Player Matchup

Ymir
Ymir
Bronze III
EsaAj5
Ymir
Bronze III
Level 50
God Stats
0W - 1L
1,530 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Fenrir
Fenrir
Bronze III
ShotcallerRA2
Fenrir
Bronze III
Level 39
God Stats
0W - 1L
1,358 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Neith
Neith
Bronze III
Undead kad
Neith
Bronze III
Level 100
God Stats
0W - 1L
1,993 SR
Queue Stats
0W - 3L
1,478 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,627 SR
1,426 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,475 SR
1,344 MMR
Sobek
Sobek
Silver IV
 
Sobek
Silver IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Silver V
LordZipp88
Hachiman
Silver V
Level 89
God Stats
1W - 0L
1,647 SR
Queue Stats
3W - 13L
1,166 MMR
Party 1
Izanami
Izanami
Bronze V
wasbin-_-ich
Izanami
Bronze V
Level 87
God Stats
1W - 0L
1,278 SR
Queue Stats
1W - 5L
1,365 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EsaAj5
Ymir
11
0 / 5 / 1
8,573
659
3,246
13,224
15,933
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 4 / 0
9,702
746
8,624
16,177
14,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
12
0 / 5 / 1
8,547
657
9,946
10,958
4,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AphroditeRavanaChang'eBakasuraPoseidon

VS

Bans
KuzenboAnubisTerraAgniAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
3 / 0 / 11
10,586
814
7,554
10,152
11,933
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
LordZipp88
Hachiman
15
6 / 2 / 8
11,838
911
16,157
9,912
3,950
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
wasbin-_-ich
Izanami
14
5 / 1 / 8
11,092
853
9,197
8,468
3,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
14
14
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
11
8.5
L
Ymir
EsaAj5
Ymir
0
5
1
0.1
W
Hachiman
LordZipp88
Hachiman
6
2
8
5
L
3
4
0
0.75
L
Neith
0
5
1
0.1
W
Izanami
wasbin-_-ich
Izanami
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,816
Damage
32,908
40,359
Taken
28,532
35,456
Mitigated
19,304
3,363
Healing
6,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,554
290
0
2,680
10,152
11,933
0
1,999
8,153
16,606
0
L
Ymir
EsaAj5
Ymir
3,246
395
0
210
13,224
15,933
0
2,445
10,779
18,573
0
W
Hachiman
LordZipp88
Hachiman
16,157
8,585
0
2,349
9,912
3,950
1,011
898
9,014
26
64,568
L
8,624
1,333
0
867
16,177
14,686
0
3,473
12,704
0
21,993
L
Neith
9,946
2,587
0
2,286
10,958
4,837
0
2,092
8,866
0
40,313
W
Izanami
wasbin-_-ich
Izanami
9,197
4,780
0
1,029
8,468
3,421
1,675
971
7,497
25
59,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,822
Gold Earned
33,516
88
Minions Killed
161
0
Camps Cleared
0
690,464
Distance Traveled
745,233
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,586
814
13
1
0
274,174
0
L
Ymir
8,573
659
24
2
0
225,663
0
W
Hachiman
11,838
911
74
6
0
240,322
4
L
Fenrir
9,702
746
16
1
0
249,344
0
L
Neith
8,547
657
48
4
0
215,457
1
W
Izanami
11,092
853
74
6
0
230,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role