Player Matchup

Cthulhu
Cthulhu
BADA55boggins43
Cthulhu
Level 89
God Stats
9W - 7L
1,550 SR
Queue Stats
140W - 140L
1,401 Elo+
Party 1
Freya
Freya
HandsomeSage
Freya
Level 127
God Stats
11W - 11L
1,513 SR
Queue Stats
83W - 75L
1,465 Elo+
Solo
Thor
Thor
Slayer21bravo
Thor
Level 95
God Stats
4W - 3L
1,387 SR
Queue Stats
277W - 255L
1,451 Elo+
Party 1
Awilix
Awilix
TheMightyDucks
Awilix
Level 81
God Stats
5W - 0L
1,500 SR
Queue Stats
25W - 14L
1,245 Elo+
Solo
Zeus
Zeus
Warhawk21joe
Zeus
Level 118
God Stats
6W - 6L
1,488 SR
Queue Stats
273W - 245L
1,449 Elo+
Party 1
Team Averages
Level 102
1,488 SR
1,402 Elo+

VS

Team Averages
Level 87
1,434 SR
1,460 Elo+
Hera
Hera
DarkPigVR
Hera
Level 109
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 5L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
Elsseto
Cu Chulainn
Level 145
God Stats
5W - 10L
1,444 SR
Queue Stats
54W - 55L
1,507 Elo+
Solo
Rama
Rama
KrAtoZ998209
Rama
Level 66
God Stats
5W - 9L
1,290 SR
Queue Stats
821W - 782L
1,452 Elo+
Solo
Sylvanus
Sylvanus
MarcoFerrel
Sylvanus
Level 68
God Stats
26W - 9L
1,797 SR
Queue Stats
214W - 197L
1,581 Elo+
Solo
Surtr
Surtr
XxDarkosxX
Surtr
Level 46
God Stats
0W - 2L
1,353 SR
Queue Stats
77W - 87L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,454
545
2,821
7,640
4,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 3
5,003
500
3,353
5,424
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 3
5,596
560
3,423
8,521
3,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 0 / 3
6,064
606
6,265
7,543
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 0 / 1
6,242
624
5,740
4,029
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
0 / 2 / 0
5,659
566
1,085
6,951
2,356
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Elsseto
Cu Chulainn
11
1 / 3 / 0
6,201
620
4,938
9,812
6,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 0 / 1
4,895
490
5,239
4,422
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
MarcoFerrel
Sylvanus
8
1 / 3 / 1
5,196
520
3,191
8,541
5,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
7
0 / 2 / 0
4,668
467
536
8,462
3,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
10
Kills
3
3
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Hera
0
2
0
0
L
Cu Chulainn
Elsseto
Cu Chulainn
1
3
0
0.33
W
0
1
3
1.5
L
1
0
1
1.5
L
Sylvanus
MarcoFerrel
Sylvanus
1
3
1
0.5
W
1
1
3
2.5
W
4
0
3
5.5
W
3
0
1
3.5
L
Surtr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,602
Damage
14,989
33,157
Taken
38,188
13,272
Mitigated
19,969
6,311
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,821
147
26
1,337
7,640
4,421
0
1,705
5,935
15,887
0
L
Hera
1,085
254
0
2,556
6,951
2,356
0
3,424
3,527
41,451
0
L
Cu Chulainn
Elsseto
Cu Chulainn
4,938
950
0
2,157
9,812
6,699
87
1,498
8,036
0
50,346
W
3,353
977
0
1,447
5,424
1,910
282
1,336
4,088
28,406
0
L
5,239
3,899
0
1,438
4,422
1,471
246
2,509
1,791
0
28,410
L
Sylvanus
MarcoFerrel
Sylvanus
3,191
1,021
1,222
1,832
8,541
5,988
0
3,718
4,633
19,088
0
W
3,423
493
0
2,035
8,521
3,370
0
49
8,472
0
32,904
W
6,265
3,201
0
466
7,543
2,380
0
502
6,855
0
38,487
W
5,740
919
0
1,000
4,029
1,191
0
839
3,190
43,891
0
L
Surtr
536
234
0
2,573
8,462
3,455
0
761
7,701
539
29,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,359
Gold Earned
26,619
290
Minions Killed
266
0
Camps Cleared
0
1,097,208
Distance Traveled
901,884
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,454
545
27
3
0
223,965
0
L
Hera
5,659
566
79
8
0
200,829
0
L
Cu Chulainn
6,201
620
72
7
0
168,215
2
W
Freya
5,003
500
68
7
0
200,956
5
L
Rama
4,895
490
39
4
0
178,928
2
L
Sylvanus
5,196
520
30
3
0
173,130
2
W
Thor
5,596
560
59
6
0
204,215
0
W
Awilix
6,064
606
60
6
0
243,127
4
W
Zeus
6,242
624
76
8
0
224,945
2
L
Surtr
4,668
467
46
5
0
180,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role