Player Matchup

Fenrir
Fenrir
Chaotic_Monkeys
Fenrir
Level 59
God Stats
8W - 6L
1,462 SR
Queue Stats
73W - 66L
1,317 Elo+
Party 1
Bacchus
Bacchus
F4LL3N3CH0
Bacchus
Level 32
God Stats
3W - 2L
1,395 SR
Queue Stats
65W - 82L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
Gabasaurus
Baron Samedi
Level 48
God Stats
3W - 1L
1,647 SR
Queue Stats
61W - 61L
1,288 Elo+
Party 1
Team Averages
Level 46
1,501 SR
1,344 Elo+

VS

Team Averages
Level 62
1,448 SR
1,312 Elo+
Cabrakan
Cabrakan
BlackRose1122
Cabrakan
Level 93
God Stats
1W - 2L
1,476 SR
Queue Stats
374W - 391L
1,375 Elo+
Solo
Hades
Hades
TwistedTruff
Hades
Level 38
God Stats
1W - 4L
1,367 SR
Queue Stats
12W - 20L
1,205 Elo+
Solo
Thanatos
Thanatos
UPFalcons
Thanatos
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 203L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 6
13,889
772
15,909
21,650
10,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
F4LL3N3CH0
Bacchus
15
2 / 4 / 9
13,136
730
12,605
19,086
25,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Gabasaurus
Baron Samedi
17
5 / 1 / 8
14,109
784
21,064
11,276
5,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BlackRose1122
Cabrakan
12
0 / 6 / 6
11,584
644
7,102
21,811
21,020
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 3 / 2
14,166
787
18,931
17,798
14,637
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
UPFalcons
Thanatos
15
1 / 6 / 4
12,080
671
8,151
20,317
9,948
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
14
Kills
7
8
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BlackRose1122
Cabrakan
0
6
6
0.5
W
7
3
6
3.33
W
Bacchus
F4LL3N3CH0
Bacchus
2
4
9
1.63
W
Baron Samedi
Gabasaurus
Baron Samedi
5
1
8
9
L
6
3
2
2.33
L
Thanatos
UPFalcons
Thanatos
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,578
Damage
34,184
52,012
Taken
59,926
42,425
Mitigated
45,605
20,398
Healing
16,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BlackRose1122
Cabrakan
7,102
1,064
104
3,467
21,811
21,020
0
13,320
8,388
13,247
0
W
15,909
8,563
325
9,647
21,650
10,630
1,903
11,384
10,190
0
53,403
W
Bacchus
F4LL3N3CH0
Bacchus
12,605
2,355
0
2,575
19,086
25,907
61
10,163
8,769
37,592
0
W
Baron Samedi
Gabasaurus
Baron Samedi
21,064
2,002
2,979
4,872
11,276
5,888
758
6,381
4,795
71,795
0
L
18,931
2,946
446
4,566
17,798
14,637
0
10,200
7,442
68,296
0
L
Thanatos
UPFalcons
Thanatos
8,151
1,131
0
7,979
20,317
9,948
0
10,761
9,528
0
49,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,134
Gold Earned
37,830
159
Minions Killed
164
0
Camps Cleared
0
1,016,509
Distance Traveled
777,263
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,584
644
16
1
0
202,100
0
W
Fenrir
13,889
772
49
3
0
349,306
3
W
Bacchus
13,136
730
35
2
0
352,152
8
W
Baron Samedi
14,109
784
75
4
0
315,051
0
L
Hades
14,166
787
89
5
0
285,208
0
L
Thanatos
12,080
671
59
3
0
289,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role