Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
FireStar049335
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,503 Elo+
Party 1
Xbalanque
Xbalanque
Tiabot
Xbalanque
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 54L
1,477 Elo+
Solo
Scylla
Scylla
ToXiiC_RAiiNS
Scylla
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 41L
1,472 Elo+
Solo
Thanatos
Thanatos
Turbsy
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,503 Elo+
Party 1
Team Averages
Level 21
1,500 SR
1,491 Elo+

VS

Team Averages
Level 19
1,510 SR
1,361 Elo+
Olorun
Olorun
Arcoid
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 40L
1,437 Elo+
Party 2
Martichoras
Martichoras
Cneezy3069
Martichoras
Level 26
God Stats
1W - 3L
1,234 SR
Queue Stats
2W - 6L
1,116 Elo+
Solo
Gilgamesh
Gilgamesh
Garfield637942
Gilgamesh
Level 27
God Stats
18W - 9L
1,686 SR
Queue Stats
441W - 470L
1,399 Elo+
Solo
Vulcan
Vulcan
Omeatus
Vulcan
Level 27
God Stats
5W - 6L
1,895 SR
Queue Stats
16W - 14L
1,622 Elo+
Solo
Thanatos
Thanatos
abbiente
Thanatos
Level 4
God Stats
0W - 2L
1,234 SR
Queue Stats
6W - 7L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
1 / 0 / 4
8,601
782
8,488
4,593
2,016
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 2 / 2
7,698
700
2,921
13,089
9,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Tiabot
Xbalanque
14
1 / 1 / 5
8,184
744
8,515
13,252
10,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 1 / 2
7,526
684
8,038
6,804
2,750
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Turbsy
Thanatos
15
5 / 2 / 3
8,453
768
8,670
9,334
4,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arcoid
Olorun
14
1 / 2 / 4
7,799
709
9,011
9,861
4,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Martichoras
Cneezy3069
Martichoras
10
0 / 0 / 0
6,217
565
0
0
0
Gilgamesh
Garfield637942
Gilgamesh
14
2 / 2 / 2
7,869
715
9,970
17,885
13,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
Omeatus
Vulcan
15
2 / 2 / 2
8,193
745
12,124
7,309
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
abbiente
Thanatos
13
1 / 2 / 3
7,273
661
6,515
8,471
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
8
Kills
6
6
Deaths
8
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
4
3
L
Olorun
Arcoid
Olorun
1
2
4
1.5
L
Martichoras
Cneezy3069
Martichoras
0
0
0
0
W
0
2
2
0.5
L
Gilgamesh
Garfield637942
Gilgamesh
2
2
2
1.5
L
Vulcan
Omeatus
Vulcan
2
2
2
1.5
W
Xbalanque
Tiabot
Xbalanque
1
1
5
3.5
W
1
1
2
2
W
Thanatos
Turbsy
Thanatos
5
2
3
3.25
L
Thanatos
abbiente
Thanatos
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,632
Damage
37,620
47,072
Taken
43,526
29,293
Mitigated
24,559
13,576
Healing
10,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,488
278
0
0
4,593
2,016
1,008
1,987
2,566
44,435
0
L
Olorun
Arcoid
Olorun
9,011
4,295
930
1,937
9,861
4,417
543
4,562
5,227
33,224
0
L
Martichoras
Cneezy3069
Martichoras
0
0
0
0
0
0
0
0
0
0
0
W
2,921
978
1,636
1,378
13,089
9,242
271
6,264
6,825
7,130
0
L
Gilgamesh
Garfield637942
Gilgamesh
9,970
1,982
130
3,045
17,885
13,664
0
8,865
8,960
293
20,283
L
Vulcan
Omeatus
Vulcan
12,124
3,647
0
875
7,309
2,688
0
2,598
4,595
39,776
0
W
Xbalanque
Tiabot
Xbalanque
8,515
2,878
144
3,529
13,252
10,894
235
5,499
7,753
0
23,921
W
8,038
1,521
0
1,819
6,804
2,750
114
3,769
3,035
27,483
0
W
Thanatos
Turbsy
Thanatos
8,670
2,734
0
5,070
9,334
4,391
455
4,130
5,074
0
31,825
L
Thanatos
abbiente
Thanatos
6,515
770
0
3,578
8,471
3,790
0
3,429
5,042
0
16,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,462
Gold Earned
37,351
258
Minions Killed
176
0
Camps Cleared
0
1,204,544
Distance Traveled
927,696
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,601
782
108
10
0
259,686
0
L
Olorun
7,799
709
58
5
0
205,919
0
L
Martichoras
6,217
565
0
0
0
1,983
0
W
Athena
7,698
700
8
1
0
224,728
0
L
Gilgamesh
7,869
715
30
3
0
233,375
0
L
Vulcan
8,193
745
74
7
0
234,503
0
W
Xbalanque
8,184
744
38
3
0
228,431
6
W
Scylla
7,526
684
60
5
0
225,209
0
W
Thanatos
8,453
768
44
4
0
266,490
0
L
Thanatos
7,273
661
14
1
0
251,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role