Player Matchup

Tiamat
Tiamat
Bane Dont Care
Tiamat
Level 137
God Stats
2W - 7L
1,412 SR
Queue Stats
376W - 391L
1,478 Elo+
Solo
Charybdis
Charybdis
BeFriEndenU
Charybdis
Level 153
God Stats
7W - 19L
1,170 SR
Queue Stats
625W - 624L
1,449 Elo+
Party 1
Horus
Horus
DankSky0721
Horus
Level 68
God Stats
11W - 7L
1,540 SR
Queue Stats
607W - 587L
1,506 Elo+
Party 1
Athena
Athena
RedBlackTalon
Athena
Level 122
God Stats
3W - 2L
1,814 SR
Queue Stats
204W - 206L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
YIIIPE
Kukulkan
Level 154
God Stats
15W - 8L
1,670 SR
Queue Stats
1,373W - 1,386L
1,404 Elo+
Party 1
Team Averages
Level 127
1,521 SR
1,457 Elo+

VS

Team Averages
Level 97
1,528 SR
1,447 Elo+
Ymir
Ymir
JEFG14
Ymir
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 128L
1,547 Elo+
Solo
Ah Puch
Ah Puch
LordThreesome
Ah Puch
Level 53
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 163L
1,332 Elo+
Solo
Chang'e
Chang'e
Phenax101
Chang'e
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
335W - 335L
1,432 Elo+
Solo
Ullr
Ullr
ShowWhereItSpits
Ullr
Level 125
God Stats
2W - 0L
1,726 SR
Queue Stats
105W - 117L
1,439 Elo+
Solo
Discordia
Discordia
cheezaay
Discordia
Level 155
God Stats
2W - 2L
1,415 SR
Queue Stats
62W - 76L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 3
13,275
830
21,397
21,421
18,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
BeFriEndenU
Charybdis
15
1 / 4 / 4
9,948
622
11,936
11,245
5,079
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 6 / 9
11,556
722
10,335
26,741
29,447
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

18
1 / 8 / 8
10,406
650
11,835
28,940
33,886
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
YIIIPE
Kukulkan
19
0 / 6 / 9
11,314
707
24,620
15,459
9,529
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JEFG14
Ymir
18
3 / 4 / 16
11,987
749
8,522
26,325
33,892
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
18
3 / 4 / 20
11,275
705
12,405
16,651
7,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chang'e
Phenax101
Chang'e
20
9 / 3 / 16
12,857
804
19,752
21,643
9,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
13 / 4 / 10
13,786
862
26,867
23,775
11,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
cheezaay
Discordia
20
2 / 2 / 21
11,823
739
21,906
12,622
5,602
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
113
15
Kills
30
30
Deaths
17
33
Assists
83
Player
Kills
Deaths
Assists
KDA
L
11
6
3
2.08
L
Charybdis
BeFriEndenU
Charybdis
1
4
4
0.75
L
2
6
9
1.08
W
Ymir
JEFG14
Ymir
3
4
16
2.75
W
Ah Puch
3
4
20
3.25
W
Chang'e
Phenax101
Chang'e
9
3
16
5.67
L
1
8
8
0.63
W
13
4
10
4.5
L
Kukulkan
YIIIPE
Kukulkan
0
6
9
0.75
W
Discordia
cheezaay
Discordia
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,123
Damage
89,452
103,806
Taken
101,016
96,197
Mitigated
68,491
38,276
Healing
51,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,397
2,306
2,676
6,247
21,421
18,256
2,124
13,663
7,743
40,162
0
L
Charybdis
BeFriEndenU
Charybdis
11,936
6,973
753
611
11,245
5,079
3,641
7,915
3,328
0
22,415
L
10,335
4,721
11,819
10,663
26,741
29,447
231
17,849
8,759
0
12,923
W
Ymir
JEFG14
Ymir
8,522
591
942
2,656
26,325
33,892
192
12,559
13,081
20,064
0
W
Ah Puch
12,405
1,624
1,033
2,628
16,651
7,397
677
9,840
6,262
27,359
0
W
Chang'e
Phenax101
Chang'e
19,752
2,961
20,370
12,022
21,643
9,687
846
11,121
9,627
43,462
0
L
11,835
1,678
1,568
1,938
28,940
33,886
289
13,147
15,657
22,617
0
W
26,867
17,685
3,088
4,799
23,775
11,913
3,874
14,990
8,082
0
51,154
L
Kukulkan
YIIIPE
Kukulkan
24,620
1,042
1,095
906
15,459
9,529
1,508
9,881
5,488
53,223
0
W
Discordia
cheezaay
Discordia
21,906
1,802
2,643
1,503
12,622
5,602
1,852
6,869
5,405
46,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,499
Gold Earned
61,728
191
Minions Killed
205
0
Camps Cleared
0
1,330,370
Distance Traveled
1,424,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,275
830
39
2
0
259,042
0
L
Charybdis
9,948
622
46
3
0
224,323
0
L
Horus
11,556
722
8
1
0
293,880
0
W
Ymir
11,987
749
22
1
0
267,577
0
W
Ah Puch
11,275
705
38
2
0
271,751
0
W
Chang'e
12,857
804
34
2
0
314,473
0
L
Athena
10,406
650
22
1
0
287,315
0
W
Ullr
13,786
862
59
4
0
276,572
0
L
Kukulkan
11,314
707
76
5
0
265,810
0
W
Discordia
11,823
739
52
3
0
294,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role