Player Matchup

Anubis
Anubis
 
Anubis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DislocatedSponge
Janus
Level 68
God Stats
13W - 19L
1,334 SR
Queue Stats
204W - 183L
1,460 Elo+
Party 2
Sylvanus
Sylvanus
Thanatos OOO
Sylvanus
Level 113
God Stats
4W - 1L
1,399 SR
Queue Stats
113W - 122L
1,439 Elo+
Solo
Ao Kuang
Ao Kuang
chimprambo
Ao Kuang
Level 97
God Stats
2W - 3L
1,716 SR
Queue Stats
63W - 67L
1,419 Elo+
Party 2
Hachiman
Hachiman
cubanito-mode103
Hachiman
Level 159
God Stats
12W - 6L
1,635 SR
Queue Stats
351W - 347L
1,517 Elo+
Solo
Team Averages
Level 97
1,517 SR
1,467 Elo+

VS

Team Averages
Level 82
1,538 SR
1,470 Elo+
Bakasura
Bakasura
LSDionysus
Bakasura
Level 159
God Stats
4W - 10L
1,537 SR
Queue Stats
291W - 301L
1,496 Elo+
Solo
Mulan
Mulan
Sinamatix
Mulan
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,310 Elo+
Solo
Izanami
Izanami
ViperousCamp709
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,568 Elo+
Party 1
Ix Chel
Ix Chel
clarifyss
Ix Chel
Level 58
God Stats
4W - 3L
1,604 SR
Queue Stats
164W - 172L
1,487 Elo+
Solo
Ganesha
Ganesha
doom shroomy
Ganesha
Level 86
God Stats
10W - 7L
1,547 SR
Queue Stats
177W - 175L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 3 / 1
7,087
709
7,087
6,935
2,625
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 1 / 2
6,301
630
4,105
4,607
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Thanatos OOO
Sylvanus
10
2 / 2 / 3
6,304
630
2,578
7,382
4,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
chimprambo
Ao Kuang
11
4 / 1 / 1
6,350
635
3,999
8,481
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 1 / 2
5,738
574
4,127
6,992
2,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LSDionysus
Bakasura
11
4 / 2 / 1
6,652
665
8,101
9,280
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
Sinamatix
Mulan
8
2 / 3 / 0
4,958
496
3,185
8,270
3,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 0
4,670
467
920
5,234
1,735
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
clarifyss
Ix Chel
10
2 / 4 / 0
5,716
572
3,521
6,055
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
doom shroomy
Ganesha
7
0 / 1 / 2
4,759
476
675
5,065
2,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
8
8
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
3
1
1.17
W
3
1
2
4
L
Bakasura
LSDionysus
Bakasura
4
2
1
2.25
L
Mulan
Sinamatix
Mulan
2
3
0
0.67
W
Sylvanus
Thanatos OOO
Sylvanus
2
2
3
1.75
L
0
3
0
0
W
Ao Kuang
chimprambo
Ao Kuang
4
1
1
4.5
L
Ix Chel
clarifyss
Ix Chel
2
4
0
0.5
W
1
1
2
2
L
Ganesha
doom shroomy
Ganesha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,896
Damage
16,402
34,397
Taken
33,904
12,996
Mitigated
12,976
12,593
Healing
6,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,087
320
0
3,302
6,935
2,625
801
0
6,170
48,973
0
W
4,105
500
0
672
4,607
1,347
169
1,253
2,994
36,833
0
L
Bakasura
LSDionysus
Bakasura
8,101
5,048
0
3,011
9,280
3,335
931
4,376
4,766
0
40,607
L
Mulan
Sinamatix
Mulan
3,185
294
0
1,361
8,270
3,677
236
6,126
2,144
0
15,724
W
Sylvanus
Thanatos OOO
Sylvanus
2,578
884
860
2,297
7,382
4,044
435
1,591
5,231
18,045
0
L
920
682
0
196
5,234
1,735
0
1,443
3,791
0
20,648
W
Ao Kuang
chimprambo
Ao Kuang
3,999
1,822
0
3,109
8,481
2,912
0
899
7,131
35,360
0
L
Ix Chel
clarifyss
Ix Chel
3,521
586
0
476
6,055
2,111
0
4,340
1,545
29,766
0
W
4,127
2,266
0
2,353
6,992
2,068
1,151
516
6,241
0
38,018
L
Ganesha
doom shroomy
Ganesha
675
58
609
521
5,065
2,118
0
1,260
3,805
8,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,780
Gold Earned
26,755
296
Minions Killed
227
0
Camps Cleared
0
969,648
Distance Traveled
863,183
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,087
709
83
8
0
171,844
1
W
Janus
6,301
630
74
7
0
202,333
0
L
Bakasura
6,652
665
94
9
0
201,338
0
L
Mulan
4,958
496
17
2
0
191,050
0
W
Sylvanus
6,304
630
37
4
0
191,986
0
L
Izanami
4,670
467
40
4
0
156,334
0
W
Ao Kuang
6,350
635
57
6
0
221,913
1
L
Ix Chel
5,716
572
61
6
0
192,864
0
W
Hachiman
5,738
574
45
5
0
181,572
0
L
Ganesha
4,759
476
15
2
0
121,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role