Player Matchup

Geb
Geb
LaGared
Geb
Level 143
God Stats
3W - 3L
1,709 SR
Queue Stats
215W - 198L
1,535 Elo+
Solo
Ra
Ra
MagicIguana
Ra
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
91W - 102L
1,785 Elo+
Party 1
Izanami
Izanami
MagicTurtle42
Izanami
Level 128
God Stats
20W - 19L
1,478 SR
Queue Stats
192W - 267L
1,446 Elo+
Party 1
Erlang Shen
Erlang Shen
Mosselsap
Erlang Shen
Level 108
God Stats
3W - 10L
1,318 SR
Queue Stats
249W - 283L
1,490 Elo+
Party 1
Ah Puch
Ah Puch
Nardman
Ah Puch
Level 184
God Stats
2W - 1L
1,882 SR
Queue Stats
170W - 182L
1,520 Elo+
Party 1
Team Averages
Level 125
1,577 SR
1,555 Elo+

VS

Team Averages
Level 118
1,524 SR
1,569 Elo+
Martichoras
Martichoras
 
Martichoras
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DemonicKess
Thoth
Level 154
God Stats
1W - 5L
1,378 SR
Queue Stats
226W - 216L
1,572 Elo+
Party 2
Sun Wukong
Sun Wukong
TheZenza
Sun Wukong
Level 107
God Stats
0W - 1L
1,740 SR
Queue Stats
2W - 2L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
1 / 0 / 1
5,510
551
3,487
7,259
3,574
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 0 / 1
6,504
650
2,971
4,024
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
11
0 / 0 / 2
5,800
580
3,105
4,583
1,370
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Erlang Shen
Mosselsap
Erlang Shen
11
2 / 0 / 3
6,291
629
4,085
8,902
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Nardman
Ah Puch
11
0 / 1 / 0
6,310
631
4,884
8,059
5,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
10
0 / 1 / 0
5,618
562
4,768
4,695
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
 
Thor
9
0 / 2 / 0
5,405
541
1,593
8,559
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
 
Sylvanus
6
0 / 2 / 0
4,768
477
3,148
6,722
3,026
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 0 / 0
6,092
609
3,699
5,125
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sun Wukong
TheZenza
Sun Wukong
12
1 / 0 / 0
6,314
631
4,378
7,868
5,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
5
Kills
1
1
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
1
0
0
L
Thor
 
Thor
0
2
0
0
L
Sylvanus
 
Sylvanus
0
2
0
0
L
0
0
0
0
W
Geb
1
0
1
1.5
W
2
0
1
2.5
W
Izanami
0
0
2
1
W
Erlang Shen
Mosselsap
Erlang Shen
2
0
3
3.5
W
Ah Puch
Nardman
Ah Puch
0
1
0
0
L
Sun Wukong
TheZenza
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,532
Damage
17,586
32,827
Taken
32,969
15,990
Mitigated
14,722
13,973
Healing
12,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
4,768
1,570
0
1,440
4,695
1,864
0
1,139
3,556
0
48,320
L
Thor
 
Thor
1,593
298
0
2,400
8,559
2,970
0
736
7,823
0
43,555
L
Sylvanus
 
Sylvanus
3,148
1,525
1,722
2,210
6,722
3,026
0
2,366
4,269
14,390
0
L
3,699
470
0
750
5,125
1,651
0
2,186
2,939
55,830
0
W
Geb
3,487
322
1,432
2,051
7,259
3,574
0
2,967
4,292
13,605
0
W
2,971
224
660
1,740
4,024
1,632
0
1,900
2,124
61,545
0
W
Izanami
3,105
2,468
0
1,632
4,583
1,370
0
660
3,923
0
51,491
W
Erlang Shen
Mosselsap
Erlang Shen
4,085
1,924
0
1,980
8,902
4,056
0
1,341
7,561
0
50,417
W
Ah Puch
Nardman
Ah Puch
4,884
329
0
4,478
8,059
5,358
0
0
8,059
52,395
0
L
Sun Wukong
TheZenza
Sun Wukong
4,378
848
0
3,542
7,868
5,211
0
4,884
2,984
0
47,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,415
Gold Earned
28,197
395
Minions Killed
379
0
Camps Cleared
0
1,094,373
Distance Traveled
1,010,874
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,618
562
75
8
0
197,511
4
L
Thor
5,405
541
70
7
0
228,631
0
L
Sylvanus
4,768
477
24
2
0
138,549
2
L
Thoth
6,092
609
119
12
0
226,581
0
W
Geb
5,510
551
10
1
0
229,480
2
W
Ra
6,504
650
112
11
0
240,315
0
W
Izanami
5,800
580
96
10
0
205,667
1
W
Erlang Shen
6,291
629
84
8
0
245,898
1
W
Ah Puch
6,310
631
93
9
0
173,013
1
L
Sun Wukong
6,314
631
91
9
0
219,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role