Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Thorax991
Cernunnos
Level 120
God Stats
0W - 1L
1,820 SR
Queue Stats
3W - 5L
1,526 Elo+
Party 1
Sobek
Sobek
WernerUzt
Sobek
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,454 Elo+
Party 1
Team Averages
Level 94
1,607 SR
1,493 Elo+

VS

Team Averages
Level 92
1,626 SR
1,637 Elo+
Sun Wukong
Sun Wukong
Geigengerd
Sun Wukong
Level 28
God Stats
6W - 2L
1,637 SR
Queue Stats
75W - 36L
1,647 Elo+
Party 2
Cernunnos
Cernunnos
Shеlket
Cernunnos
Level 89
God Stats
11W - 6L
1,679 SR
Queue Stats
52W - 27L
1,655 Elo+
Party 2
Cabrakan
Cabrakan
svarii
Cabrakan
Level 160
God Stats
1W - 1L
1,563 SR
Queue Stats
289W - 190L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 3 / 3
7,665
767
8,541
10,082
6,053
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Thorax991
Cernunnos
10
2 / 3 / 3
7,665
767
7,733
9,326
4,189
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
WernerUzt
Sobek
9
1 / 3 / 3
7,188
719
4,013
11,053
10,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Geigengerd
Sun Wukong
12
5 / 2 / 3
8,748
875
9,536
12,849
11,699
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Shеlket
Cernunnos
11
4 / 1 / 5
8,627
863
9,351
8,886
3,146
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
svarii
Cabrakan
11
0 / 2 / 8
7,685
769
7,179
8,545
9,186
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
5
Kills
9
9
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
3
3
1.17
W
Sun Wukong
Geigengerd
Sun Wukong
5
2
3
3.25
W
Cernunnos
Shеlket
Cernunnos
4
1
5
6.5
L
Cernunnos
Thorax991
Cernunnos
2
3
3
1.17
L
Sobek
WernerUzt
Sobek
1
3
3
0.83
W
Cabrakan
svarii
Cabrakan
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,287
Damage
26,066
30,461
Taken
30,280
21,138
Mitigated
24,031
7,851
Healing
9,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,541
1,203
2,074
3,230
10,082
6,053
0
3,354
6,486
29,742
0
W
Sun Wukong
Geigengerd
Sun Wukong
9,536
1,094
0
3,945
12,849
11,699
514
5,792
6,893
3,618
29,356
W
Cernunnos
Shеlket
Cernunnos
9,351
4,010
0
3,778
8,886
3,146
1,202
3,992
4,702
0
40,207
L
Cernunnos
Thorax991
Cernunnos
7,733
4,176
0
1,913
9,326
4,189
0
2,922
6,320
0
28,167
L
Sobek
WernerUzt
Sobek
4,013
427
0
634
11,053
10,896
0
2,809
7,770
9,697
0
W
Cabrakan
svarii
Cabrakan
7,179
559
0
1,629
8,545
9,186
389
3,610
4,847
18,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,518
Gold Earned
25,060
97
Minions Killed
95
0
Camps Cleared
0
514,773
Distance Traveled
543,427
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,665
767
29
3
0
178,047
0
W
Sun Wukong
8,748
875
35
4
0
197,310
0
W
Cernunnos
8,627
863
43
4
0
176,194
0
L
Cernunnos
7,665
767
58
6
0
155,805
1
L
Sobek
7,188
719
10
1
0
180,921
0
W
Cabrakan
7,685
769
17
2
0
169,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role