Player Matchup

Achilles
Achilles
GalaticMango
Achilles
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,227 Elo+
Solo
Baron Samedi
Baron Samedi
JBFisher22
Baron Samedi
Level 38
God Stats
2W - 2L
1,815 SR
Queue Stats
44W - 53L
1,411 Elo+
Solo
Cupid
Cupid
Jrob502
Cupid
Level 83
God Stats
11W - 8L
1,475 SR
Queue Stats
129W - 169L
1,406 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Karma309508
Tsukuyomi
Level 82
God Stats
16W - 18L
1,614 SR
Queue Stats
237W - 280L
1,405 Elo+
Party 1
Hades
Hades
leadedshadowz14
Hades
Level 123
God Stats
11W - 10L
1,238 SR
Queue Stats
366W - 419L
1,455 Elo+
Party 1
Team Averages
Level 72
1,528 SR
1,381 Elo+

VS

Team Averages
Level 122
1,544 SR
1,388 Elo+
Rama
Rama
HIQLTY
Rama
Level 105
God Stats
5W - 3L
1,359 SR
Queue Stats
26W - 26L
1,327 Elo+
Solo
Geb
Geb
N0Svemer_
Geb
Level 96
God Stats
39W - 39L
1,505 SR
Queue Stats
397W - 363L
1,431 Elo+
Solo
Poseidon
Poseidon
SGTKumoKage
Poseidon
Level 155
God Stats
3W - 0L
1,696 SR
Queue Stats
25W - 21L
1,273 Elo+
Solo
Thanatos
Thanatos
SalouroS
Thanatos
Level 130
God Stats
16W - 12L
1,679 SR
Queue Stats
145W - 148L
1,511 Elo+
Solo
Horus
Horus
SoliderOne2002
Horus
Level 122
God Stats
7W - 4L
1,480 SR
Queue Stats
774W - 743L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GalaticMango
Achilles
14
0 / 1 / 0
7,461
439
4,435
13,119
12,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Baron Samedi
JBFisher22
Baron Samedi
13
0 / 6 / 0
7,641
449
1,566
12,051
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Jrob502
Cupid
12
3 / 4 / 3
7,547
444
9,006
12,353
3,717
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Karma309508
Tsukuyomi
14
6 / 4 / 0
8,807
518
9,502
15,397
5,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 6 / 7
6,895
406
9,971
17,045
9,088
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
HIQLTY
Rama
15
2 / 3 / 7
9,415
554
11,401
13,241
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 0 / 3
9,700
571
8,510
11,297
9,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
SGTKumoKage
Poseidon
16
2 / 0 / 4
9,560
562
7,655
3,207
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
SalouroS
Thanatos
17
13 / 2 / 2
10,736
632
12,279
18,121
8,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 4 / 8
8,864
521
8,486
17,439
15,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
9
Kills
21
21
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
GalaticMango
Achilles
0
1
0
0
W
Rama
HIQLTY
Rama
2
3
7
1.83
L
Baron Samedi
JBFisher22
Baron Samedi
0
6
0
0
L
Cupid
Jrob502
Cupid
3
4
3
1.13
L
Tsukuyomi
Karma309508
Tsukuyomi
6
4
0
1.5
W
0
0
3
1.5
W
Poseidon
SGTKumoKage
Poseidon
2
0
4
4
W
Thanatos
SalouroS
Thanatos
13
2
2
7
W
4
4
8
2
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,480
Damage
48,331
69,965
Taken
63,305
34,996
Mitigated
40,989
16,815
Healing
31,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
GalaticMango
Achilles
4,435
1,825
0
3,013
13,119
12,658
0
6,591
5,829
0
48,275
W
Rama
HIQLTY
Rama
11,401
8,527
0
6,492
13,241
5,755
598
3,321
9,892
0
76,300
L
Baron Samedi
JBFisher22
Baron Samedi
1,566
255
43
2,463
12,051
4,367
0
3,578
8,439
54,725
0
L
Cupid
Jrob502
Cupid
9,006
5,070
155
3,587
12,353
3,717
295
753
11,544
0
40,883
L
Tsukuyomi
Karma309508
Tsukuyomi
9,502
3,458
0
2,803
15,397
5,166
0
3,200
11,925
0
48,825
W
8,510
1,453
0
2,206
11,297
9,992
0
220
11,077
66,838
348
W
Poseidon
SGTKumoKage
Poseidon
7,655
257
303
330
3,207
1,097
762
410
2,797
74,070
0
W
Thanatos
SalouroS
Thanatos
12,279
1,813
0
14,818
18,121
8,695
14
2,367
15,626
0
93,160
W
8,486
3,910
600
6,731
17,439
15,450
165
5,151
12,200
0
28,243
L
9,971
2,242
295
4,456
17,045
9,088
80
1,053
15,780
44,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,351
Gold Earned
48,275
349
Minions Killed
506
0
Camps Cleared
0
1,506,081
Distance Traveled
1,669,212
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,461
439
74
4
0
293,275
1
W
Rama
9,415
554
106
6
0
279,470
7
L
Baron Samedi
7,641
449
94
6
0
264,415
0
L
Cupid
7,547
444
67
4
0
295,954
4
L
Tsukuyomi
8,807
518
59
3
0
353,919
0
W
Geb
9,700
571
132
8
0
338,335
0
W
Poseidon
9,560
562
119
7
0
340,420
0
W
Thanatos
10,736
632
122
7
0
387,227
2
W
Horus
8,864
521
27
2
0
323,760
2
L
Hades
6,895
406
55
3
0
298,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role