Player Matchup

Chang'e
Chang'e
Kuinen
Chang'e
Level 158
God Stats
12W - 13L
1,627 SR
Queue Stats
84W - 97L
1,439 Elo+
Solo
Merlin
Merlin
Mc FlopPop
Merlin
Level 22
God Stats
2W - 5L
1,567 SR
Queue Stats
2W - 10L
1,434 Elo+
Party 1
Achilles
Achilles
QuirkyPigeon707
Achilles
Level 25
God Stats
3W - 3L
1,324 SR
Queue Stats
6W - 12L
1,507 Elo+
Party 1
Fenrir
Fenrir
ShadoTheHero
Fenrir
Level 40
God Stats
2W - 2L
1,571 SR
Queue Stats
13W - 24L
1,412 Elo+
Party 1
Izanami
Izanami
VibrantHQ
Izanami
Level 150
God Stats
42W - 34L
1,543 SR
Queue Stats
162W - 142L
1,535 Elo+
Solo
Team Averages
Level 79
1,526 SR
1,465 Elo+

VS

Team Averages
Level 144
1,590 SR
1,462 Elo+
Anubis
Anubis
 
Anubis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DreDaKing66
Ah Muzen Cab
Level 127
God Stats
25W - 18L
1,532 SR
Queue Stats
224W - 213L
1,420 Elo+
Solo
Ares
Ares
Evilazael
Ares
Level 149
God Stats
10W - 3L
1,975 SR
Queue Stats
282W - 262L
1,495 Elo+
Solo
Da Ji
Da Ji
FallenXAngel495
Da Ji
Level 128
God Stats
10W - 14L
1,462 SR
Queue Stats
278W - 292L
1,448 Elo+
Solo
Persephone
Persephone
Needyjhio
Persephone
Level 266
God Stats
20W - 26L
1,482 SR
Queue Stats
1,056W - 976L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kuinen
Chang'e
11
0 / 3 / 0
6,767
398
4,308
15,615
8,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Mc FlopPop
Merlin
12
0 / 7 / 1
7,296
429
6,418
14,496
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Achilles
12
3 / 6 / 1
7,742
455
7,382
18,862
14,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
13
2 / 5 / 2
7,994
470
5,474
18,368
7,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
VibrantHQ
Izanami
15
1 / 1 / 1
8,526
502
7,432
10,480
3,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
11 / 4 / 6
10,614
624
19,841
12,369
6,177
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
DreDaKing66
Ah Muzen Cab
16
0 / 1 / 0
9,624
566
4,314
7,193
3,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
13
2 / 1 / 11
8,678
510
10,933
15,549
15,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 1 / 10
9,351
550
5,999
12,628
6,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
Needyjhio
Persephone
16
4 / 0 / 10
10,376
610
15,040
6,598
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
6
Kills
21
22
Deaths
7
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
4
6
3.5
W
Ah Muzen Cab
DreDaKing66
Ah Muzen Cab
0
1
0
0
W
Ares
2
1
11
7.5
W
4
1
10
9
L
Chang'e
Kuinen
Chang'e
0
3
0
0
L
Merlin
Mc FlopPop
Merlin
0
7
1
0.07
W
Persephone
Needyjhio
Persephone
4
0
10
9
L
Achilles
3
6
1
0.58
L
Fenrir
2
5
2
0.6
L
Izanami
VibrantHQ
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,014
Damage
56,127
77,821
Taken
54,337
39,175
Mitigated
33,806
24,070
Healing
13,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
19,841
431
0
5,488
12,369
6,177
2,395
1,429
10,382
70,567
0
W
Ah Muzen Cab
DreDaKing66
Ah Muzen Cab
4,314
859
0
700
7,193
3,766
2,598
432
6,761
0
77,862
W
Ares
10,933
112
1,902
2,974
15,549
15,139
0
4,473
10,981
34,514
0
W
5,999
835
0
0
12,628
6,040
728
1,521
10,888
0
73,272
L
Chang'e
Kuinen
Chang'e
4,308
489
5,353
7,918
15,615
8,300
222
11,016
4,599
30,440
0
L
Merlin
Mc FlopPop
Merlin
6,418
346
0
2,614
14,496
5,242
260
9,845
4,623
52,578
0
W
Persephone
Needyjhio
Persephone
15,040
636
0
2,552
6,598
2,684
985
2,829
3,605
88,470
0
L
Achilles
7,382
1,260
0
1,459
18,862
14,778
0
13,396
5,246
0
28,990
L
Fenrir
5,474
897
0
3,612
18,368
7,119
0
8,639
9,729
0
59,816
L
Izanami
VibrantHQ
Izanami
7,432
5,500
0
3,114
10,480
3,736
871
2,734
7,746
0
83,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,325
Gold Earned
48,643
436
Minions Killed
523
0
Camps Cleared
0
1,528,313
Distance Traveled
1,736,974
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,614
624
108
6
0
296,083
2
W
Ah Muzen Cab
9,624
566
148
9
0
343,601
3
W
Ares
8,678
510
22
1
0
368,356
5
W
Da Ji
9,351
550
104
6
0
374,065
0
L
Chang'e
6,767
398
51
3
0
307,981
6
L
Merlin
7,296
429
94
6
0
289,918
0
W
Persephone
10,376
610
141
8
0
354,869
0
L
Achilles
7,742
455
33
2
0
331,399
0
L
Fenrir
7,994
470
83
5
0
296,200
0
L
Izanami
8,526
502
175
10
0
302,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role