Player Matchup

Morgan Le Fay
Morgan Le Fay
Ayokooo
Morgan Le Fay
Level 42
God Stats
1W - 3L
1,458 SR
Queue Stats
79W - 95L
1,363 Elo+
Party 2
Hachiman
Hachiman
Bleekmiddel
Hachiman
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 97L
1,379 Elo+
Party 2
Ratatoskr
Ratatoskr
Mr_BigToe1
Ratatoskr
Level 68
God Stats
3W - 5L
1,488 SR
Queue Stats
58W - 66L
1,291 Elo+
Party 2
Lancelot
Lancelot
WaterFlowZz
Lancelot
Level 77
God Stats
6W - 14L
1,384 SR
Queue Stats
79W - 89L
1,392 Elo+
Party 2
Chaac
Chaac
witeman
Chaac
Level 60
God Stats
8W - 9L
1,551 SR
Queue Stats
19W - 38L
1,312 Elo+
Party 2
Team Averages
Level 66
1,476 SR
1,347 Elo+

VS

Team Averages
Level 102
1,585 SR
1,433 Elo+
Jing Wei
Jing Wei
Bealey789
Jing Wei
Level 143
God Stats
5W - 0L
1,925 SR
Queue Stats
148W - 123L
1,564 Elo+
Solo
Lancelot
Lancelot
FitterCone689
Lancelot
Level 123
God Stats
3W - 2L
1,705 SR
Queue Stats
157W - 157L
1,408 Elo+
Party 1
Agni
Agni
Pinilla5
Agni
Level 66
God Stats
13W - 8L
1,535 SR
Queue Stats
121W - 150L
1,380 Elo+
Party 3
Kali
Kali
VirusF4NTOM
Kali
Level 97
God Stats
8W - 8L
1,375 SR
Queue Stats
125W - 104L
1,463 Elo+
Party 1
Geb
Geb
tobalparra4
Geb
Level 80
God Stats
13W - 21L
1,385 SR
Queue Stats
73W - 106L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ayokooo
Morgan Le Fay
12
0 / 4 / 0
7,253
484
4,283
10,673
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Bleekmiddel
Hachiman
12
4 / 4 / 0
8,354
557
15,148
11,885
4,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
Mr_BigToe1
Ratatoskr
12
0 / 4 / 0
7,248
483
2,600
12,660
4,950
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
WaterFlowZz
Lancelot
8
0 / 4 / 1
6,524
435
3,929
13,242
9,342
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
witeman
Chaac
13
0 / 3 / 0
8,007
534
7,630
13,389
7,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bealey789
Jing Wei
14
0 / 2 / 0
8,011
534
5,045
11,099
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
FitterCone689
Lancelot
14
3 / 1 / 6
8,515
568
10,058
15,354
15,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Agni
14
4 / 0 / 10
8,900
593
11,774
6,897
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
11 / 0 / 4
10,244
683
14,456
14,005
7,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 7
7,631
509
3,244
9,703
7,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
4
Kills
19
19
Deaths
4
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ayokooo
Morgan Le Fay
0
4
0
0
W
Jing Wei
Bealey789
Jing Wei
0
2
0
0
L
Hachiman
Bleekmiddel
Hachiman
4
4
0
1
W
Lancelot
FitterCone689
Lancelot
3
1
6
6
L
Ratatoskr
Mr_BigToe1
Ratatoskr
0
4
0
0
W
Agni
4
0
10
9
W
11
0
4
13
L
Lancelot
WaterFlowZz
Lancelot
0
4
1
0.13
W
1
1
7
4.5
L
Chaac
witeman
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,590
Damage
44,577
61,849
Taken
57,058
30,154
Mitigated
36,473
13,280
Healing
18,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ayokooo
Morgan Le Fay
4,283
534
0
917
10,673
4,350
0
3,115
7,558
53,248
0
W
Jing Wei
Bealey789
Jing Wei
5,045
3,820
0
5,651
11,099
3,674
945
904
10,195
0
68,409
L
Hachiman
Bleekmiddel
Hachiman
15,148
8,238
0
4,506
11,885
4,343
975
3,211
8,674
0
55,486
W
Lancelot
FitterCone689
Lancelot
10,058
2,249
0
2,500
15,354
15,857
155
456
14,786
170
55,998
L
Ratatoskr
Mr_BigToe1
Ratatoskr
2,600
1,094
0
805
12,660
4,950
0
2,704
9,956
0
51,711
W
Agni
11,774
1,232
0
871
6,897
2,430
598
978
5,883
64,229
0
W
14,456
7,378
0
6,237
14,005
7,322
666
1,212
12,793
0
92,257
L
Lancelot
WaterFlowZz
Lancelot
3,929
543
80
2,307
13,242
9,342
0
5,600
7,642
0
11,530
W
3,244
175
0
3,633
9,703
7,190
243
782
8,669
18,834
0
L
Chaac
witeman
Chaac
7,630
910
0
4,665
13,389
7,169
0
621
12,768
0
63,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,386
Gold Earned
43,301
377
Minions Killed
464
0
Camps Cleared
0
1,601,898
Distance Traveled
1,607,200
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,253
484
101
7
0
303,474
1
W
Jing Wei
8,011
534
127
8
0
290,677
5
L
Hachiman
8,354
557
88
6
0
272,942
1
W
Lancelot
8,515
568
92
6
0
309,138
0
L
Ratatoskr
7,248
483
89
6
0
345,115
0
W
Agni
8,900
593
109
7
0
317,503
0
W
Kali
10,244
683
117
8
0
365,753
2
L
Lancelot
6,524
435
7
0
0
375,298
0
W
Geb
7,631
509
19
1
0
324,129
0
L
Chaac
8,007
534
92
6
0
305,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role