Player Matchup

Izanami
Izanami
Appolo1213
Izanami
Level 109
God Stats
0W - 4L
1,074 SR
Queue Stats
104W - 97L
1,486 Elo+
Party 1
Chang'e
Chang'e
CannedEase
Chang'e
Level 118
God Stats
7W - 4L
1,847 SR
Queue Stats
251W - 255L
1,476 Elo+
Party 2
Bacchus
Bacchus
CoxieNormus
Bacchus
Level 77
God Stats
2W - 4L
1,199 SR
Queue Stats
159W - 170L
1,490 Elo+
Party 2
Nu Wa
Nu Wa
RiftofDawn
Nu Wa
Level 87
God Stats
5W - 3L
1,789 SR
Queue Stats
107W - 76L
1,602 Elo+
Party 1
Bastet
Bastet
Sethodin
Bastet
Level 129
God Stats
40W - 34L
1,427 SR
Queue Stats
196W - 203L
1,470 Elo+
Party 2
Team Averages
Level 104
1,467 SR
1,505 Elo+

VS

Team Averages
Level 74
1,719 SR
1,543 Elo+
Lancelot
Lancelot
 
Lancelot
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Anti3ez
Izanami
Level 17
God Stats
6W - 0L
1,973 SR
Queue Stats
14W - 8L
1,555 Elo+
Party 3
Zhong Kui
Zhong Kui
Dynamo1
Zhong Kui
Level 174
God Stats
14W - 5L
1,831 SR
Queue Stats
397W - 385L
1,510 Elo+
Solo
Ares
Ares
FleshBlasphemy
Ares
Level 21
God Stats
2W - 0L
1,715 SR
Queue Stats
12W - 5L
1,608 Elo+
Party 3
Janus
Janus
ПупсХочетКрови
Janus
Level 52
God Stats
9W - 5L
1,576 SR
Queue Stats
16W - 10L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Appolo1213
Izanami
9
0 / 2 / 0
5,386
539
2,700
5,111
1,749
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
CannedEase
Chang'e
8
0 / 3 / 1
4,725
473
3,337
8,377
3,067
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
CoxieNormus
Bacchus
9
2 / 2 / 1
5,377
538
2,933
6,606
4,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
9
0 / 2 / 5
5,152
515
6,700
5,802
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Sethodin
Bastet
10
4 / 3 / 2
5,896
590
4,863
9,396
3,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
0 / 1 / 2
4,832
483
1,763
7,166
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
Anti3ez
Izanami
10
1 / 1 / 2
5,497
550
2,141
4,862
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Dynamo1
Zhong Kui
11
4 / 1 / 0
6,719
672
6,768
9,530
8,252
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
6 / 1 / 2
6,629
663
7,299
10,416
8,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 2 / 2
5,854
585
4,439
5,851
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
6
Kills
12
12
Deaths
6
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
0
1
2
1
W
Izanami
Anti3ez
Izanami
1
1
2
2
L
Izanami
Appolo1213
Izanami
0
2
0
0
L
Chang'e
CannedEase
Chang'e
0
3
1
0.17
L
Bacchus
CoxieNormus
Bacchus
2
2
1
1.25
W
Zhong Kui
Dynamo1
Zhong Kui
4
1
0
4
W
6
1
2
7
L
Nu Wa
0
2
5
1.25
L
Bastet
Sethodin
Bastet
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,533
Damage
22,410
35,292
Taken
37,825
14,308
Mitigated
22,998
9,427
Healing
11,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
1,763
768
0
1,417
7,166
2,523
0
2,050
5,022
0
21,402
W
Izanami
Anti3ez
Izanami
2,141
1,393
0
1,305
4,862
1,561
0
1,631
3,201
0
35,870
L
Izanami
Appolo1213
Izanami
2,700
1,827
0
1,986
5,111
1,749
1,000
2,766
2,310
0
43,667
L
Chang'e
CannedEase
Chang'e
3,337
364
40
4,057
8,377
3,067
0
6,031
2,346
27,923
0
L
Bacchus
CoxieNormus
Bacchus
2,933
849
0
832
6,606
4,328
0
2,925
3,645
12,745
0
W
Zhong Kui
Dynamo1
Zhong Kui
6,768
909
0
5,619
9,530
8,252
154
3,583
5,917
47,372
0
W
7,299
1,313
0
2,856
10,416
8,503
0
2,111
8,209
18,476
0
L
Nu Wa
6,700
2,188
0
500
5,802
1,785
29
2,847
2,721
33,988
0
L
Bastet
Sethodin
Bastet
4,863
1,874
0
2,012
9,396
3,379
0
3,624
5,682
0
37,410
W
4,439
466
0
670
5,851
2,159
0
3,491
2,130
37,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,536
Gold Earned
29,531
254
Minions Killed
274
0
Camps Cleared
0
947,876
Distance Traveled
1,020,029
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
4,832
483
35
4
0
233,118
1
W
Izanami
5,497
550
62
6
0
185,867
0
L
Izanami
5,386
539
90
9
0
170,561
0
L
Chang'e
4,725
473
43
4
0
173,814
0
L
Bacchus
5,377
538
12
1
0
209,573
0
W
Zhong Kui
6,719
672
78
8
0
177,203
0
W
Ares
6,629
663
14
1
0
208,748
2
L
Nu Wa
5,152
515
54
5
0
186,305
0
L
Bastet
5,896
590
55
6
0
207,623
0
W
Janus
5,854
585
85
9
0
215,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role