Player Matchup

Ymir
Ymir
Cazim97
Ymir
Level 11
God Stats
1W - 2L
1,306 SR
Queue Stats
4W - 5L
1,447 Elo+
Solo
Nu Wa
Nu Wa
Felixter
Nu Wa
Level 30
God Stats
22W - 28L
1,431 SR
Queue Stats
36W - 42L
1,384 Elo+
Solo
Xbalanque
Xbalanque
MisterYukio
Xbalanque
Level 59
God Stats
25W - 10L
1,542 SR
Queue Stats
84W - 74L
1,455 Elo+
Party 2
Gilgamesh
Gilgamesh
NZ75NeverSlacks
Gilgamesh
Level 44
God Stats
6W - 4L
1,499 SR
Queue Stats
132W - 118L
1,433 Elo+
Party 2
Agni
Agni
TyrorTroII
Agni
Level 21
God Stats
5W - 1L
1,892 SR
Queue Stats
30W - 29L
1,529 Elo+
Solo
Team Averages
Level 33
1,534 SR
1,449 Elo+

VS

Team Averages
Level 87
1,445 SR
1,483 Elo+
Agni
Agni
Joppie444
Agni
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Hercules
Hercules
SlaJoker
Hercules
Level 155
God Stats
2W - 0L
1,531 SR
Queue Stats
37W - 35L
1,508 Elo+
Party 1
Thanatos
Thanatos
Unova15
Thanatos
Level 89
God Stats
1W - 3L
1,256 SR
Queue Stats
21W - 19L
1,494 Elo+
Party 1
Achilles
Achilles
VulpezCinerea
Achilles
Level 44
God Stats
25W - 26L
1,499 SR
Queue Stats
30W - 38L
1,431 Elo+
Party 1
Sol
Sol
justfunn
Sol
Level 139
God Stats
2W - 1L
1,438 SR
Queue Stats
33W - 37L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cazim97
Ymir
14
2 / 3 / 3
7,982
798
2,301
12,817
10,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Felixter
Nu Wa
14
2 / 11 / 2
7,533
753
12,302
15,431
6,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
MisterYukio
Xbalanque
13
2 / 2 / 0
7,189
719
5,003
7,894
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
NZ75NeverSlacks
Gilgamesh
14
1 / 5 / 2
7,389
739
5,279
12,187
11,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 1 / 3
8,288
829
12,075
5,224
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
0 / 2 / 5
7,298
730
4,845
6,423
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
SlaJoker
Hercules
17
10 / 0 / 7
9,428
943
13,619
10,680
10,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Unova15
Thanatos
14
4 / 3 / 2
7,746
775
7,975
9,762
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
VulpezCinerea
Achilles
14
3 / 1 / 11
7,854
785
5,677
11,016
12,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 2 / 9
9,305
931
12,375
10,670
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
8
Kills
22
22
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ymir
Cazim97
Ymir
2
3
3
1.17
L
Nu Wa
Felixter
Nu Wa
2
11
2
0.27
W
Agni
0
2
5
1.25
L
Xbalanque
MisterYukio
Xbalanque
2
2
0
1
L
Gilgamesh
NZ75NeverSlacks
Gilgamesh
1
5
2
0.4
W
Hercules
SlaJoker
Hercules
10
0
7
13.5
L
1
1
3
2.5
W
Thanatos
Unova15
Thanatos
4
3
2
1.67
W
Achilles
VulpezCinerea
Achilles
3
1
11
8.5
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,960
Damage
44,491
53,553
Taken
48,551
33,170
Mitigated
32,932
3,664
Healing
17,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Cazim97
Ymir
2,301
564
0
666
12,817
10,314
0
3,774
8,748
11,238
0
L
Nu Wa
Felixter
Nu Wa
12,302
2,945
0
439
15,431
6,200
21
4,349
10,909
23,039
0
W
Agni
4,845
300
0
750
6,423
2,278
0
4,211
2,042
19,061
0
L
Xbalanque
MisterYukio
Xbalanque
5,003
2,508
0
1,371
7,894
2,918
19
2,075
5,789
0
19,555
L
Gilgamesh
NZ75NeverSlacks
Gilgamesh
5,279
1,050
0
851
12,187
11,404
0
5,351
6,577
0
16,746
W
Hercules
SlaJoker
Hercules
13,619
3,509
0
4,569
10,680
10,098
0
5,434
4,749
0
27,035
L
12,075
1,295
0
337
5,224
2,334
47
1,080
4,118
40,861
0
W
Thanatos
Unova15
Thanatos
7,975
487
0
4,460
9,762
3,990
0
4,332
5,201
0
22,591
W
Achilles
VulpezCinerea
Achilles
5,677
872
0
3,341
11,016
12,659
0
5,873
4,937
0
13,507
W
12,375
4,194
0
4,483
10,670
3,907
2,960
6,128
4,066
51,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,381
Gold Earned
41,631
193
Minions Killed
225
0
Camps Cleared
0
965,065
Distance Traveled
1,112,237
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,982
798
30
3
0
218,292
4
L
Nu Wa
7,533
753
28
3
0
163,565
0
W
Agni
7,298
730
33
3
0
190,421
0
L
Xbalanque
7,189
719
30
3
0
171,795
0
L
Gilgamesh
7,389
739
26
3
0
200,039
0
W
Hercules
9,428
943
42
4
0
227,509
0
L
Agni
8,288
829
79
8
0
211,374
0
W
Thanatos
7,746
775
27
3
0
246,628
3
W
Achilles
7,854
785
19
2
0
258,310
4
W
Sol
9,305
931
104
10
0
189,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role