Player Matchup

Poseidon
Poseidon
BatMiga
Poseidon
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 151L
1,471 Elo+
Solo
Ymir
Ymir
Kaelisra
Ymir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 105L
1,323 Elo+
Party 1
Danzaburou
Danzaburou
Schrump
Danzaburou
Level 68
God Stats
2W - 2L
1,523 SR
Queue Stats
70W - 56L
1,529 Elo+
Solo
Horus
Horus
legent fighter
Horus
Level 66
God Stats
2W - 2L
1,806 SR
Queue Stats
87W - 79L
1,462 Elo+
Solo
Jing Wei
Jing Wei
minibreaks
Jing Wei
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,323 Elo+
Party 1
Team Averages
Level 61
1,566 SR
1,422 Elo+

VS

Team Averages
Level 96
1,566 SR
1,508 Elo+
Artemis
Artemis
IzzY 8965
Artemis
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
316W - 305L
1,430 Elo+
Solo
Janus
Janus
Ramziam
Janus
Level 98
God Stats
2W - 1L
1,773 SR
Queue Stats
143W - 107L
1,488 Elo+
Party 3
Sobek
Sobek
imjufus
Sobek
Level 138
God Stats
3W - 1L
1,525 SR
Queue Stats
157W - 97L
1,543 Elo+
Party 3
Horus
Horus
megapixa
Horus
Level 69
God Stats
4W - 8L
1,258 SR
Queue Stats
214W - 215L
1,526 Elo+
Party 2
Mercury
Mercury
soundchaosdebug
Mercury
Level 48
God Stats
6W - 2L
1,772 SR
Queue Stats
166W - 159L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BatMiga
Poseidon
16
1 / 8 / 6
8,961
597
14,633
16,488
6,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
16
3 / 9 / 7
9,727
648
18,750
28,289
27,833
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Schrump
Danzaburou
18
4 / 5 / 4
10,334
689
20,156
16,490
8,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 7
9,601
640
12,306
23,157
26,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
minibreaks
Jing Wei
17
2 / 9 / 6
9,777
652
11,490
18,518
9,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IzzY 8965
Artemis
18
7 / 3 / 23
11,927
795
25,788
14,368
8,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Ramziam
Janus
20
13 / 3 / 17
13,710
914
28,867
14,280
8,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
imjufus
Sobek
18
3 / 2 / 20
11,939
796
13,047
34,827
36,338
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
megapixa
Horus
19
6 / 1 / 23
12,442
829
7,501
22,535
18,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

18
9 / 4 / 19
11,887
792
16,342
12,398
6,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
140
11
Kills
38
38
Deaths
13
30
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BatMiga
Poseidon
1
8
6
0.5
W
Artemis
IzzY 8965
Artemis
7
3
23
6.17
L
Ymir
3
9
7
0.72
W
Janus
Ramziam
Janus
13
3
17
7.17
L
Danzaburou
Schrump
Danzaburou
4
5
4
1.2
W
Sobek
imjufus
Sobek
3
2
20
6.5
L
1
7
7
0.64
W
Horus
megapixa
Horus
6
1
23
17.5
L
Jing Wei
minibreaks
Jing Wei
2
9
6
0.56
W
9
4
19
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,335
Damage
91,545
102,942
Taken
98,408
78,559
Mitigated
78,791
22,635
Healing
60,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BatMiga
Poseidon
14,633
1,870
440
2,661
16,488
6,521
0
10,351
6,045
31,025
0
W
Artemis
IzzY 8965
Artemis
25,788
13,548
441
1,120
14,368
8,879
2,766
8,256
6,112
0
47,701
L
Ymir
18,750
3,503
0
1,498
28,289
27,833
0
7,089
21,004
25,335
0
W
Janus
Ramziam
Janus
28,867
1,117
3,443
2,735
14,280
8,606
1,969
5,073
9,135
67,982
0
L
Danzaburou
Schrump
Danzaburou
20,156
9,383
647
3,130
16,490
8,388
0
7,901
8,449
0
36,359
W
Sobek
imjufus
Sobek
13,047
228
2,077
16,052
34,827
36,338
593
8,894
25,845
24,340
822
L
12,306
4,030
6,138
6,534
23,157
26,025
26
8,344
14,565
6,732
13,611
W
Horus
megapixa
Horus
7,501
3,226
17,397
14,526
22,535
18,193
395
11,237
10,936
0
10,848
L
Jing Wei
minibreaks
Jing Wei
11,490
7,869
0
1,587
18,518
9,792
240
7,228
11,094
0
26,010
W
16,342
9,727
627
1,883
12,398
6,775
2,201
4,058
8,276
0
25,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,400
Gold Earned
61,905
129
Minions Killed
181
0
Camps Cleared
0
1,197,144
Distance Traveled
1,511,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,961
597
36
2
0
229,502
0
W
Artemis
11,927
795
58
4
0
217,142
0
L
Ymir
9,727
648
16
1
0
190,393
0
W
Janus
13,710
914
88
6
0
319,157
0
L
Danzaburou
10,334
689
32
2
0
248,247
0
W
Sobek
11,939
796
19
1
0
313,869
0
L
Horus
9,601
640
10
1
0
274,663
0
W
Horus
12,442
829
9
1
0
329,919
0
L
Jing Wei
9,777
652
35
2
0
254,339
0
W
Mercury
11,887
792
7
0
0
331,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role