Player Matchup

Odin
Odin
Darkzerox117
Odin
Level 31
God Stats
13W - 20L
1,434 SR
Queue Stats
37W - 64L
1,392 Elo+
Party 1
Anubis
Anubis
Liv2Drink
Anubis
Level 18
God Stats
4W - 4L
1,796 SR
Queue Stats
8W - 26L
1,391 Elo+
Party 1
Maui
Maui
VonsWrld_999
Maui
Level 30
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 4
Danzaburou
Danzaburou
YieldingLawyer9
Danzaburou
Level 40
God Stats
5W - 5L
1,387 SR
Queue Stats
10W - 7L
1,438 Elo+
Solo
Set
Set
terrynce
Set
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 46
1,475 SR
1,392 Elo+

VS

Team Averages
Level 91
1,473 SR
1,454 Elo+
King Arthur
King Arthur
Bcrich07
King Arthur
Level 123
God Stats
4W - 3L
1,565 SR
Queue Stats
436W - 454L
1,443 Elo+
Party 2
Thanatos
Thanatos
IICorrilloPRII
Thanatos
Level 45
God Stats
5W - 11L
1,339 SR
Queue Stats
110W - 130L
1,441 Elo+
Party 2
Nemesis
Nemesis
Lazark14
Nemesis
Level 135
God Stats
3W - 3L
1,524 SR
Queue Stats
327W - 348L
1,465 Elo+
Party 2
Scylla
Scylla
Pluto on go
Scylla
Level 43
God Stats
14W - 6L
1,313 SR
Queue Stats
140W - 123L
1,456 Elo+
Party 3
Yu Huang
Yu Huang
URAMMG
Yu Huang
Level 108
God Stats
10W - 4L
1,621 SR
Queue Stats
115W - 108L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,311
1,052
1,815
5,381
3,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Liv2Drink
Anubis
11
0 / 4 / 0
6,371
1,062
2,957
5,631
1,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 0 / 0
6,301
1,050
551
2,250
1,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
YieldingLawyer9
Danzaburou
11
0 / 1 / 0
6,501
1,084
2,844
3,554
987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 0 / 0
5,742
957
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Team 1 Tickets

341

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bcrich07
King Arthur
11
0 / 0 / 2
5,930
988
756
3,125
1,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
12
2 / 0 / 2
6,950
1,158
1,723
2,401
1,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Lazark14
Nemesis
12
1 / 0 / 5
7,034
1,172
4,123
1,844
736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
12
1 / 0 / 3
6,636
1,106
1,778
1,384
500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
URAMMG
Yu Huang
12
2 / 0 / 3
7,217
1,203
6,776
2,162
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
6
6
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bcrich07
King Arthur
0
0
2
1
L
0
1
0
0
W
Thanatos
2
0
2
3
W
Nemesis
Lazark14
Nemesis
1
0
5
3.5
L
Anubis
Liv2Drink
Anubis
0
4
0
0
W
Scylla
1
0
3
2.5
W
Yu Huang
URAMMG
Yu Huang
2
0
3
3.5
L
0
0
0
0
L
Danzaburou
YieldingLawyer9
Danzaburou
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,167
Damage
15,156
16,816
Taken
10,916
8,334
Mitigated
4,571
1,624
Healing
2,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bcrich07
King Arthur
756
117
0
0
3,125
1,493
0
1,701
1,384
0
3,928
L
1,815
191
0
390
5,381
3,820
0
1,960
3,421
0
7,958
W
Thanatos
1,723
0
0
1,827
2,401
1,019
0
1,028
1,337
0
11,540
W
Nemesis
Lazark14
Nemesis
4,123
1,581
0
38
1,844
736
0
392
1,413
0
17,856
L
Anubis
Liv2Drink
Anubis
2,957
64
0
0
5,631
1,960
0
3,404
2,227
19,011
0
W
Scylla
1,778
61
0
0
1,384
500
0
137
1,158
13,070
0
W
Yu Huang
URAMMG
Yu Huang
6,776
178
0
250
2,162
823
0
327
1,708
17,823
0
L
551
364
0
341
2,250
1,567
0
805
1,445
5,151
0
L
Danzaburou
YieldingLawyer9
Danzaburou
2,844
632
0
893
3,554
987
0
2,447
1,107
0
19,089
L
0
0
0
0
0
0
0
0
0
0
394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
33,767
106
Minions Killed
116
3
Camps Cleared
6
481,015
Distance Traveled
558,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,930
988
4
1
0
77,271
0
L
Odin
6,311
1,052
10
2
0
129,887
0
W
Thanatos
6,950
1,158
17
3
2
130,688
0
W
Nemesis
7,034
1,172
46
8
3
137,379
0
L
Anubis
6,371
1,062
39
7
1
105,245
0
W
Scylla
6,636
1,106
16
3
0
96,250
0
W
Yu Huang
7,217
1,203
33
6
1
116,539
0
L
Maui
6,301
1,050
13
2
0
89,805
0
L
Danzaburou
6,501
1,084
43
7
1
111,080
0
L
Set
5,742
957
1
0
1
44,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role