Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Alexxandder
Anhur
Level 187
God Stats
1W - 1L
1,330 SR
Queue Stats
22W - 18L
1,632 Elo+
Party 1
Ne Zha
Ne Zha
DerrickStorm
Ne Zha
Level 191
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,597 Elo+
Party 1
Chronos
Chronos
YeahAbsolutely
Chronos
Level 152
God Stats
11W - 7L
1,570 SR
Queue Stats
697W - 672L
1,456 Elo+
Solo
Team Averages
Level 159
1,480 SR
1,537 Elo+

VS

Team Averages
Level 126
1,582 SR
1,515 Elo+
Cupid
Cupid
DroleShole
Cupid
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,509 Elo+
Solo
Serqet
Serqet
Elsseto
Serqet
Level 145
God Stats
7W - 9L
1,487 SR
Queue Stats
54W - 55L
1,492 Elo+
Solo
Nu Wa
Nu Wa
SergioSwaG
Nu Wa
Level 116
God Stats
10W - 5L
1,922 SR
Queue Stats
268W - 222L
1,698 Elo+
Solo
Sol
Sol
TheMightyDucks
Sol
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
Yeolesmithy
Baron Samedi
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 33L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 0 / 0
3,908
782
976
3,855
1,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
 
Nu Wa
6
1 / 0 / 0
3,741
748
1,207
2,244
579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 1
3,606
721
1,281
2,924
786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
6
1 / 0 / 2
3,939
788
2,231
4,252
1,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 0 / 1
4,071
814
1,632
2,285
682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
5
0 / 1 / 0
3,208
642
689
3,425
704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
Elsseto
Serqet
7
0 / 2 / 0
3,825
765
485
4,742
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
5
0 / 0 / 0
3,468
694
2,075
1,378
307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 0
3,935
787
1,446
3,146
726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
Yeolesmithy
Baron Samedi
5
0 / 0 / 0
2,960
592
1,360
2,318
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Nu Wa
 
Nu Wa
1
0
0
1
W
0
0
1
0.5
W
Ne Zha
1
0
2
2
L
Cupid
0
1
0
0
L
Serqet
Elsseto
Serqet
0
2
0
0
L
Nu Wa
0
0
0
0
L
0
0
0
0
W
1
0
1
1.5
L
Baron Samedi
Yeolesmithy
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,327
Damage
6,055
15,560
Taken
15,009
5,180
Mitigated
3,908
5,731
Healing
7,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
976
61
0
735
3,855
1,937
0
1,953
1,780
0
21,403
W
Nu Wa
 
Nu Wa
1,207
405
440
610
2,244
579
0
732
1,512
8,426
0
W
1,281
446
0
1,432
2,924
786
0
656
2,268
0
22,518
W
Ne Zha
2,231
497
0
803
4,252
1,196
0
409
3,843
0
20,477
L
Cupid
689
624
188
1,687
3,425
704
0
426
2,999
0
14,372
L
Serqet
Elsseto
Serqet
485
51
0
2,154
4,742
1,510
0
847
3,895
0
20,991
L
Nu Wa
2,075
1,032
0
750
1,378
307
0
78
1,300
14,902
0
L
1,446
461
0
1,726
3,146
726
0
1,001
2,145
23,530
0
W
1,632
580
0
1,711
2,285
682
0
1,093
1,192
19,383
0
L
Baron Samedi
Yeolesmithy
Baron Samedi
1,360
153
116
811
2,318
661
0
536
1,782
8,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,265
Gold Earned
17,396
170
Minions Killed
159
0
Camps Cleared
0
619,521
Distance Traveled
525,020
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,908
782
39
8
0
128,023
0
W
Nu Wa
3,741
748
12
2
0
119,096
2
W
Anhur
3,606
721
40
8
0
117,031
0
W
Ne Zha
3,939
788
30
6
0
139,866
1
L
Cupid
3,208
642
27
5
0
105,281
0
L
Serqet
3,825
765
47
9
0
123,893
0
L
Nu Wa
3,468
694
30
6
0
70,185
0
L
Sol
3,935
787
48
10
0
123,840
2
W
Chronos
4,071
814
49
10
0
115,505
0
L
Baron Samedi
2,960
592
7
1
0
101,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role