Player Matchup

Kuzenbo
Kuzenbo
Dejw530
Kuzenbo
Level 89
God Stats
2W - 2L
1,306 SR
Queue Stats
21W - 23L
1,461 Elo+
Solo
Discordia
Discordia
NeiDeiGsichd
Discordia
Level 100
God Stats
15W - 15L
1,500 SR
Queue Stats
33W - 50L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
NeiHauN
Nu Wa
Level 118
God Stats
7W - 5L
1,210 SR
Queue Stats
168W - 176L
1,432 Elo+
Party 2
Charybdis
Charybdis
Steinjann
Charybdis
Level 46
God Stats
4W - 4L
1,761 SR
Queue Stats
348W - 356L
1,331 Elo+
Party 3
Fenrir
Fenrir
reinereeten7932
Fenrir
Level 33
God Stats
4W - 3L
1,450 SR
Queue Stats
202W - 202L
1,295 Elo+
Party 3
Team Averages
Level 77
1,445 SR
1,404 Elo+

VS

Team Averages
Level 50
1,572 SR
1,322 Elo+
Kukulkan
Kukulkan
Cerbero EU
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 1
Serqet
Serqet
DerBiro
Serqet
Level 69
God Stats
5W - 5L
1,567 SR
Queue Stats
230W - 298L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
FCmerlusSupermaX
Sun Wukong
Level 46
God Stats
9W - 6L
1,548 SR
Queue Stats
78W - 70L
1,409 Elo+
Solo
Bacchus
Bacchus
Theow991
Bacchus
Level 65
God Stats
1W - 1L
1,747 SR
Queue Stats
8W - 7L
1,313 Elo+
Solo
Izanami
Izanami
puniscer
Izanami
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dejw530
Kuzenbo
11
2 / 0 / 4
6,853
571
3,958
4,389
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
NeiDeiGsichd
Discordia
12
0 / 1 / 0
6,502
542
2,891
3,709
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
NeiHauN
Nu Wa
12
4 / 3 / 3
7,104
592
11,108
7,114
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Steinjann
Charybdis
12
5 / 2 / 2
7,605
634
7,340
9,937
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 1
7,029
586
1,852
7,029
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cerbero EU
Kukulkan
11
0 / 0 / 1
6,480
540
1,538
4,690
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
DerBiro
Serqet
12
2 / 3 / 1
6,647
554
3,653
11,099
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
FCmerlusSupermaX
Sun Wukong
10
3 / 2 / 0
6,215
518
3,848
8,693
3,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Theow991
Bacchus
9
1 / 6 / 0
5,853
488
5,529
12,939
9,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
puniscer
Izanami
8
0 / 4 / 0
5,127
427
2,121
6,330
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
15
Kills
6
6
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cerbero EU
Kukulkan
0
0
1
0.5
W
Kuzenbo
Dejw530
Kuzenbo
2
0
4
4
L
Serqet
DerBiro
Serqet
2
3
1
0.83
L
Sun Wukong
FCmerlusSupermaX
Sun Wukong
3
2
0
1.5
W
Discordia
NeiDeiGsichd
Discordia
0
1
0
0
W
Nu Wa
NeiHauN
Nu Wa
4
3
3
1.83
W
Charybdis
Steinjann
Charybdis
5
2
2
3
L
Bacchus
Theow991
Bacchus
1
6
0
0.17
L
Izanami
puniscer
Izanami
0
4
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,149
Damage
16,689
32,178
Taken
43,751
13,634
Mitigated
21,670
9,706
Healing
9,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cerbero EU
Kukulkan
1,538
59
0
250
4,690
1,908
0
4,037
653
45,361
0
W
Kuzenbo
Dejw530
Kuzenbo
3,958
1,507
0
1,265
4,389
4,108
75
1,282
3,107
22,806
0
L
Serqet
DerBiro
Serqet
3,653
677
0
4,108
11,099
4,270
0
1,500
9,599
0
48,448
L
Sun Wukong
FCmerlusSupermaX
Sun Wukong
3,848
336
0
1,279
8,693
3,952
0
5,321
3,372
0
29,933
W
Discordia
NeiDeiGsichd
Discordia
2,891
0
0
722
3,709
1,193
0
648
2,937
44,253
0
W
Nu Wa
NeiHauN
Nu Wa
11,108
3,545
0
1,780
7,114
2,032
14
214
6,900
52,595
0
W
Charybdis
Steinjann
Charybdis
7,340
5,329
0
4,864
9,937
3,450
3,097
3,742
5,916
0
57,948
L
Bacchus
Theow991
Bacchus
5,529
929
0
3,647
12,939
9,616
0
2,438
10,501
28,776
0
L
Izanami
puniscer
Izanami
2,121
1,263
0
387
6,330
1,924
193
4,674
1,656
0
29,363
W
1,852
677
0
1,075
7,029
2,851
0
1,524
5,071
0
42,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,093
Gold Earned
30,322
341
Minions Killed
274
0
Camps Cleared
0
1,201,828
Distance Traveled
1,162,548
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,480
540
81
7
0
263,903
0
W
Kuzenbo
6,853
571
28
2
0
253,026
0
L
Serqet
6,647
554
76
6
0
254,755
0
L
Sun Wukong
6,215
518
30
3
0
243,152
1
W
Discordia
6,502
542
69
6
0
221,818
0
W
Nu Wa
7,104
592
74
6
0
211,734
0
W
Charybdis
7,605
634
95
8
0
203,813
0
L
Bacchus
5,853
488
39
3
0
220,848
0
L
Izanami
5,127
427
48
4
0
179,890
0
W
Fenrir
7,029
586
75
6
0
311,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role