Player Matchup

Ratatoskr
Ratatoskr
Divine-Impulze
Ratatoskr
Level 156
God Stats
5W - 1L
1,640 SR
Queue Stats
70W - 107L
1,468 Elo+
Party 2
Anubis
Anubis
ItsMyGamingSeat
Anubis
Level 30
God Stats
12W - 8L
1,483 SR
Queue Stats
180W - 133L
1,541 Elo+
Party 4
Chernobog
Chernobog
JukeGalore
Chernobog
Level 79
God Stats
9W - 8L
1,500 SR
Queue Stats
103W - 118L
1,503 Elo+
Party 2
Odin
Odin
NavisauuR
Odin
Level 84
God Stats
2W - 3L
1,497 SR
Queue Stats
129W - 145L
1,516 Elo+
Party 4
Thoth
Thoth
Neptune-Goon
Thoth
Level 146
God Stats
2W - 1L
1,495 SR
Queue Stats
89W - 122L
1,466 Elo+
Party 2
Team Averages
Level 99
1,523 SR
1,499 Elo+

VS

Team Averages
Level 130
1,626 SR
1,553 Elo+
Olorun
Olorun
GamingwithDrewzy
Olorun
Level 159
God Stats
11W - 7L
1,865 SR
Queue Stats
263W - 234L
1,587 Elo+
Party 1
Anhur
Anhur
MasterDebator420
Anhur
Level 39
God Stats
5W - 2L
1,547 SR
Queue Stats
80W - 56L
1,583 Elo+
Party 1
Scylla
Scylla
XPePeCRX
Scylla
Level 149
God Stats
35W - 34L
1,506 SR
Queue Stats
283W - 283L
1,449 Elo+
Party 3
Bellona
Bellona
literary-zigzag9
Bellona
Level 147
God Stats
2W - 4L
1,374 SR
Queue Stats
1,139W - 1,031L
1,589 Elo+
Solo
Fenrir
Fenrir
xXAcePTraXx_CR
Fenrir
Level 157
God Stats
9W - 4L
1,835 SR
Queue Stats
195W - 193L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Divine-Impulze
Ratatoskr
12
3 / 2 / 6
7,916
565
4,396
9,929
5,891
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 0 / 9
8,099
579
12,390
7,492
3,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
JukeGalore
Chernobog
13
3 / 0 / 2
8,242
589
7,930
4,721
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
13
1 / 1 / 2
7,606
543
8,683
13,725
13,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 0 / 1
8,207
586
4,225
5,111
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,977
498
2,912
10,786
4,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 4 / 1
6,590
471
6,622
12,340
7,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
XPePeCRX
Scylla
10
0 / 1 / 0
6,072
434
729
4,138
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 0
7,736
553
9,875
14,122
17,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 4 / 0
6,690
478
1,969
13,196
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
13
Kills
2
3
Deaths
13
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Divine-Impulze
Ratatoskr
3
2
6
3
L
0
3
0
0
W
2
0
9
6.5
W
Chernobog
JukeGalore
Chernobog
3
0
2
4
L
0
4
1
0.13
W
Odin
1
1
2
2
W
4
0
1
4.5
L
Scylla
XPePeCRX
Scylla
0
1
0
0
L
1
1
0
1
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,624
Damage
22,107
40,978
Taken
54,582
26,850
Mitigated
34,931
12,932
Healing
14,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Divine-Impulze
Ratatoskr
4,396
766
1,501
2,519
9,929
5,891
53
1,374
8,555
0
29,349
L
2,912
1,574
60
2,730
10,786
4,267
0
925
9,861
56,097
0
W
12,390
1,398
0
1,382
7,492
3,840
140
365
7,127
81,980
0
W
Chernobog
JukeGalore
Chernobog
7,930
5,215
0
2,870
4,721
1,691
1,238
1,712
2,957
0
61,465
L
6,622
2,708
0
3,103
12,340
7,663
0
6,400
5,830
0
32,090
W
Odin
8,683
1,205
0
4,160
13,725
13,990
0
0
13,725
1,920
51,499
W
4,225
124
0
500
5,111
1,438
950
267
4,844
67,374
0
L
Scylla
XPePeCRX
Scylla
729
0
0
492
4,138
1,064
0
2,849
1,161
36,551
0
L
9,875
3,646
0
5,736
14,122
17,604
0
1,920
12,202
0
65,774
L
1,969
361
0
2,810
13,196
4,333
0
5,176
7,898
0
44,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,070
Gold Earned
34,065
496
Minions Killed
413
0
Camps Cleared
0
1,384,775
Distance Traveled
1,246,073
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,916
565
36
3
0
281,691
0
L
Olorun
6,977
498
114
8
0
273,018
2
W
Anubis
8,099
579
107
8
0
295,959
0
W
Chernobog
8,242
589
115
8
0
267,969
0
L
Anhur
6,590
471
43
3
0
239,011
0
W
Odin
7,606
543
102
7
0
265,062
2
W
Thoth
8,207
586
136
10
0
274,094
4
L
Scylla
6,072
434
68
5
0
225,673
0
L
Bellona
7,736
553
108
8
0
273,126
0
L
Fenrir
6,690
478
80
6
0
235,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role