Player Matchup

Sol
Sol
Alligator2648
Sol
Level 112
God Stats
9W - 7L
1,723 SR
Queue Stats
211W - 206L
1,506 Elo+
Solo
Surtr
Surtr
Fenixevilangel
Surtr
Level 138
God Stats
20W - 19L
1,572 SR
Queue Stats
288W - 278L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
temp-694892493
Tsukuyomi
Level 55
God Stats
11W - 19L
1,581 SR
Queue Stats
79W - 102L
1,410 Elo+
Party 1
Hou Yi
Hou Yi
temp-7007620
Hou Yi
Level 88
God Stats
3W - 6L
1,517 SR
Queue Stats
97W - 126L
1,429 Elo+
Party 1
Jormungandr
Jormungandr
x_Txbs
Jormungandr
Level 80
God Stats
2W - 1L
1,546 SR
Queue Stats
60W - 50L
1,482 Elo+
Party 1
Team Averages
Level 95
1,588 SR
1,460 Elo+

VS

Team Averages
Level 100
1,508 SR
1,392 Elo+
Awilix
Awilix
Frostedjstorm
Awilix
Level 159
God Stats
0W - 3L
1,283 SR
Queue Stats
276W - 257L
1,366 Elo+
Solo
Loki
Loki
LIBxHaas
Loki
Level 89
God Stats
16W - 17L
1,745 SR
Queue Stats
49W - 62L
1,460 Elo+
Solo
Guan Yu
Guan Yu
Mva90
Guan Yu
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,186 Elo+
Solo
Ishtar
Ishtar
angrrrrygamefish
Ishtar
Level 44
God Stats
6W - 12L
1,518 SR
Queue Stats
71W - 82L
1,482 Elo+
Solo
Poseidon
Poseidon
chrisibarra23
Poseidon
Level 156
God Stats
6W - 8L
1,495 SR
Queue Stats
453W - 449L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 2
8,882
634
10,141
8,908
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
3 / 2 / 2
7,998
571
8,520
12,501
12,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tsukuyomi
temp-694892493
Tsukuyomi
12
4 / 4 / 8
7,838
560
6,764
10,767
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
12
7 / 3 / 6
8,066
576
7,605
7,291
2,536
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
x_Txbs
Jormungandr
11
1 / 2 / 6
7,401
529
5,607
10,937
8,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
8,110
579
6,061
12,725
6,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
13
6 / 3 / 2
8,045
575
6,032
12,394
5,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Mva90
Guan Yu
10
0 / 7 / 4
6,271
448
1,920
11,497
8,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 4 / 5
6,720
480
5,017
8,060
3,056
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
chrisibarra23
Poseidon
11
1 / 6 / 1
6,965
498
6,736
8,686
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
23
Kills
12
12
Deaths
23
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
W
3
2
2
2
L
4
3
3
1.83
L
Loki
6
3
2
2.33
L
Guan Yu
Mva90
Guan Yu
0
7
4
0.29
L
1
4
5
0.88
L
Poseidon
chrisibarra23
Poseidon
1
6
1
0.25
W
Tsukuyomi
temp-694892493
Tsukuyomi
4
4
8
2
W
Hou Yi
7
3
6
3.33
W
Jormungandr
x_Txbs
Jormungandr
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,637
Damage
25,766
50,404
Taken
53,362
29,487
Mitigated
26,065
13,608
Healing
13,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,141
3,239
0
4,061
8,908
2,979
1,674
3,289
5,619
53,396
0
W
8,520
3,489
121
4,320
12,501
12,120
492
1,056
11,445
1,063
49,495
L
6,061
2,551
0
4,871
12,725
6,447
0
2,523
10,033
0
45,527
L
Loki
6,032
1,747
0
5,013
12,394
5,452
0
6,095
6,258
0
50,418
L
Guan Yu
Mva90
Guan Yu
1,920
55
338
1,002
11,497
8,001
44
1,598
9,631
0
15,133
L
5,017
2,308
0
1,852
8,060
3,056
0
1,283
6,777
0
39,177
L
Poseidon
chrisibarra23
Poseidon
6,736
1,420
101
777
8,686
3,109
0
4,701
3,985
47,165
0
W
Tsukuyomi
temp-694892493
Tsukuyomi
6,764
1,892
0
1,175
10,767
3,686
408
24
10,743
0
53,221
W
Hou Yi
7,605
4,109
0
1,221
7,291
2,536
624
650
6,585
0
33,440
W
Jormungandr
x_Txbs
Jormungandr
5,607
1,425
0
2,710
10,937
8,166
229
2,241
8,612
34,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,185
Gold Earned
36,111
316
Minions Killed
331
0
Camps Cleared
0
1,403,266
Distance Traveled
1,299,628
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,882
634
92
7
0
255,656
0
W
Surtr
7,998
571
62
4
0
248,324
0
L
Awilix
8,110
579
77
6
0
251,148
0
L
Loki
8,045
575
97
7
0
289,529
0
L
Guan Yu
6,271
448
21
2
0
256,696
0
L
Ishtar
6,720
480
62
4
0
257,875
0
L
Poseidon
6,965
498
74
5
0
244,380
0
W
Tsukuyomi
7,838
560
69
5
0
302,599
9
W
Hou Yi
8,066
576
45
3
0
261,929
0
W
Jormungandr
7,401
529
48
3
0
334,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role