Player Matchup

Lancelot
Lancelot
ChromeChris1
Lancelot
Level 117
God Stats
0W - 4L
1,246 SR
Queue Stats
395W - 387L
1,497 Elo+
Party 2
Ullr
Ullr
Moookie2
Ullr
Level 19
God Stats
9W - 18L
1,237 SR
Queue Stats
32W - 35L
1,318 Elo+
Party 3
Cthulhu
Cthulhu
OGDookey
Cthulhu
Level 107
God Stats
7W - 6L
1,530 SR
Queue Stats
357W - 362L
1,497 Elo+
Party 2
Erlang Shen
Erlang Shen
Superpiboy
Erlang Shen
Level 89
God Stats
12W - 6L
1,617 SR
Queue Stats
566W - 460L
1,391 Elo+
Party 3
He Bo
He Bo
tretoraytor
He Bo
Level 65
God Stats
0W - 2L
1,237 SR
Queue Stats
139W - 133L
1,467 Elo+
Party 2
Team Averages
Level 79
1,374 SR
1,434 Elo+

VS

Team Averages
Level 86
1,550 SR
1,429 Elo+
Jormungandr
Jormungandr
MidwayWharf2051
Jormungandr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 53L
1,447 Elo+
Party 1
Ares
Ares
RS C0bra
Ares
Level 95
God Stats
22W - 27L
1,410 SR
Queue Stats
417W - 482L
1,400 Elo+
Party 4
Hachiman
Hachiman
RS L1ON
Hachiman
Level 105
God Stats
4W - 0L
1,789 SR
Queue Stats
211W - 236L
1,439 Elo+
Party 4
Mercury
Mercury
YoImChong
Mercury
Level 107
God Stats
13W - 8L
1,551 SR
Queue Stats
355W - 431L
1,404 Elo+
Party 4
Anubis
Anubis
avigopaps
Anubis
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 28L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ChromeChris1
Lancelot
8
0 / 2 / 2
4,779
478
3,394
7,870
3,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ullr
8
0 / 4 / 0
4,677
468
2,492
7,395
2,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
OGDookey
Cthulhu
9
2 / 2 / 1
5,584
558
2,894
5,553
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
Superpiboy
Erlang Shen
9
0 / 3 / 2
5,596
560
5,821
12,931
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 3 / 1
5,979
598
5,421
9,259
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MidwayWharf2051
Jormungandr
12
2 / 1 / 2
7,066
707
8,348
8,747
6,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
8
1 / 0 / 1
5,660
566
2,686
5,513
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
RS L1ON
Hachiman
10
0 / 0 / 3
5,743
574
5,112
4,677
1,773
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
YoImChong
Mercury
12
6 / 1 / 2
7,100
710
4,227
9,235
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
avigopaps
Anubis
11
5 / 2 / 0
7,156
716
8,524
6,906
3,382
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
14
14
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ChromeChris1
Lancelot
0
2
2
0.5
W
Jormungandr
MidwayWharf2051
Jormungandr
2
1
2
3
L
Ullr
0
4
0
0
L
Cthulhu
OGDookey
Cthulhu
2
2
1
1.25
W
Ares
1
0
1
1.5
W
Hachiman
RS L1ON
Hachiman
0
0
3
1.5
L
Erlang Shen
Superpiboy
Erlang Shen
0
3
2
0.33
W
Mercury
YoImChong
Mercury
6
1
2
7
W
Anubis
avigopaps
Anubis
5
2
0
2.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,022
Damage
28,897
43,008
Taken
35,078
17,163
Mitigated
18,462
11,406
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ChromeChris1
Lancelot
3,394
838
0
850
7,870
3,764
0
3,132
4,738
0
23,141
W
Jormungandr
MidwayWharf2051
Jormungandr
8,348
2,557
0
2,597
8,747
6,034
0
2,025
6,722
52,758
0
L
Ullr
2,492
1,054
0
1,601
7,395
2,601
0
465
6,930
0
20,909
L
Cthulhu
OGDookey
Cthulhu
2,894
208
0
15
5,553
1,859
0
4,265
1,288
20,161
0
W
Ares
2,686
108
0
1,792
5,513
4,072
0
1,088
4,385
11,848
0
W
Hachiman
RS L1ON
Hachiman
5,112
3,089
0
2,382
4,677
1,773
598
660
4,017
0
39,369
L
Erlang Shen
Superpiboy
Erlang Shen
5,821
3,512
0
5,514
12,931
6,099
0
8,421
4,510
0
36,819
W
Mercury
YoImChong
Mercury
4,227
2,427
0
1,230
9,235
3,201
388
1,817
7,360
0
49,686
W
Anubis
avigopaps
Anubis
8,524
370
0
2,717
6,906
3,382
336
2,381
4,213
49,476
0
L
5,421
710
0
3,426
9,259
2,840
0
3,374
5,885
41,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,615
Gold Earned
32,725
246
Minions Killed
308
0
Camps Cleared
0
1,068,018
Distance Traveled
1,075,923
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,779
478
28
3
0
217,006
0
W
Jormungandr
7,066
707
76
8
0
178,147
1
L
Ullr
4,677
468
43
4
0
179,403
0
L
Cthulhu
5,584
558
46
5
0
208,130
0
W
Ares
5,660
566
18
2
0
233,580
3
W
Hachiman
5,743
574
54
5
0
200,035
0
L
Erlang Shen
5,596
560
70
7
0
224,503
0
W
Mercury
7,100
710
80
8
0
274,362
0
W
Anubis
7,156
716
80
8
0
189,799
0
L
He Bo
5,979
598
59
6
0
238,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role