Player Matchup

Ares
Ares
Gold V
H8ED_AirRock
Ares
Gold V
Level 148
God Stats
18W - 26L
1,507 SR
Queue Stats
185W - 194L
1,437 MMR
Party 1
Izanami
Izanami
Bronze III
HATTY_HAT
Izanami
Bronze III
Level 65
God Stats
2W - 6L
1,517 SR
Queue Stats
2W - 8L
1,500 MMR
Party 1
Scylla
Scylla
Gold III
L1ghtzanX
Scylla
Gold III
Level 144
God Stats
2W - 1L
1,656 SR
Queue Stats
37W - 39L
1,484 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Tizzlpit3
Sun Wukong
Bronze III
Level 80
God Stats
5W - 8L
1,313 SR
Queue Stats
113W - 117L
1,453 MMR
Solo
Cliodhna
Cliodhna
Gold V
nagufi
Cliodhna
Gold V
Level 152
God Stats
10W - 7L
1,331 SR
Queue Stats
600W - 618L
1,462 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,465 SR
1,467 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 144
1,566 SR
1,467 MMR
Geb
Geb
Silver III
AntonDjinn
Geb
Silver III
Level 154
God Stats
2W - 5L
1,505 SR
Queue Stats
15W - 17L
1,456 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
Jack-D-Atlas
Morgan Le Fay
Bronze III
Level 124
God Stats
2W - 4L
1,486 SR
Queue Stats
11W - 15L
1,445 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
TOXICxKuma
Ao Kuang
Bronze III
Level 126
God Stats
1W - 2L
1,729 SR
Queue Stats
43W - 72L
1,465 MMR
Solo
Hachiman
Hachiman
Gold II
TiersDontFall
Hachiman
Gold II
Level 157
God Stats
29W - 30L
1,609 SR
Queue Stats
405W - 400L
1,485 MMR
Party 2
Chaac
Chaac
Gold V
undeadking1260
Chaac
Gold V
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 89L
1,485 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
8,503
425
8,576
23,272
23,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
HATTY_HAT
Izanami
13
0 / 4 / 0
8,780
439
3,408
10,599
3,588
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
L1ghtzanX
Scylla
17
1 / 3 / 0
10,082
504
8,548
9,272
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Tizzlpit3
Sun Wukong
16
1 / 1 / 1
10,404
520
6,927
21,963
28,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
nagufi
Cliodhna
17
2 / 5 / 1
10,007
500
11,578
21,821
10,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
MartichorasSusanoJormungandrAthena

VS

Bans
Ix ChelKaliJanusKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 11
10,112
506
6,105
20,192
22,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Jack-D-Atlas
Morgan Le Fay
16
4 / 0 / 4
10,668
533
12,928
9,904
4,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
TOXICxKuma
Ao Kuang
17
6 / 2 / 4
10,945
547
11,699
16,515
7,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
TiersDontFall
Hachiman
18
5 / 0 / 6
11,616
581
19,348
11,060
5,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 0 / 3
12,151
608
14,622
18,680
22,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
18
18
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
L
0
5
3
0.3
L
Izanami
HATTY_HAT
Izanami
0
4
0
0
W
Morgan Le Fay
Jack-D-Atlas
Morgan Le Fay
4
0
4
6
L
Scylla
L1ghtzanX
Scylla
1
3
0
0.33
W
Ao Kuang
TOXICxKuma
Ao Kuang
6
2
4
4
W
Hachiman
TiersDontFall
Hachiman
5
0
6
8
L
Sun Wukong
Tizzlpit3
Sun Wukong
1
1
1
1.5
L
Cliodhna
nagufi
Cliodhna
2
5
1
0.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,037
Damage
64,702
86,927
Taken
76,351
70,163
Mitigated
63,187
19,638
Healing
27,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,105
1,232
0
2,431
20,192
22,896
107
7,111
13,017
31,545
0
L
8,576
69
0
5,297
23,272
23,545
0
11,152
11,584
21,422
0
L
Izanami
HATTY_HAT
Izanami
3,408
2,313
0
1,449
10,599
3,588
1,503
2,372
8,181
0
58,918
W
Morgan Le Fay
Jack-D-Atlas
Morgan Le Fay
12,928
897
320
3,609
9,904
4,982
595
3,649
6,255
87,996
0
L
Scylla
L1ghtzanX
Scylla
8,548
376
0
1,000
9,272
4,215
560
4,746
4,372
100,952
0
W
Ao Kuang
TOXICxKuma
Ao Kuang
11,699
2,748
0
5,977
16,515
7,712
0
3,897
12,618
71,278
0
W
Hachiman
TiersDontFall
Hachiman
19,348
11,660
0
7,124
11,060
5,128
2,419
2,268
8,792
0
122,080
L
Sun Wukong
Tizzlpit3
Sun Wukong
6,927
848
0
4,067
21,963
28,246
0
3,729
18,184
0
87,344
L
Cliodhna
nagufi
Cliodhna
11,578
1,596
0
7,825
21,821
10,569
0
8,263
13,442
0
104,928
W
14,622
2,297
0
8,272
18,680
22,469
165
3,653
15,027
0
112,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,776
Gold Earned
55,492
630
Minions Killed
622
0
Camps Cleared
0
1,971,341
Distance Traveled
2,022,437
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,112
506
26
1
0
415,556
2
L
Ares
8,503
425
21
1
0
376,751
4
L
Izanami
8,780
439
118
6
0
365,827
9
W
Morgan Le Fay
10,668
533
141
7
0
421,916
3
L
Scylla
10,082
504
180
9
0
382,148
6
W
Ao Kuang
10,945
547
97
5
0
433,215
0
W
Hachiman
11,616
581
160
8
0
354,046
4
L
Sun Wukong
10,404
520
162
8
0
394,200
3
L
Cliodhna
10,007
500
149
7
0
452,415
4
W
Chaac
12,151
608
198
10
0
397,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role