Player Matchup

Cliodhna
Cliodhna
Dracandys
Cliodhna
Level 85
God Stats
4W - 1L
1,679 SR
Queue Stats
45W - 60L
1,451 Elo+
Party 1
Chang'e
Chang'e
Femboy_Port35
Chang'e
Level 85
God Stats
5W - 1L
1,822 SR
Queue Stats
35W - 43L
1,432 Elo+
Party 1
Ares
Ares
GhillieWombat
Ares
Level 108
God Stats
6W - 1L
1,767 SR
Queue Stats
22W - 15L
1,551 Elo+
Party 2
Shiva
Shiva
Sh00t3r 2020
Shiva
Level 165
God Stats
5W - 2L
1,616 SR
Queue Stats
27W - 19L
1,548 Elo+
Party 2
Hachiman
Hachiman
TheAstrophel
Hachiman
Level 126
God Stats
3W - 1L
1,822 SR
Queue Stats
173W - 172L
1,420 Elo+
Party 1
Team Averages
Level 114
1,741 SR
1,481 Elo+

VS

Team Averages
Level 108
1,575 SR
1,498 Elo+
Bastet
Bastet
BumsDomination
Bastet
Level 149
God Stats
14W - 16L
1,502 SR
Queue Stats
330W - 290L
1,517 Elo+
Solo
Loki
Loki
Its Tediiee
Loki
Level 67
God Stats
3W - 3L
1,849 SR
Queue Stats
136W - 114L
1,491 Elo+
Solo
Thoth
Thoth
LOBOALFA_LCSS
Thoth
Level 127
God Stats
5W - 6L
1,360 SR
Queue Stats
715W - 654L
1,534 Elo+
Solo
Tiamat
Tiamat
knightlord_hybri
Tiamat
Level 68
God Stats
9W - 16L
1,448 SR
Queue Stats
111W - 112L
1,473 Elo+
Solo
Artemis
Artemis
punchAduck97
Artemis
Level 129
God Stats
0W - 1L
1,715 SR
Queue Stats
18W - 24L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dracandys
Cliodhna
15
3 / 1 / 2
8,339
596
3,371
12,546
5,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
14
4 / 1 / 0
8,551
611
6,204
8,466
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 0 / 3
7,860
561
4,408
10,841
7,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 1 / 4
8,880
634
8,981
12,372
6,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
TheAstrophel
Hachiman
11
1 / 4 / 5
6,524
466
3,644
10,084
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,349
454
4,453
10,421
3,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 2 / 1
5,162
369
1,379
4,408
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 6 / 1
7,025
502
5,517
10,258
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 1
6,318
451
6,215
9,522
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
punchAduck97
Artemis
11
0 / 2 / 2
6,267
448
6,302
8,079
3,250
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
18
Kills
6
7
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Cliodhna
Dracandys
Cliodhna
3
1
2
4
W
Chang'e
4
1
0
4
W
5
0
3
6.5
L
0
2
1
0.25
L
3
6
1
0.58
W
5
1
4
7
W
Hachiman
TheAstrophel
Hachiman
1
4
5
0.88
L
1
4
1
0.38
L
Artemis
punchAduck97
Artemis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,608
Damage
23,866
54,309
Taken
42,688
27,149
Mitigated
16,664
14,372
Healing
10,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,453
1,273
0
3,464
10,421
3,745
0
737
9,684
0
31,743
W
Cliodhna
Dracandys
Cliodhna
3,371
620
0
2,387
12,546
5,110
0
3,114
9,432
0
81,549
W
Chang'e
6,204
384
277
2,754
8,466
3,644
1,114
5,898
2,568
56,633
0
W
4,408
238
0
3,835
10,841
7,942
0
3,206
7,635
23,831
0
L
1,379
451
0
1,500
4,408
1,039
0
711
3,644
0
12,118
L
5,517
391
0
1,350
10,258
3,384
0
3,667
6,553
41,138
0
W
8,981
2,385
385
2,385
12,372
6,910
658
1,616
10,756
0
63,094
W
Hachiman
TheAstrophel
Hachiman
3,644
1,738
0
2,349
10,084
3,543
0
4,030
6,054
0
37,018
L
6,215
1,254
0
1,783
9,522
5,246
0
4,154
5,182
44,927
0
L
Artemis
punchAduck97
Artemis
6,302
2,919
0
2,799
8,079
3,250
0
1,204
6,875
0
38,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,154
Gold Earned
31,121
389
Minions Killed
263
0
Camps Cleared
0
1,401,515
Distance Traveled
1,088,705
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,349
454
58
4
0
196,422
1
W
Cliodhna
8,339
596
105
8
0
291,406
0
W
Chang'e
8,551
611
128
9
0
292,284
0
W
Ares
7,860
561
17
1
0
274,521
0
L
Loki
5,162
369
23
2
0
125,324
2
L
Thoth
7,025
502
64
5
0
250,288
0
W
Shiva
8,880
634
87
6
0
289,244
0
W
Hachiman
6,524
466
52
4
0
254,060
3
L
Tiamat
6,318
451
56
4
0
248,728
0
L
Artemis
6,267
448
62
4
0
267,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role