Player Matchup

Bacchus
Bacchus
Anønymity
Bacchus
Level 126
God Stats
3W - 1L
1,833 SR
Queue Stats
35W - 20L
1,676 Elo+
Party 1
Hachiman
Hachiman
BananaCopp
Hachiman
Level 171
God Stats
2W - 0L
1,845 SR
Queue Stats
156W - 143L
1,585 Elo+
Party 1
Chronos
Chronos
Selvain3311
Chronos
Level 155
God Stats
4W - 4L
1,830 SR
Queue Stats
437W - 450L
1,546 Elo+
Solo
Horus
Horus
Vesperius
Horus
Level 137
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 41L
1,614 Elo+
Solo
Bastet
Bastet
Winter_Blood
Bastet
Level 157
God Stats
2W - 1L
1,584 SR
Queue Stats
88W - 81L
1,497 Elo+
Party 1
Team Averages
Level 149
1,718 SR
1,583 Elo+

VS

Team Averages
Level 158
1,466 SR
1,547 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Isverar120
Terra
Level 175
God Stats
0W - 3L
1,208 SR
Queue Stats
217W - 196L
1,601 Elo+
Party 2
Hercules
Hercules
JediMindJMT420
Hercules
Level 158
God Stats
5W - 8L
1,420 SR
Queue Stats
672W - 658L
1,518 Elo+
Solo
Nemesis
Nemesis
Slim_ShadyLP2
Nemesis
Level 159
God Stats
4W - 4L
1,838 SR
Queue Stats
576W - 576L
1,541 Elo+
Party 2
Thor
Thor
TGCWolf
Thor
Level 149
God Stats
14W - 8L
1,365 SR
Queue Stats
664W - 695L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anønymity
Bacchus
15
2 / 4 / 15
9,565
870
12,461
21,535
31,838
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
BananaCopp
Hachiman
15
6 / 5 / 8
9,795
890
16,584
11,387
5,476
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Selvain3311
Chronos
16
6 / 3 / 8
9,617
874
12,031
14,722
7,370
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Vesperius
Horus
18
7 / 2 / 16
10,266
933
20,071
20,341
25,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
17
3 / 2 / 17
9,581
871
11,420
12,115
6,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
3 / 5 / 9
8,161
742
12,945
18,649
20,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
17
4 / 4 / 8
9,394
854
10,060
17,050
17,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
14
3 / 7 / 6
8,474
770
8,747
16,572
19,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
17
3 / 1 / 8
8,301
755
8,704
11,073
11,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thor
TGCWolf
Thor
14
3 / 7 / 10
8,161
742
13,307
14,088
7,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
57
24
Kills
16
16
Deaths
24
64
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
5
9
1.5
W
Bacchus
Anønymity
Bacchus
2
4
15
2.38
W
Hachiman
BananaCopp
Hachiman
6
5
8
2
L
Terra
4
4
8
2
L
Hercules
3
7
6
0.86
W
Chronos
Selvain3311
Chronos
6
3
8
3.33
L
Nemesis
3
1
8
7
L
Thor
TGCWolf
Thor
3
7
10
1.14
W
Horus
Vesperius
Horus
7
2
16
7.5
W
Bastet
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,567
Damage
53,763
80,100
Taken
77,432
76,446
Mitigated
75,391
30,532
Healing
20,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
12,945
4,261
893
6,478
18,649
20,218
0
6,542
11,590
0
24,323
W
Bacchus
Anønymity
Bacchus
12,461
1,794
3,554
4,815
21,535
31,838
276
2,265
18,374
20,383
819
W
Hachiman
BananaCopp
Hachiman
16,584
8,996
0
526
11,387
5,476
3,281
1,459
9,457
0
32,512
L
Terra
10,060
604
3,222
3,837
17,050
17,226
0
5,352
10,590
14,306
0
L
Hercules
8,747
2,663
96
2,629
16,572
19,106
0
6,348
9,520
0
13,515
W
Chronos
Selvain3311
Chronos
12,031
3,900
645
2,466
14,722
7,370
2,344
1,994
12,263
25,446
0
L
Nemesis
8,704
1,781
298
2,785
11,073
11,525
0
4,441
6,259
0
16,313
L
Thor
TGCWolf
Thor
13,307
1,631
409
307
14,088
7,316
0
5,287
8,113
0
24,669
W
Horus
Vesperius
Horus
20,071
4,519
5,896
8,291
20,341
25,531
278
3,243
16,248
7,071
18,530
W
Bastet
11,420
2,017
1,715
2,624
12,115
6,231
338
1,135
10,525
0
19,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,824
Gold Earned
42,491
132
Minions Killed
94
0
Camps Cleared
0
1,150,329
Distance Traveled
1,061,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,161
742
21
2
0
221,893
0
W
Bacchus
9,565
870
12
1
0
222,407
0
W
Hachiman
9,795
890
39
4
0
185,592
0
L
Terra
9,394
854
13
1
0
251,650
0
L
Hercules
8,474
770
12
1
0
179,491
0
W
Chronos
9,617
874
38
3
0
210,718
0
L
Nemesis
8,301
755
23
2
0
239,986
0
L
Thor
8,161
742
25
2
0
168,281
0
W
Horus
10,266
933
14
1
0
250,457
0
W
Bastet
9,581
871
29
3
0
281,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role