Player Matchup

Nike
Nike
 
Nike
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ETNAD7ZV
Kuzenbo
Level 126
God Stats
35W - 39L
1,514 SR
Queue Stats
132W - 136L
1,499 Elo+
Solo
Rama
Rama
Needlessemu5
Rama
Level 44
God Stats
3W - 0L
1,719 SR
Queue Stats
57W - 77L
1,437 Elo+
Solo
Vulcan
Vulcan
snowysnowman1
Vulcan
Level 129
God Stats
3W - 4L
1,860 SR
Queue Stats
60W - 39L
1,675 Elo+
Solo
Ratatoskr
Ratatoskr
zozzachespin93
Ratatoskr
Level 125
God Stats
4W - 10L
1,272 SR
Queue Stats
227W - 244L
1,404 Elo+
Solo
Team Averages
Level 110
1,573 SR
1,503 Elo+

VS

Team Averages
Level 106
1,509 SR
1,518 Elo+
Freya
Freya
 
Freya
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
BraverISorry
Merlin
Level 141
God Stats
13W - 19L
1,497 SR
Queue Stats
363W - 449L
1,486 Elo+
Party 1
Awilix
Awilix
DEFlNDS-
Awilix
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,586 Elo+
Solo
Yemoja
Yemoja
Pkayi
Yemoja
Level 61
God Stats
9W - 12L
1,845 SR
Queue Stats
81W - 92L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
illuminati197432
Sun Wukong
Level 128
God Stats
0W - 1L
1,205 SR
Queue Stats
201W - 190L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
2 / 1 / 0
8,474
565
12,966
12,992
13,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
ETNAD7ZV
Kuzenbo
10
0 / 0 / 3
6,664
444
5,198
11,019
10,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 1 / 2
7,569
505
6,659
10,389
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 1
8,611
574
10,697
7,141
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
zozzachespin93
Ratatoskr
14
4 / 0 / 3
8,344
556
6,333
11,105
4,172
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
0 / 2 / 1
6,429
429
9,106
9,870
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Merlin
13
0 / 3 / 1
7,450
497
8,348
8,562
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
DEFlNDS-
Awilix
11
2 / 4 / 1
6,973
465
6,219
13,665
4,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Pkayi
Yemoja
10
0 / 1 / 1
6,621
441
3,861
12,252
7,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sun Wukong
illuminati197432
Sun Wukong
12
1 / 1 / 0
7,634
509
8,466
16,337
13,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
3
3
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
1
0
2
L
Freya
 
Freya
0
2
1
0.25
L
Merlin
0
3
1
0.17
L
Awilix
DEFlNDS-
Awilix
2
4
1
0.63
W
Kuzenbo
ETNAD7ZV
Kuzenbo
0
0
3
1.5
W
1
1
2
2
L
Yemoja
Pkayi
Yemoja
0
1
1
0.5
L
Sun Wukong
illuminati197432
Sun Wukong
1
1
0
1
W
4
1
1
4.5
W
Ratatoskr
zozzachespin93
Ratatoskr
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,853
Damage
36,000
52,646
Taken
60,686
35,545
Mitigated
31,982
15,667
Healing
17,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
12,966
1,082
0
2,347
12,992
13,286
195
0
12,992
811
77,988
L
Freya
 
Freya
9,106
2,948
0
3,092
9,870
3,700
554
1,613
8,257
52,337
0
L
Merlin
8,348
148
0
1,284
8,562
3,088
0
4,394
4,168
72,076
0
L
Awilix
DEFlNDS-
Awilix
6,219
2,013
0
631
13,665
4,750
0
4,994
8,671
0
53,313
W
Kuzenbo
ETNAD7ZV
Kuzenbo
5,198
2,175
0
4,928
11,019
10,996
106
6,915
3,664
16,594
0
W
6,659
6,038
0
5,633
10,389
4,327
567
7,073
2,984
0
62,926
L
Yemoja
Pkayi
Yemoja
3,861
1,048
3,564
3,791
12,252
7,152
253
4,999
7,253
18,935
0
L
Sun Wukong
illuminati197432
Sun Wukong
8,466
1,669
0
5,511
16,337
13,292
0
448
15,889
0
59,896
W
10,697
3,183
0
1,080
7,141
2,764
0
3,661
3,236
71,728
0
W
Ratatoskr
zozzachespin93
Ratatoskr
6,333
696
0
1,679
11,105
4,172
0
2,415
8,455
0
67,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,662
Gold Earned
35,107
472
Minions Killed
422
0
Camps Cleared
0
1,464,060
Distance Traveled
1,393,083
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,474
565
127
8
0
292,292
0
L
Freya
6,429
429
92
6
0
260,180
0
L
Merlin
7,450
497
131
9
0
264,933
2
L
Awilix
6,973
465
75
5
0
352,981
0
W
Kuzenbo
6,664
444
18
1
0
268,793
4
W
Rama
7,569
505
115
8
0
256,519
2
L
Yemoja
6,621
441
26
2
0
231,165
2
L
Sun Wukong
7,634
509
98
7
0
283,824
0
W
Vulcan
8,611
574
118
8
0
301,248
4
W
Ratatoskr
8,344
556
94
6
0
345,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role