The Morrigan
15
4 / 8 / 4
9,500
731
7,111
10,849
5,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
K1NGofCANNAB1S
Morgan Le Fay
17
1 / 5 / 6
9,936
764
14,935
13,739
7,294
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

16
5 / 9 / 1
10,015
770
9,271
16,421
7,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 22
10,757
827
5,831
11,947
16,730
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
8 / 2 / 16
11,585
891
15,218
14,501
20,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Scubazetsu
Jing Wei
19
9 / 3 / 14
11,239
865
18,260
12,577
8,256
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
17
6 / 5 / 18
10,302
792
9,970
14,897
8,908
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
sovereignX O
Artemis
19
7 / 3 / 21
11,191
861
17,582
12,815
8,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
124
14
Kills
33
33
Deaths
15
22
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
5
0.83
W
3
2
22
7
L
Xbalanque
BIG-P-DUBBY-DUB
Xbalanque
4
8
6
0.88
L
The Morrigan
BoofDaTruth
The Morrigan
4
8
4
0.75
L
Morgan Le Fay
K1NGofCANNAB1S
Morgan Le Fay
1
5
6
0.8
W
8
2
16
8
W
Jing Wei
Scubazetsu
Jing Wei
9
3
14
5.33
W
Hun Batz
6
5
18
3
L
5
9
1
0.61
W
Artemis
sovereignX O
Artemis
7
3
21
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,427
Damage
66,861
81,575
Taken
66,737
51,466
Mitigated
62,309
23,818
Healing
20,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,231
1,415
1,183
15,254
26,819
24,791
992
4,280
21,829
0
18,445
W
5,831
611
1,208
3,200
11,947
16,730
617
5,130
6,643
1,262
7,167
L
Xbalanque
BIG-P-DUBBY-DUB
Xbalanque
9,879
3,671
373
874
13,747
6,186
736
3,311
10,436
0
21,950
L
The Morrigan
BoofDaTruth
The Morrigan
7,111
433
872
801
10,849
5,343
0
1,835
8,967
11,285
5,017
L
Morgan Le Fay
K1NGofCANNAB1S
Morgan Le Fay
14,935
2,248
563
3,372
13,739
7,294
459
3,610
9,881
38,366
0
W
15,218
6,290
2,296
3,374
14,501
20,398
1,055
3,273
11,150
31,357
0
W
Jing Wei
Scubazetsu
Jing Wei
18,260
11,457
0
1,052
12,577
8,256
3,395
5,085
7,492
0
48,140
W
Hun Batz
9,970
2,463
688
3,550
14,897
8,908
1,117
3,664
11,233
0
23,090
L
9,271
2,380
319
207
16,421
7,852
1,714
2,834
13,357
0
15,867
W
Artemis
sovereignX O
Artemis
17,582
8,708
984
4,325
12,815
8,017
1,742
2,345
10,464
0
37,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,473
Gold Earned
55,074
129
Minions Killed
160
0
Camps Cleared
0
1,017,736
Distance Traveled
1,230,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,885
683
19
1
0
229,284
0
W
Serqet
10,757
827
1
0
0
283,192
0
L
Xbalanque
10,137
780
25
2
0
178,639
0
L
The Morrigan
9,500
731
16
1
0
198,806
0
L
Morgan Le Fay
9,936
764
53
4
0
204,737
0
W
Atlas
11,585
891
30
2
0
243,360
0
W
Jing Wei
11,239
865
71
5
0
226,364
0
W
Hun Batz
10,302
792
25
2
0
260,151
0
L
Awilix
10,015
770
16
1
0
206,270
0
W
Artemis
11,191
861
33
3
0
217,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role