Player Matchup

Athena
Athena
 
Athena
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GPK_Judge
Neith
Level 154
God Stats
5W - 7L
1,365 SR
Queue Stats
176W - 176L
1,516 Elo+
Solo
Ah Puch
Ah Puch
High_bravo_O
Ah Puch
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 63L
1,464 Elo+
Solo
Chang'e
Chang'e
SurpriseTbag
Chang'e
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,325 Elo+
Solo
He Bo
He Bo
minuru0408
He Bo
Level 89
God Stats
0W - 3L
1,207 SR
Queue Stats
19W - 23L
1,461 Elo+
Solo
Team Averages
Level 154
1,414 SR
1,453 Elo+

VS

Team Averages
Level 110
1,499 SR
1,497 Elo+
Rama
Rama
DAMIEN_MVP22
Rama
Level 125
God Stats
8W - 10L
1,598 SR
Queue Stats
192W - 173L
1,492 Elo+
Party 1
Hel
Hel
ImJustJokez
Hel
Level 114
God Stats
2W - 1L
1,496 SR
Queue Stats
226W - 220L
1,540 Elo+
Solo
Amaterasu
Amaterasu
LJ30350
Amaterasu
Level 144
God Stats
2W - 1L
1,721 SR
Queue Stats
72W - 84L
1,503 Elo+
Solo
Ravana
Ravana
Money031204
Ravana
Level 102
God Stats
4W - 2L
1,419 SR
Queue Stats
42W - 35L
1,505 Elo+
Party 1
Raijin
Raijin
Ryan_Heissler
Raijin
Level 66
God Stats
6W - 13L
1,262 SR
Queue Stats
495W - 482L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 0 / 0
3,736
623
2,151
5,982
3,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
GPK_Judge
Neith
7
0 / 2 / 0
4,030
672
3,030
4,224
1,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
High_bravo_O
Ah Puch
7
0 / 1 / 0
4,056
676
2,750
2,283
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
SurpriseTbag
Chang'e
1
0 / 1 / 0
2,856
476
0
741
56
He Bo
6
0 / 2 / 0
3,473
579
990
5,214
988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,723
621
1,866
2,534
888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
4,176
696
2,162
3,948
1,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
LJ30350
Amaterasu
8
3 / 0 / 0
4,820
803
2,818
6,948
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
7
1 / 0 / 0
4,141
690
1,350
2,262
856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 0 / 0
4,218
703
1,425
3,325
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
0
0
W
0
0
0
0
L
Neith
GPK_Judge
Neith
0
2
0
0
L
Ah Puch
High_bravo_O
Ah Puch
0
1
0
0
W
0
0
0
0
W
Amaterasu
LJ30350
Amaterasu
3
0
0
3
W
Ravana
1
0
0
1
W
1
0
0
1
L
Chang'e
SurpriseTbag
Chang'e
0
1
0
0
L
He Bo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,921
Damage
9,621
18,444
Taken
19,017
6,937
Mitigated
7,501
5,139
Healing
9,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,151
678
0
1,548
5,982
3,529
0
2,013
3,969
20,529
0
W
1,866
1,767
0
1,441
2,534
888
0
878
1,656
0
20,880
L
Neith
GPK_Judge
Neith
3,030
1,191
0
1,442
4,224
1,669
8
0
4,194
0
23,046
L
Ah Puch
High_bravo_O
Ah Puch
2,750
44
0
436
2,283
695
0
1,000
1,209
24,276
0
W
2,162
439
142
2,162
3,948
1,575
285
1,750
2,198
20,342
0
W
Amaterasu
LJ30350
Amaterasu
2,818
1,310
0
4,024
6,948
2,999
0
332
6,616
0
20,897
W
Ravana
1,350
250
0
859
2,262
856
0
166
2,096
0
30,807
W
1,425
68
0
1,068
3,325
1,183
0
2,800
525
21,624
0
L
Chang'e
SurpriseTbag
Chang'e
0
0
0
0
741
56
0
0
741
0
0
L
He Bo
990
241
0
1,713
5,214
988
0
427
4,714
13,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,151
Gold Earned
21,078
135
Minions Killed
233
0
Camps Cleared
0
540,066
Distance Traveled
641,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,736
623
29
5
0
144,461
0
W
Rama
3,723
621
49
8
0
108,234
0
L
Neith
4,030
672
37
6
0
108,087
0
L
Ah Puch
4,056
676
47
8
0
132,018
0
W
Hel
4,176
696
27
5
0
111,623
0
W
Amaterasu
4,820
803
39
7
0
144,161
0
W
Ravana
4,141
690
53
9
0
150,899
0
W
Raijin
4,218
703
65
11
0
126,086
0
L
Chang'e
2,856
476
0
0
0
18,016
0
L
He Bo
3,473
579
22
4
0
137,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role